Player Matchup

Horus
Horus
GDChupacabruh
Horus
Level 147
God Stats
11W - 18L
1,433 SR
Queue Stats
1,308W - 1,348L
1,422 Elo+
Solo
Thor
Thor
Ivanstif
Thor
Level 87
God Stats
0W - 1L
1,438 SR
Queue Stats
12W - 9L
1,523 Elo+
Solo
Sol
Sol
NandoCrak20
Sol
Level 134
God Stats
2W - 3L
1,244 SR
Queue Stats
63W - 72L
1,445 Elo+
Solo
Fenrir
Fenrir
kyg5036
Fenrir
Level 27
God Stats
0W - 2L
1,213 SR
Queue Stats
12W - 18L
1,346 Elo+
Solo
Awilix
Awilix
verybigthang
Awilix
Level 129
God Stats
2W - 2L
1,447 SR
Queue Stats
184W - 179L
1,475 Elo+
Solo
Team Averages
Level 105
1,355 SR
1,442 Elo+

VS

Team Averages
Level 123
1,657 SR
1,446 Elo+
Yu Huang
Yu Huang
Chele0818
Yu Huang
Level 118
God Stats
3W - 1L
1,496 SR
Queue Stats
244W - 245L
1,497 Elo+
Party 2
Chang'e
Chang'e
THE-RED-EYES1
Chang'e
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
The UPS Panda
Jormungandr
Level 148
God Stats
11W - 3L
1,768 SR
Queue Stats
347W - 354L
1,448 Elo+
Party 1
Kumbhakarna
Kumbhakarna
chancyab
Kumbhakarna
Level 153
God Stats
5W - 1L
1,869 SR
Queue Stats
354W - 368L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
guy503
Ao Kuang
Level 146
God Stats
14W - 5L
1,650 SR
Queue Stats
219W - 212L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,704
580
11,774
27,818
35,872
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
15
3 / 9 / 5
9,889
659
5,410
13,289
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
1 / 4 / 5
10,356
690
28,774
14,293
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
kyg5036
Fenrir
15
1 / 14 / 5
9,418
628
8,158
21,994
18,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Awilix
18
5 / 5 / 1
10,316
688
15,626
19,316
15,670
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chele0818
Yu Huang
18
10 / 3 / 19
11,754
784
17,791
13,607
7,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
17
1 / 2 / 30
10,643
710
14,819
12,209
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
The UPS Panda
Jormungandr
18
3 / 3 / 25
10,976
732
18,413
20,839
25,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
chancyab
Kumbhakarna
19
7 / 1 / 21
12,715
848
9,186
27,218
24,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
guy503
Ao Kuang
19
14 / 3 / 17
12,198
813
24,766
27,312
18,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
147
10
Kills
35
37
Deaths
12
22
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Chele0818
Yu Huang
10
3
19
6.5
L
0
5
6
0.6
L
Thor
3
9
5
0.61
L
1
4
5
0.88
W
Chang'e
1
2
30
8
W
Jormungandr
The UPS Panda
Jormungandr
3
3
25
5.17
W
Kumbhakarna
chancyab
Kumbhakarna
7
1
21
17.5
W
Ao Kuang
guy503
Ao Kuang
14
3
17
7.5
L
Fenrir
kyg5036
Fenrir
1
14
5
0.25
L
Awilix
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,742
Damage
84,975
96,710
Taken
101,185
81,769
Mitigated
82,307
32,170
Healing
50,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Chele0818
Yu Huang
17,791
1,465
738
1,421
13,607
7,556
2,443
3,601
10,006
32,756
0
L
11,774
5,534
6,195
13,661
27,818
35,872
0
22,274
4,399
0
18,067
L
Thor
5,410
621
420
517
13,289
5,436
0
11,063
1,926
0
10,167
L
28,774
6,525
1,819
4,277
14,293
6,571
0
11,295
2,540
54,412
0
W
Chang'e
14,819
1,999
11,474
4,443
12,209
6,079
1,602
3,836
8,373
27,092
0
W
Jormungandr
The UPS Panda
Jormungandr
18,413
3,940
2,067
2,366
20,839
25,674
533
5,834
15,005
35,522
3,675
W
Kumbhakarna
chancyab
Kumbhakarna
9,186
927
6,211
10,098
27,218
24,495
519
9,520
17,698
23,015
0
W
Ao Kuang
guy503
Ao Kuang
24,766
6,129
1,962
9,793
27,312
18,503
849
6,743
15,454
33,304
2,234
L
Fenrir
kyg5036
Fenrir
8,158
2,123
222
1,547
21,994
18,220
0
18,264
2,945
633
11,850
L
Awilix
15,626
5,239
818
2,694
19,316
15,670
0
15,019
3,663
760
36,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,683
Gold Earned
58,286
141
Minions Killed
149
0
Camps Cleared
0
1,116,542
Distance Traveled
1,352,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,754
784
40
3
0
261,844
0
L
Horus
8,704
580
3
0
0
267,739
0
L
Thor
9,889
659
5
0
0
164,657
0
L
Sol
10,356
690
71
5
0
210,704
0
W
Chang'e
10,643
710
25
2
0
269,246
0
W
Jormungandr
10,976
732
34
2
0
250,238
0
W
Kumbhakarna
12,715
848
26
2
0
300,562
0
W
Ao Kuang
12,198
813
24
2
0
270,175
0
L
Fenrir
9,418
628
14
1
0
221,478
0
L
Awilix
10,316
688
48
3
0
251,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role