Player Matchup

Anhur
Anhur
Grandmaster
 
Anhur
Grandmaster
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
StarSample
Cabrakan
Masters
Level 187
God Stats
7W - 2L
1,900 SR
Queue Stats
345W - 80L
2,924 MMR
Party 1
Bakasura
Bakasura
Grandmaster
Yаshi
Bakasura
Grandmaster
Level 189
God Stats
7W - 0L
2,089 SR
Queue Stats
498W - 90L
3,479 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 200
1,830 SR
2,634 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,512 SR
2,144 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond I
BorderAgent
Nu Wa
Diamond I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 105L
2,429 MMR
Solo
Hachiman
Hachiman
Masters
Hou___Yi
Hachiman
Masters
Level 168
God Stats
12W - 16L
1,537 SR
Queue Stats
556W - 608L
2,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 1 / 8
9,960
905
10,388
10,452
3,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
StarSample
Cabrakan
16
4 / 1 / 11
9,708
883
7,351
14,261
17,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bakasura
Yаshi
Bakasura
17
11 / 2 / 5
11,272
1,025
13,830
14,201
9,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SerqetCthulhuKumbhakarnaFafnirCerberus

VS

Bans
KuzenboXing TianGebSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 6 / 2
7,867
715
5,206
14,815
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
2 / 6 / 1
9,208
837
11,483
8,676
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Hou___Yi
Hachiman
14
2 / 7 / 0
9,008
819
5,843
10,990
2,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
4
4
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
8
8
L
Ne Zha
 
Ne Zha
0
6
2
0.17
L
2
6
1
0.42
L
Hachiman
Hou___Yi
Hachiman
2
7
0
0.29
W
Cabrakan
StarSample
Cabrakan
4
1
11
9.5
W
Bakasura
Yаshi
Bakasura
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
22,532
38,914
Taken
34,481
30,823
Mitigated
18,370
9,133
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,388
5,234
0
3,798
10,452
3,284
1,801
4,913
5,054
0
45,209
L
Ne Zha
 
Ne Zha
5,206
1,410
0
3,354
14,815
10,914
0
2,987
10,316
913
22,830
L
11,483
4,330
0
159
8,676
4,534
0
1,318
6,119
24,720
0
L
Hachiman
Hou___Yi
Hachiman
5,843
3,803
0
1,671
10,990
2,922
0
3,130
7,053
0
26,434
W
Cabrakan
StarSample
Cabrakan
7,351
1,019
0
1,457
14,261
17,995
29
3,064
10,580
19,810
0
W
Bakasura
Yаshi
Bakasura
13,830
9,493
0
3,878
14,201
9,544
557
3,233
10,377
0
35,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
26,083
179
Minions Killed
116
0
Camps Cleared
0
652,133
Distance Traveled
543,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,960
905
66
6
0
188,448
0
L
Ne Zha
7,867
715
32
3
0
190,940
0
L
Nu Wa
9,208
837
32
3
0
189,012
0
L
Hachiman
9,008
819
52
5
0
163,326
0
W
Cabrakan
9,708
883
14
1
0
216,385
0
W
Bakasura
11,272
1,025
99
9
0
247,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role