Player Matchup

Hun Batz
Hun Batz
Boch
Hun Batz
Level 154
God Stats
2W - 0L
1,737 SR
Queue Stats
212W - 81L
1,665 Elo+
Solo
Nut
Nut
Dogwater192
Nut
Level 65
God Stats
2W - 1L
1,311 SR
Queue Stats
93W - 101L
1,563 Elo+
Solo
Kukulkan
Kukulkan
OrderlyKarma
Kukulkan
Level 181
God Stats
22W - 12L
1,586 SR
Queue Stats
798W - 875L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
ShellBanger
Kuzenbo
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 97L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
bigchaibi
Zhong Kui
Level 129
God Stats
9W - 9L
1,531 SR
Queue Stats
711W - 722L
1,522 Elo+
Solo
Team Averages
Level 123
1,533 SR
1,541 Elo+

VS

Team Averages
Level 152
1,541 SR
1,536 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AngryAzumarill
Rama
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 37L
1,604 Elo+
Party 1
Charybdis
Charybdis
TPC Jazz
Charybdis
Level 149
God Stats
2W - 4L
1,423 SR
Queue Stats
189W - 182L
1,508 Elo+
Solo
Tyr
Tyr
justjustin23
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 155L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
mthrfo1002
Nu Wa
Level 159
God Stats
13W - 5L
1,780 SR
Queue Stats
398W - 393L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boch
Hun Batz
11
2 / 0 / 7
5,859
1,172
6,879
4,447
2,703
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
3 / 1 / 5
6,154
1,231
3,911
4,301
1,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
OrderlyKarma
Kukulkan
10
1 / 2 / 8
5,525
1,105
3,779
3,701
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ShellBanger
Kuzenbo
12
3 / 0 / 7
6,697
1,339
2,761
5,432
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
bigchaibi
Zhong Kui
10
2 / 1 / 7
5,913
1,183
4,562
4,079
2,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 2 / 0
4,304
861
1,317
1,929
2,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
4,929
986
3,220
5,247
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
TPC Jazz
Charybdis
9
1 / 1 / 0
4,989
998
2,611
3,469
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 2
5,140
1,028
2,588
9,251
6,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nu Wa
11
2 / 2 / 1
5,541
1,108
6,423
4,104
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
11
Kills
3
4
Deaths
11
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
0
4
0
0
W
Hun Batz
Boch
Hun Batz
2
0
7
5.5
W
3
1
5
5.5
W
Kukulkan
OrderlyKarma
Kukulkan
1
2
8
2.5
W
Kuzenbo
ShellBanger
Kuzenbo
3
0
7
6.5
L
Charybdis
TPC Jazz
Charybdis
1
1
0
1
W
Zhong Kui
bigchaibi
Zhong Kui
2
1
7
5.5
L
0
2
2
0.5
L
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,892
Damage
16,159
21,960
Taken
24,000
13,898
Mitigated
12,908
10,161
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,317
132
157
91
1,929
2,270
0
957
972
1,740
0
L
3,220
1,469
0
628
5,247
1,594
0
2,554
2,693
0
10,389
W
Hun Batz
Boch
Hun Batz
6,879
466
1,180
1,756
4,447
2,703
0
1,481
2,966
0
16,055
W
3,911
2,355
222
1,184
4,301
1,730
552
1,132
3,169
0
13,287
W
Kukulkan
OrderlyKarma
Kukulkan
3,779
247
0
730
3,701
1,183
215
2,163
1,538
17,951
0
W
Kuzenbo
ShellBanger
Kuzenbo
2,761
1,146
2,098
2,078
5,432
5,410
32
1,244
4,188
5,690
0
L
Charybdis
TPC Jazz
Charybdis
2,611
686
837
1,435
3,469
1,162
0
1,045
2,424
0
4,351
W
Zhong Kui
bigchaibi
Zhong Kui
4,562
501
30
883
4,079
2,872
345
1,726
2,353
9,545
0
L
2,588
0
391
3,893
9,251
6,577
0
4,393
4,858
0
5,948
L
Nu Wa
6,423
2,203
0
1,091
4,104
1,305
14
2,153
1,951
15,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
24,903
101
Minions Killed
52
0
Camps Cleared
0
569,663
Distance Traveled
488,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,304
861
0
0
0
42,483
0
L
Rama
4,929
986
14
3
0
100,743
0
W
Hun Batz
5,859
1,172
27
5
0
130,363
0
W
Nut
6,154
1,231
26
5
0
102,074
0
W
Kukulkan
5,525
1,105
24
5
0
98,591
0
W
Kuzenbo
6,697
1,339
9
2
0
140,321
0
L
Charybdis
4,989
998
10
2
0
94,489
0
W
Zhong Kui
5,913
1,183
15
3
0
98,314
0
L
Tyr
5,140
1,028
11
2
0
138,393
0
L
Nu Wa
5,541
1,108
17
3
0
112,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role