Player Matchup

Baba Yaga
Baba Yaga
Hulkman627
Baba Yaga
Level 104
God Stats
0W - 1L
1,301 SR
Queue Stats
86W - 87L
1,427 Elo+
Party 1
Shiva
Shiva
jack-gunner
Shiva
Level 109
God Stats
0W - 1L
1,240 SR
Queue Stats
88W - 84L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
tame-gunner
Sylvanus
Level 125
God Stats
2W - 1L
1,690 SR
Queue Stats
72W - 68L
1,465 Elo+
Party 1
Team Averages
Level 113
1,410 SR
1,449 Elo+

VS

Team Averages
Level 122
1,474 SR
1,459 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Shadowturto15
Ymir
Level 89
God Stats
2W - 2L
1,422 SR
Queue Stats
68W - 77L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hulkman627
Baba Yaga
12
0 / 4 / 1
7,190
719
5,581
9,049
3,575
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 1
7,205
721
5,191
10,174
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
tame-gunner
Sylvanus
14
1 / 0 / 0
7,175
718
4,869
8,833
8,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 1 / 5
9,482
948
12,117
9,511
3,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
 
Olorun
15
1 / 0 / 8
8,460
846
5,990
6,287
2,050
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
4 / 0 / 5
9,096
910
4,689
6,364
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
5
6.5
W
Olorun
 
Olorun
1
0
8
5
L
Baba Yaga
Hulkman627
Baba Yaga
0
4
1
0.13
W
4
0
5
6.5
L
0
5
1
0.1
L
Sylvanus
tame-gunner
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,641
Damage
22,796
28,056
Taken
22,162
22,911
Mitigated
8,818
6,702
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,117
6,765
0
3,361
9,511
3,356
911
3,608
5,706
0
51,974
W
Olorun
 
Olorun
5,990
1,979
923
2,319
6,287
2,050
343
3,105
3,061
28,856
457
L
Baba Yaga
Hulkman627
Baba Yaga
5,581
126
0
837
9,049
3,575
150
4,745
4,260
19,927
0
W
4,689
863
375
2,099
6,364
3,412
200
3,796
2,381
12,804
665
L
5,191
531
233
787
10,174
11,168
0
2,247
7,864
0
18,909
L
Sylvanus
tame-gunner
Sylvanus
4,869
1,498
1,741
3,104
8,833
8,168
0
3,256
5,377
18,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,570
Gold Earned
27,038
89
Minions Killed
167
0
Camps Cleared
0
493,618
Distance Traveled
570,119
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,482
948
90
9
0
191,552
0
W
Olorun
8,460
846
56
6
0
189,030
3
L
Baba Yaga
7,190
719
36
4
0
172,704
0
W
Ymir
9,096
910
21
2
0
189,537
0
L
Shiva
7,205
721
34
3
0
175,035
0
L
Sylvanus
7,175
718
19
2
0
145,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role