Player Matchup

Horus
Horus
Brawllyllama
Horus
Level 156
God Stats
247W - 126L
1,733 SR
Queue Stats
398W - 319L
1,745 Elo+
Party 1
Nu Wa
Nu Wa
EitherCupid5865
Nu Wa
Level 158
God Stats
2W - 1L
1,796 SR
Queue Stats
42W - 47L
1,484 Elo+
Solo
Ah Puch
Ah Puch
PapiGoblin
Ah Puch
Level 147
God Stats
24W - 19L
1,597 SR
Queue Stats
182W - 182L
1,565 Elo+
Solo
Bacchus
Bacchus
Safferella
Bacchus
Level 107
God Stats
90W - 78L
1,614 SR
Queue Stats
97W - 101L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
Salamandra12
Hou Yi
Level 190
God Stats
22W - 14L
1,660 SR
Queue Stats
1,052W - 691L
1,631 Elo+
Party 1
Team Averages
Level 152
1,680 SR
1,601 Elo+

VS

Team Averages
Level 125
1,642 SR
1,602 Elo+
Kumbhakarna
Kumbhakarna
Dougbrooks
Kumbhakarna
Level 124
God Stats
7W - 4L
1,737 SR
Queue Stats
158W - 118L
1,633 Elo+
Solo
Neith
Neith
Edwin Wolff
Neith
Level 109
God Stats
39W - 43L
1,492 SR
Queue Stats
91W - 106L
1,489 Elo+
Solo
Serqet
Serqet
Jesparza602
Serqet
Level 123
God Stats
5W - 4L
1,700 SR
Queue Stats
198W - 184L
1,646 Elo+
Solo
Surtr
Surtr
TheGodsNose
Surtr
Level 129
God Stats
5W - 1L
1,677 SR
Queue Stats
91W - 62L
1,646 Elo+
Solo
Tiamat
Tiamat
omgwalnuts
Tiamat
Level 141
God Stats
46W - 43L
1,603 SR
Queue Stats
352W - 319L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
9,649
1,206
6,975
11,081
12,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 9
8,674
1,084
11,557
7,332
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
PapiGoblin
Ah Puch
14
0 / 0 / 11
8,101
1,013
9,564
3,319
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Safferella
Bacchus
14
1 / 0 / 11
9,048
1,131
4,433
6,378
8,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
14
5 / 0 / 5
8,959
1,120
14,582
7,481
3,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

329

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dougbrooks
Kumbhakarna
13
0 / 5 / 2
8,458
1,057
4,440
20,104
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 0
7,494
937
4,995
6,066
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
13
0 / 1 / 2
7,771
971
6,568
8,845
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 1
7,297
912
4,421
9,090
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
omgwalnuts
Tiamat
13
2 / 1 / 0
8,466
1,058
12,212
7,716
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
12
Kills
2
2
Deaths
12
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Kumbhakarna
Dougbrooks
Kumbhakarna
0
5
2
0.2
L
0
2
0
0
W
3
2
9
3.75
L
Serqet
0
1
2
1
W
Ah Puch
PapiGoblin
Ah Puch
0
0
11
5.5
W
Bacchus
Safferella
Bacchus
1
0
11
6.5
W
Hou Yi
5
0
5
7.5
L
0
3
1
0.17
L
Tiamat
omgwalnuts
Tiamat
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,111
Damage
32,636
35,591
Taken
51,821
28,134
Mitigated
41,048
16,572
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,975
2,018
2,978
5,019
11,081
12,221
0
4,426
6,445
0
8,806
L
Kumbhakarna
Dougbrooks
Kumbhakarna
4,440
201
0
2,127
20,104
24,000
0
9,227
10,068
13,439
0
L
4,995
1,005
31
620
6,066
1,963
0
2,964
2,843
0
20,496
W
11,557
2,887
0
258
7,332
2,793
0
3,421
3,593
29,460
0
L
Serqet
6,568
775
0
1,995
8,845
4,327
0
4,612
3,849
0
18,799
W
Ah Puch
PapiGoblin
Ah Puch
9,564
437
0
1,004
3,319
1,365
0
1,539
1,780
29,771
967
W
Bacchus
Safferella
Bacchus
4,433
519
2,625
2,801
6,378
8,687
0
3,341
3,037
7,609
0
W
Hou Yi
14,582
7,801
0
1,887
7,481
3,068
0
4,139
3,078
0
25,639
L
4,421
1,459
0
1,038
9,090
6,278
0
3,682
5,229
249
10,489
L
Tiamat
omgwalnuts
Tiamat
12,212
237
0
712
7,716
4,480
0
2,746
4,671
36,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
39,486
145
Minions Killed
185
5
Camps Cleared
5
803,811
Distance Traveled
727,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,649
1,206
4
1
1
182,382
0
L
Kumbhakarna
8,458
1,057
17
2
1
149,687
0
L
Neith
7,494
937
39
5
0
128,924
0
W
Nu Wa
8,674
1,084
36
5
2
143,836
0
L
Serqet
7,771
971
40
5
1
168,547
0
W
Ah Puch
8,101
1,013
54
7
1
151,866
0
W
Bacchus
9,048
1,131
14
2
0
160,543
0
W
Hou Yi
8,959
1,120
37
5
1
165,184
0
L
Surtr
7,297
912
18
2
0
120,318
0
L
Tiamat
8,466
1,058
71
9
3
159,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role