Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Sluurrpy
Izanami
Level 16
God Stats
3W - 2L
1,484 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 2
Amaterasu
Amaterasu
SulThaGawd
Amaterasu
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 21L
1,342 Elo+
Party 3
Mercury
Mercury
WokeWhiteGuy
Mercury
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
진짜휴지통
Kuzenbo
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 2
Team Averages
Level 69
1,497 SR
1,402 Elo+

VS

Team Averages
Level 47
1,455 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Huaman2K2
Baron Samedi
Level 54
God Stats
3W - 5L
1,415 SR
Queue Stats
24W - 22L
1,447 Elo+
Solo
Hades
Hades
SH4DOW343UwU
Hades
Level 87
God Stats
3W - 4L
1,543 SR
Queue Stats
305W - 296L
1,493 Elo+
Solo
Anhur
Anhur
datnixxajuan
Anhur
Level 43
God Stats
0W - 2L
1,070 SR
Queue Stats
4W - 5L
1,414 Elo+
Party 1
Ares
Ares
larkybarkyyy
Ares
Level 8
God Stats
4W - 2L
1,726 SR
Queue Stats
4W - 5L
1,414 Elo+
Party 1
Thanatos
Thanatos
wwwaaaazzuuuppp
Thanatos
Level 45
God Stats
4W - 4L
1,518 SR
Queue Stats
69W - 81L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 2 / 4
10,358
691
14,566
11,050
5,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sluurrpy
Izanami
14
5 / 1 / 4
8,503
567
7,244
6,605
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SulThaGawd
Amaterasu
12
0 / 3 / 4
7,368
491
1,597
10,171
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WokeWhiteGuy
Mercury
13
4 / 4 / 2
7,808
521
4,376
9,666
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 10
7,531
502
4,291
8,953
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Huaman2K2
Baron Samedi
12
3 / 3 / 3
7,615
508
6,144
10,028
6,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 4 / 2
7,580
505
4,462
7,939
2,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 4 / 2
6,620
441
3,745
8,065
2,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 2
7,237
482
4,512
12,353
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
11
1 / 7 / 2
6,495
433
5,940
12,982
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
22
Kills
11
11
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
4
6.5
L
Baron Samedi
Huaman2K2
Baron Samedi
3
3
3
1.5
L
4
4
2
1.25
W
Izanami
Sluurrpy
Izanami
5
1
4
7
W
Amaterasu
SulThaGawd
Amaterasu
0
3
4
0.67
W
Mercury
WokeWhiteGuy
Mercury
4
4
2
1.25
L
2
4
2
0.75
L
1
4
2
0.5
L
Thanatos
1
7
2
0.29
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
24,803
46,445
Taken
51,367
22,994
Mitigated
27,577
13,976
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,566
808
243
4,998
11,050
5,334
1,044
5,624
5,426
76,134
3,050
L
Baron Samedi
Huaman2K2
Baron Samedi
6,144
242
227
3,920
10,028
6,306
108
4,545
5,483
42,037
1,491
L
4,462
417
100
2,948
7,939
2,568
0
4,360
3,579
35,370
684
W
Izanami
Sluurrpy
Izanami
7,244
4,781
0
3,977
6,605
1,851
1,487
2,421
4,184
0
62,546
W
Amaterasu
SulThaGawd
Amaterasu
1,597
430
0
3,524
10,171
4,684
1,715
4,071
6,100
0
23,671
W
Mercury
WokeWhiteGuy
Mercury
4,376
1,926
128
377
9,666
3,424
873
1,108
8,558
0
43,192
L
3,745
1,513
0
2,473
8,065
2,577
750
1,841
6,224
0
50,476
L
4,512
280
0
2,362
12,353
11,942
323
4,377
7,976
15,058
0
L
Thanatos
5,940
853
0
5,521
12,982
4,184
0
3,628
9,354
0
43,004
W
4,291
2,002
0
729
8,953
7,701
264
2,241
6,712
10,416
9

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,568
Gold Earned
35,547
357
Minions Killed
298
0
Camps Cleared
0
1,439,608
Distance Traveled
1,278,131
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,358
691
121
8
0
257,821
0
L
Baron Samedi
7,615
508
70
5
0
249,716
0
L
Hades
7,580
505
66
4
0
179,681
0
W
Izanami
8,503
567
115
8
0
255,490
8
W
Amaterasu
7,368
491
44
3
0
271,742
0
W
Mercury
7,808
521
66
4
0
341,415
0
L
Anhur
6,620
441
91
6
0
247,450
0
L
Ares
7,237
482
16
1
0
295,103
1
L
Thanatos
6,495
433
55
4
0
306,181
0
W
Kuzenbo
7,531
502
11
1
0
313,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role