Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Dylân
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 72L
1,609 Elo+
Party 1
Neith
Neith
SmitePlayer2651
Neith
Level 122
God Stats
2W - 4L
1,407 SR
Queue Stats
112W - 78L
1,610 Elo+
Party 1
Cabrakan
Cabrakan
sêven
Cabrakan
Level 115
God Stats
0W - 2L
1,209 SR
Queue Stats
117W - 84L
1,607 Elo+
Party 1
Fafnir
Fafnir
welpthatwaseasy
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 435L
1,559 Elo+
Solo
Team Averages
Level 98
1,423 SR
1,577 Elo+

VS

Team Averages
Level 181
1,611 SR
1,573 Elo+
Zhong Kui
Zhong Kui
BadLad14
Zhong Kui
Level 152
God Stats
72W - 61L
1,608 SR
Queue Stats
354W - 340L
1,572 Elo+
Solo
Mulan
Mulan
CampingCamel
Mulan
Level 182
God Stats
37W - 25L
1,598 SR
Queue Stats
210W - 181L
1,569 Elo+
Party 2
Janus
Janus
JQwellin
Janus
Level 167
God Stats
9W - 11L
1,568 SR
Queue Stats
161W - 146L
1,583 Elo+
Party 2
Xbalanque
Xbalanque
TheWo1verine92
Xbalanque
Level 268
God Stats
5W - 5L
1,468 SR
Queue Stats
201W - 174L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
gozinta4
Jormungandr
Level 137
God Stats
24W - 7L
1,809 SR
Queue Stats
199W - 187L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
2
0 / 13 / 0
3,547
355
318
8,183
1,433
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Dylân
Mercury
3
0 / 15 / 1
3,631
363
1,082
10,900
2,949
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

4
0 / 16 / 2
3,872
387
126
12,516
4,318
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
sêven
Cabrakan
2
0 / 11 / 0
3,525
353
20
8,699
3,477
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 1 / 0
5,544
554
4,204
10,571
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadLad14
Zhong Kui
10
9 / 0 / 21
6,986
699
9,534
2,212
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
7 / 0 / 16
6,614
661
4,549
3,762
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
JQwellin
Janus
10
29 / 0 / 16
8,643
864
11,071
2,364
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TheWo1verine92
Xbalanque
13
4 / 0 / 4
7,739
774
2,425
3,624
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
gozinta4
Jormungandr
9
0 / 2 / 10
6,143
614
3,681
6,983
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
116
2
Kills
49
56
Deaths
2
3
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
13
0
0
W
Zhong Kui
BadLad14
Zhong Kui
9
0
21
19.5
W
7
0
16
15
L
Mercury
Dylân
Mercury
0
15
1
0.03
W
Janus
JQwellin
Janus
29
0
16
37
L
0
16
2
0.06
W
Xbalanque
TheWo1verine92
Xbalanque
4
0
4
6
W
Jormungandr
gozinta4
Jormungandr
0
2
10
2.5
L
Cabrakan
sêven
Cabrakan
0
11
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,750
Damage
31,260
50,869
Taken
18,945
18,830
Mitigated
7,410
4,362
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
318
265
0
0
8,183
1,433
25
2,859
5,235
0
1,739
W
Zhong Kui
BadLad14
Zhong Kui
9,534
4,914
0
1,352
2,212
1,354
2,480
271
1,941
30,718
0
W
4,549
1,188
0
681
3,762
1,585
0
82
3,680
0
37,482
L
Mercury
Dylân
Mercury
1,082
239
0
0
10,900
2,949
0
5,399
5,395
0
2,974
W
Janus
JQwellin
Janus
11,071
3,379
0
566
2,364
708
1,474
353
2,011
38,618
333
L
126
74
0
0
12,516
4,318
0
8,081
4,213
0
315
W
Xbalanque
TheWo1verine92
Xbalanque
2,425
1,230
0
1,903
3,624
1,141
3,532
1,550
2,074
0
46,652
W
Jormungandr
gozinta4
Jormungandr
3,681
908
0
3,003
6,983
2,622
1,405
1,948
5,035
35,429
919
L
Cabrakan
sêven
Cabrakan
20
0
0
0
8,699
3,477
55
4,303
4,271
489
0
L
4,204
1,900
0
4,362
10,571
6,653
0
2,972
7,599
30,448
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,119
Gold Earned
36,125
66
Minions Killed
346
0
Camps Cleared
0
932,162
Distance Traveled
918,588
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,547
355
1
0
0
175,514
0
W
Zhong Kui
6,986
699
47
5
0
150,816
0
W
Mulan
6,614
661
72
7
0
226,242
0
L
Mercury
3,631
363
0
0
0
227,296
0
W
Janus
8,643
864
67
7
0
222,726
0
L
Neith
3,872
387
0
0
0
202,796
0
W
Xbalanque
7,739
774
96
10
0
173,793
1
W
Jormungandr
6,143
614
64
6
0
145,011
0
L
Cabrakan
3,525
353
0
0
0
119,474
0
L
Fafnir
5,544
554
65
7
0
207,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role