Player Matchup

Kumbhakarna
Kumbhakarna
ForsakenOverlord
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 152L
1,583 Elo+
Party 3
Merlin
Merlin
Peter443
Merlin
Level 151
God Stats
3W - 2L
1,792 SR
Queue Stats
124W - 119L
1,552 Elo+
Party 2
Chang'e
Chang'e
YabidReborn
Chang'e
Level 124
God Stats
5W - 12L
1,228 SR
Queue Stats
966W - 1,039L
1,575 Elo+
Solo
Fenrir
Fenrir
rockstartrick
Fenrir
Level 158
God Stats
0W - 2L
1,286 SR
Queue Stats
113W - 115L
1,525 Elo+
Party 2
Artemis
Artemis
snuesnue
Artemis
Level 138
God Stats
1W - 2L
1,449 SR
Queue Stats
177W - 187L
1,540 Elo+
Party 3
Team Averages
Level 140
1,451 SR
1,555 Elo+

VS

Team Averages
Level 97
1,419 SR
1,511 Elo+
Agni
Agni
DrazzTheSpazz
Agni
Level 67
God Stats
1W - 1L
1,310 SR
Queue Stats
92W - 87L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
IceFireProtege
Guan Yu
Level 108
God Stats
2W - 1L
1,577 SR
Queue Stats
215W - 235L
1,470 Elo+
Party 1
Ishtar
Ishtar
NotTopDamage
Ishtar
Level 136
God Stats
5W - 9L
1,331 SR
Queue Stats
200W - 212L
1,487 Elo+
Party 1
Anubis
Anubis
Yukimora
Anubis
Level 129
God Stats
7W - 4L
1,612 SR
Queue Stats
386W - 372L
1,552 Elo+
Solo
Sobek
Sobek
xTestiez
Sobek
Level 46
God Stats
1W - 1L
1,264 SR
Queue Stats
104W - 118L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ForsakenOverlord
Kumbhakarna
12
0 / 6 / 8
7,525
753
4,634
20,614
11,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
Peter443
Merlin
15
2 / 2 / 6
8,142
814
12,045
7,062
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
YabidReborn
Chang'e
13
2 / 5 / 3
7,454
745
7,346
11,172
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 3
6,926
693
6,594
10,331
6,900
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
snuesnue
Artemis
14
4 / 2 / 3
8,013
801
9,540
7,878
2,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 6
9,023
902
8,666
6,855
2,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 17
8,439
844
7,303
12,877
11,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
15
3 / 1 / 16
8,505
851
16,355
5,955
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Yukimora
Anubis
16
6 / 1 / 10
9,373
937
11,293
7,636
4,031
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
xTestiez
Sobek
13
2 / 3 / 10
8,215
822
8,982
15,176
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
9
Kills
20
20
Deaths
9
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Kumbhakarna
ForsakenOverlord
Kumbhakarna
0
6
8
0.67
W
1
2
17
4.75
W
Ishtar
3
1
16
11
L
Merlin
Peter443
Merlin
2
2
6
2.5
L
Chang'e
YabidReborn
Chang'e
2
5
3
0.7
W
Anubis
Yukimora
Anubis
6
1
10
11
L
1
5
3
0.5
L
Artemis
snuesnue
Artemis
4
2
3
2.75
W
Sobek
xTestiez
Sobek
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,159
Damage
52,599
57,057
Taken
48,499
26,603
Mitigated
35,658
19,707
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,666
547
425
320
6,855
2,193
0
3,138
3,577
14,924
0
L
Kumbhakarna
ForsakenOverlord
Kumbhakarna
4,634
285
158
4,783
20,614
11,916
0
8,520
12,094
9,778
0
W
7,303
775
6,491
5,662
12,877
11,150
182
5,386
7,409
1,951
9,022
W
Ishtar
16,355
8,147
607
284
5,955
2,018
1,253
4,099
1,741
0
27,766
L
Merlin
Peter443
Merlin
12,045
706
1,008
1,148
7,062
2,041
0
4,747
2,315
32,322
0
L
Chang'e
YabidReborn
Chang'e
7,346
586
3,613
3,681
11,172
3,300
0
6,453
4,719
10,899
0
W
Anubis
Yukimora
Anubis
11,293
324
65
1,713
7,636
4,031
584
5,573
1,943
33,332
0
L
6,594
654
716
1,590
10,331
6,900
0
4,912
5,419
0
8,348
L
Artemis
snuesnue
Artemis
9,540
3,905
821
2,189
7,878
2,446
0
4,260
3,618
0
24,733
W
Sobek
xTestiez
Sobek
8,982
513
1,394
5,254
15,176
16,266
27
5,829
9,167
12,219
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
43,555
98
Minions Killed
102
0
Camps Cleared
0
880,532
Distance Traveled
920,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,023
902
10
1
0
198,133
0
L
Kumbhakarna
7,525
753
7
1
0
176,092
0
W
Guan Yu
8,439
844
10
1
0
194,584
0
W
Ishtar
8,505
851
23
2
0
168,363
0
L
Merlin
8,142
814
49
5
0
187,745
0
L
Chang'e
7,454
745
11
1
0
172,649
0
W
Anubis
9,373
937
45
5
0
170,640
0
L
Fenrir
6,926
693
12
1
0
189,748
0
L
Artemis
8,013
801
19
2
0
154,298
0
W
Sobek
8,215
822
14
1
0
189,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role