Player Matchup

Mulan
Mulan
 
Mulan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Jabron_merkz
Sol
Level 89
God Stats
4W - 3L
1,621 SR
Queue Stats
22W - 26L
1,390 Elo+
Party 3
Cernunnos
Cernunnos
Naptown_Stan
Cernunnos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,388 Elo+
Party 3
Fafnir
Fafnir
SenhorCS
Fafnir
Level 35
God Stats
1W - 4L
1,848 SR
Queue Stats
56W - 73L
1,255 Elo+
Solo
Pele
Pele
TsvSnow1
Pele
Level 103
God Stats
4W - 4L
1,580 SR
Queue Stats
76W - 59L
1,532 Elo+
Party 2
Team Averages
Level 77
1,610 SR
1,413 Elo+

VS

Team Averages
Level 64
1,478 SR
1,471 Elo+
Izanami
Izanami
American_saga
Izanami
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 78L
1,558 Elo+
Party 1
Ravana
Ravana
CrimsonGuardian3
Ravana
Level 120
God Stats
19W - 20L
1,434 SR
Queue Stats
939W - 872L
1,476 Elo+
Party 1
Ra
Ra
charlybizier84
Ra
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 72L
1,363 Elo+
Solo
Xing Tian
Xing Tian
pepe_pena2
Xing Tian
Level 77
God Stats
32W - 19L
1,632 SR
Queue Stats
215W - 173L
1,527 Elo+
Solo
Cernunnos
Cernunnos
xILLUMINATORx5
Cernunnos
Level 67
God Stats
5W - 6L
1,327 SR
Queue Stats
147W - 157L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 10 / 0
6,414
428
5,775
16,363
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 2
8,421
561
9,882
10,545
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cernunnos
Naptown_Stan
Cernunnos
13
3 / 3 / 1
7,136
476
7,183
8,178
2,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fafnir
SenhorCS
Fafnir
11
3 / 4 / 1
7,446
496
2,950
15,757
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
9
1 / 6 / 2
5,787
386
3,868
9,619
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 3 / 3
7,330
489
5,068
7,251
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 2 / 5
8,936
596
9,916
7,325
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 5 / 4
9,400
627
6,488
9,823
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Xing Tian
pepe_pena2
Xing Tian
15
12 / 0 / 3
9,837
656
15,493
14,326
10,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
xILLUMINATORx5
Cernunnos
12
2 / 2 / 3
7,005
467
6,055
7,843
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
12
Kills
28
28
Deaths
12
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
10
0
0
W
Izanami
2
3
3
1.17
W
8
2
5
5.25
L
5
5
2
1.2
L
Cernunnos
Naptown_Stan
Cernunnos
3
3
1
1.17
L
Fafnir
SenhorCS
Fafnir
3
4
1
0.88
L
Pele
1
6
2
0.33
W
4
5
4
1.2
W
Xing Tian
pepe_pena2
Xing Tian
12
0
3
13.5
W
Cernunnos
xILLUMINATORx5
Cernunnos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
43,020
60,462
Taken
46,568
29,240
Mitigated
21,245
13,613
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,775
676
0
1,538
16,363
7,044
0
10,032
5,375
0
33,002
W
Izanami
5,068
4,034
0
968
7,251
1,984
1,056
2,855
4,396
0
41,966
W
9,916
2,716
0
1,109
7,325
3,235
517
1,868
5,457
0
63,148
L
9,882
4,548
0
2,791
10,545
2,696
0
4,062
6,379
53,891
0
L
Cernunnos
Naptown_Stan
Cernunnos
7,183
2,725
0
2,529
8,178
2,459
0
1,840
6,268
0
54,860
L
Fafnir
SenhorCS
Fafnir
2,950
711
0
4,821
15,757
14,167
0
1,628
14,129
14,497
0
L
Pele
3,868
951
0
1,934
9,619
2,874
0
2,721
6,750
0
26,312
W
6,488
1,599
192
3,044
9,823
3,441
1,339
5,134
4,689
65,667
977
W
Xing Tian
pepe_pena2
Xing Tian
15,493
664
0
3,162
14,326
10,159
0
792
13,534
53,857
1,912
W
Cernunnos
xILLUMINATORx5
Cernunnos
6,055
2,746
0
2,233
7,843
2,426
1,311
2,183
5,660
0
29,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
42,508
295
Minions Killed
435
0
Camps Cleared
0
1,227,667
Distance Traveled
1,385,550
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,414
428
58
4
0
229,909
2
W
Izanami
7,330
489
78
5
0
255,031
0
W
Ravana
8,936
596
92
6
0
331,522
0
L
Sol
8,421
561
90
6
0
262,667
2
L
Cernunnos
7,136
476
80
5
0
252,245
3
L
Fafnir
7,446
496
23
2
0
278,632
4
L
Pele
5,787
386
44
3
0
204,214
2
W
Ra
9,400
627
126
8
0
278,326
1
W
Xing Tian
9,837
656
98
7
0
274,467
0
W
Cernunnos
7,005
467
41
3
0
246,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role