Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Player89327
Nu Wa
Level 144
God Stats
5W - 6L
1,217 SR
Queue Stats
435W - 424L
1,534 Elo+
Solo
Nemesis
Nemesis
Strawhatwuan
Nemesis
Level 105
God Stats
1W - 3L
1,169 SR
Queue Stats
34W - 52L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
Surreal Ryder
Cthulhu
Level 153
God Stats
14W - 7L
1,649 SR
Queue Stats
122W - 111L
1,523 Elo+
Party 3
Heimdallr
Heimdallr
Surreal Tsunami
Heimdallr
Level 146
God Stats
5W - 5L
1,555 SR
Queue Stats
108W - 97L
1,504 Elo+
Party 3
Team Averages
Level 141
1,418 SR
1,499 Elo+

VS

Team Averages
Level 152
1,576 SR
1,519 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EX-terminathor
Janus
Level 146
God Stats
22W - 16L
1,615 SR
Queue Stats
157W - 180L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
Nepopro
Jing Wei
Level 181
God Stats
6W - 10L
1,725 SR
Queue Stats
237W - 242L
1,548 Elo+
Party 2
Fafnir
Fafnir
cruellerfidle
Fafnir
Level 175
God Stats
7W - 9L
1,656 SR
Queue Stats
267W - 303L
1,533 Elo+
Party 2
Ravana
Ravana
iDaLeX7250
Ravana
Level 100
God Stats
1W - 5L
1,382 SR
Queue Stats
274W - 281L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 2 / 1
9,794
700
9,081
11,177
9,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 0 / 10
9,871
705
12,889
8,334
2,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Strawhatwuan
Nemesis
14
6 / 1 / 5
8,325
595
4,249
7,594
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
13
2 / 2 / 6
7,686
549
11,058
8,184
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Surreal Tsunami
Heimdallr
14
2 / 1 / 3
8,198
586
4,800
7,608
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 5 / 0
7,507
536
5,103
11,124
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 1
7,746
553
2,231
7,640
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Nepopro
Jing Wei
14
1 / 3 / 2
7,493
535
5,426
10,556
3,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 3
6,529
466
5,424
15,225
12,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
iDaLeX7250
Ravana
13
2 / 3 / 2
7,430
531
6,424
10,908
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
6
6
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
2
1
2.75
L
Poseidon
 
Poseidon
1
5
0
0.2
L
1
5
1
0.3
L
Jing Wei
Nepopro
Jing Wei
1
3
2
0.67
W
6
0
10
11
W
Nemesis
Strawhatwuan
Nemesis
6
1
5
8.5
W
Cthulhu
2
2
6
2.5
W
Heimdallr
Surreal Tsunami
Heimdallr
2
1
3
3.5
L
1
5
3
0.5
L
Ravana
iDaLeX7250
Ravana
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
24,608
42,897
Taken
55,453
24,092
Mitigated
25,554
11,740
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,081
1,172
0
3,455
11,177
9,975
221
4,921
6,256
0
72,986
L
Poseidon
 
Poseidon
5,103
1,305
0
4,246
11,124
3,227
0
951
10,173
46,286
25
L
2,231
92
0
972
7,640
2,026
0
4,473
2,991
56,910
0
L
Jing Wei
Nepopro
Jing Wei
5,426
4,612
0
3,772
10,556
3,723
0
3,664
6,520
0
74,449
W
12,889
3,133
158
4,046
8,334
2,264
346
3,707
4,443
69,893
3,136
W
Nemesis
Strawhatwuan
Nemesis
4,249
1,512
0
355
7,594
3,272
70
947
6,647
0
56,444
W
Cthulhu
11,058
656
287
976
8,184
5,605
0
2,435
5,749
37,080
927
W
Heimdallr
Surreal Tsunami
Heimdallr
4,800
2,720
0
2,463
7,608
2,976
239
751
6,857
0
59,845
L
5,424
1,400
0
2,508
15,225
12,152
0
7,339
7,310
15,711
0
L
Ravana
iDaLeX7250
Ravana
6,424
1,218
0
1,563
10,908
4,426
0
5,842
4,641
0
57,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
36,705
489
Minions Killed
450
0
Camps Cleared
0
1,531,120
Distance Traveled
1,420,207
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,794
700
121
9
0
286,137
4
L
Poseidon
7,507
536
99
7
0
257,539
0
L
Janus
7,746
553
120
9
0
272,880
0
L
Jing Wei
7,493
535
128
9
0
277,066
0
W
Nu Wa
9,871
705
118
8
0
307,332
7
W
Nemesis
8,325
595
81
6
0
342,225
0
W
Cthulhu
7,686
549
63
5
0
315,816
1
W
Heimdallr
8,198
586
106
8
0
279,610
0
L
Fafnir
6,529
466
8
1
0
291,955
7
L
Ravana
7,430
531
95
7
0
320,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role