Player Matchup

Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FrostyBomb
Guan Yu
Level 206
God Stats
1W - 2L
1,957 SR
Queue Stats
164W - 159L
1,572 Elo+
Party 3
Ao Kuang
Ao Kuang
Turley_666
Ao Kuang
Level 158
God Stats
5W - 1L
1,886 SR
Queue Stats
25W - 40L
1,442 Elo+
Solo
Janus
Janus
concvha
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,572 Elo+
Solo
Izanami
Izanami
monsteradd
Izanami
Level 154
God Stats
5W - 2L
1,823 SR
Queue Stats
173W - 156L
1,568 Elo+
Party 3
Team Averages
Level 158
1,733 SR
1,531 Elo+

VS

Team Averages
Level 144
1,599 SR
1,578 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HeydanTheGhost
King Arthur
Level 144
God Stats
1W - 0L
1,408 SR
Queue Stats
100W - 81L
1,531 Elo+
Party 2
Athena
Athena
TheCatsPjamaz
Athena
Level 161
God Stats
31W - 18L
1,671 SR
Queue Stats
127W - 87L
1,657 Elo+
Party 1
Arachne
Arachne
TheDirewolf420
Arachne
Level 107
God Stats
19W - 10L
1,680 SR
Queue Stats
113W - 90L
1,531 Elo+
Party 2
Anhur
Anhur
eatmyelbow
Anhur
Level 178
God Stats
12W - 4L
1,734 SR
Queue Stats
144W - 95L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 1 / 0
5,063
506
3,928
8,750
3,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
FrostyBomb
Guan Yu
10
3 / 3 / 0
5,769
577
5,697
10,497
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Turley_666
Ao Kuang
12
1 / 3 / 2
5,877
588
3,455
8,871
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
concvha
Janus
9
0 / 2 / 0
4,976
498
1,426
5,444
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
monsteradd
Izanami
9
0 / 2 / 0
5,240
524
5,402
5,417
2,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 1
6,670
667
3,692
3,983
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HeydanTheGhost
King Arthur
11
2 / 3 / 2
6,406
641
7,136
9,040
6,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 4
6,378
638
3,820
6,936
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 3
5,503
550
4,980
8,598
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
11
4 / 0 / 1
6,037
604
4,316
7,126
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
W
Kukulkan
 
Kukulkan
1
0
1
1.5
L
Guan Yu
FrostyBomb
Guan Yu
3
3
0
1
W
King Arthur
HeydanTheGhost
King Arthur
2
3
2
1
W
2
0
4
4
W
2
1
3
3.5
L
Ao Kuang
Turley_666
Ao Kuang
1
3
2
0.67
L
Janus
concvha
Janus
0
2
0
0
W
Anhur
4
0
1
4.5
L
Izanami
monsteradd
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
23,944
38,979
Taken
35,683
19,554
Mitigated
17,233
11,818
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,928
967
1,620
2,866
8,750
3,558
0
1,946
6,804
13,660
0
W
Kukulkan
 
Kukulkan
3,692
416
0
500
3,983
1,359
147
1,381
2,520
55,009
1,121
L
Guan Yu
FrostyBomb
Guan Yu
5,697
779
0
4,030
10,497
8,519
0
707
9,790
0
32,017
W
King Arthur
HeydanTheGhost
King Arthur
7,136
1,461
0
850
9,040
6,552
0
835
8,205
142
38,684
W
3,820
1,282
1,969
2,677
6,936
4,297
0
1,639
5,277
18,439
0
W
4,980
3,499
0
1,841
8,598
3,103
0
2,871
5,687
0
39,686
L
Ao Kuang
Turley_666
Ao Kuang
3,455
566
0
1,579
8,871
3,360
0
929
7,942
46,617
0
L
Janus
concvha
Janus
1,426
140
0
423
5,444
1,593
0
3,135
2,309
30,035
0
W
Anhur
4,316
2,805
0
2,221
7,126
1,922
0
1,994
5,132
0
41,072
L
Izanami
monsteradd
Izanami
5,402
2,996
0
1,300
5,417
2,524
408
730
4,687
0
49,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
30,994
319
Minions Killed
348
0
Camps Cleared
0
1,029,720
Distance Traveled
1,077,382
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,063
506
20
2
0
219,908
4
W
Kukulkan
6,670
667
116
12
0
211,680
2
L
Guan Yu
5,769
577
49
5
0
214,262
1
W
King Arthur
6,406
641
62
6
0
211,736
2
W
Athena
6,378
638
35
4
0
226,213
2
W
Arachne
5,503
550
53
5
0
242,412
3
L
Ao Kuang
5,877
588
83
8
0
213,978
0
L
Janus
4,976
498
68
7
0
199,845
0
W
Anhur
6,037
604
82
8
0
185,341
0
L
Izanami
5,240
524
99
10
0
181,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role