Player Matchup

Sun Wukong
Sun Wukong
Silver II
Dodgesworld
Sun Wukong
Silver II
Level 83
God Stats
19W - 24L
1,454 SR
Queue Stats
92W - 127L
1,315 MMR
Party 1
Pele
Pele
Silver V
URMOM69S
Pele
Silver V
Level 98
God Stats
39W - 43L
1,472 SR
Queue Stats
92W - 134L
916 MMR
Party 1
The Morrigan
The Morrigan
Silver II
b2EaZy
The Morrigan
Silver II
Level 165
God Stats
16W - 18L
1,411 SR
Queue Stats
513W - 564L
1,061 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,446 SR
1,097 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,536 SR
1,150 MMR
Janus
Janus
Silver II
GhOsTkInG610
Janus
Silver II
Level 158
God Stats
49W - 43L
1,522 SR
Queue Stats
218W - 220L
1,023 MMR
Party 2
Apollo
Apollo
Gold III
ZenMasterMakari
Apollo
Gold III
Level 158
God Stats
18W - 15L
1,583 SR
Queue Stats
200W - 189L
1,390 MMR
Party 2
Tyr
Tyr
Silver II
thaoneguyy
Tyr
Silver II
Level 120
God Stats
222W - 232L
1,504 SR
Queue Stats
528W - 589L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dodgesworld
Sun Wukong
12
1 / 4 / 0
7,477
748
4,803
11,137
10,432
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
12
0 / 5 / 0
7,515
752
3,566
9,762
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
b2EaZy
The Morrigan
14
2 / 3 / 0
8,467
847
5,160
4,314
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesCthulhuMulanHeraNu Wa

VS

Bans
ShivaDiscordiaMedusaVulcanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,528
853
5,938
4,182
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 0 / 7
9,510
951
6,650
6,452
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 1 / 7
9,281
928
9,511
7,904
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
12
12
Deaths
3
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dodgesworld
Sun Wukong
1
4
0
0.25
W
2
2
7
2.75
L
Pele
0
5
0
0
W
5
0
7
8.5
L
The Morrigan
b2EaZy
The Morrigan
2
3
0
0.67
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
22,099
25,213
Taken
18,538
15,525
Mitigated
11,440
4,841
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dodgesworld
Sun Wukong
4,803
439
313
2,698
11,137
10,432
0
2,240
8,607
0
15,190
W
5,938
245
0
220
4,182
1,379
468
352
3,750
40,054
483
L
Pele
3,566
632
0
1,041
9,762
3,801
0
2,818
6,695
0
28,450
W
6,650
3,952
0
2,737
6,452
2,278
2,708
1,069
5,125
0
30,560
L
The Morrigan
b2EaZy
The Morrigan
5,160
930
0
789
4,314
1,292
0
783
3,315
15,375
1,814
W
9,511
877
0
1,878
7,904
7,783
141
1,994
5,576
0
24,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
27,319
109
Minions Killed
144
0
Camps Cleared
0
536,785
Distance Traveled
615,891
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,477
748
28
3
0
181,793
0
W
Janus
8,528
853
66
7
0
189,299
3
L
Pele
7,515
752
43
4
0
177,741
0
W
Apollo
9,510
951
50
5
0
209,181
2
L
The Morrigan
8,467
847
38
4
0
177,251
1
W
Tyr
9,281
928
28
3
0
217,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role