Player Matchup

Yemoja
Yemoja
NoobAsylum186
Yemoja
Level 114
God Stats
5W - 8L
1,665 SR
Queue Stats
123W - 116L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Shepherd5962
Danzaburou
Level 164
God Stats
44W - 45L
1,514 SR
Queue Stats
680W - 675L
1,437 Elo+
Solo
Hercules
Hercules
Twisted_Local808
Hercules
Level 150
God Stats
0W - 3L
1,382 SR
Queue Stats
24W - 27L
1,509 Elo+
Solo
Anubis
Anubis
WOLFDOTSON
Anubis
Level 147
God Stats
1W - 2L
1,382 SR
Queue Stats
101W - 91L
1,537 Elo+
Solo
Ravana
Ravana
el_av
Ravana
Level 159
God Stats
0W - 3L
1,254 SR
Queue Stats
29W - 61L
1,372 Elo+
Solo
Team Averages
Level 147
1,439 SR
1,465 Elo+

VS

Team Averages
Level 129
1,597 SR
1,476 Elo+
Ao Kuang
Ao Kuang
Bigblack768087
Ao Kuang
Level 105
God Stats
9W - 11L
1,632 SR
Queue Stats
130W - 130L
1,466 Elo+
Solo
Sobek
Sobek
Dead Arbiter
Sobek
Level 149
God Stats
2W - 1L
1,694 SR
Queue Stats
39W - 46L
1,452 Elo+
Party 1
Neith
Neith
Kasey56
Neith
Level 86
God Stats
6W - 4L
1,550 SR
Queue Stats
15W - 9L
1,546 Elo+
Party 1
Ra
Ra
Repxxxxx
Ra
Level 157
God Stats
10W - 7L
1,548 SR
Queue Stats
297W - 283L
1,484 Elo+
Solo
Chaac
Chaac
TacoConMostacho
Chaac
Level 149
God Stats
5W - 4L
1,560 SR
Queue Stats
162W - 163L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,822
487
8,159
13,520
8,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Shepherd5962
Danzaburou
11
1 / 1 / 2
6,634
474
9,016
9,345
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 6 / 0
6,698
478
5,215
13,366
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
WOLFDOTSON
Anubis
12
1 / 5 / 1
7,140
510
5,334
8,887
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
el_av
Ravana
12
0 / 1 / 1
6,330
452
1,038
5,649
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 2 / 2
8,922
637
6,289
10,305
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 0 / 7
6,767
483
7,859
13,366
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Kasey56
Neith
11
2 / 3 / 1
7,413
530
6,396
8,406
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 4
8,878
634
4,981
5,536
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 0 / 6
8,793
628
10,926
11,395
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
2
2
3
W
1
0
7
4.5
W
Neith
Kasey56
Neith
2
3
1
0.83
L
2
4
0
0.5
W
3
1
4
5
L
Danzaburou
Shepherd5962
Danzaburou
1
1
2
2
W
6
0
6
9
L
1
6
0
0.17
L
Anubis
WOLFDOTSON
Anubis
1
5
1
0.3
L
Ravana
el_av
Ravana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,762
Damage
36,451
50,767
Taken
49,008
29,020
Mitigated
24,683
15,181
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
6,289
1,547
0
3,572
10,305
6,600
466
0
9,932
47,607
5,731
W
7,859
480
397
5,501
13,366
8,736
341
2,912
10,414
20,671
2,096
W
Neith
Kasey56
Neith
6,396
1,196
203
1,078
8,406
2,573
1,243
3,655
4,751
0
40,207
L
8,159
906
2,903
3,051
13,520
8,482
0
4,457
8,556
31,397
1,627
W
4,981
200
643
1,751
5,536
1,245
416
3,200
1,976
67,967
0
L
Danzaburou
Shepherd5962
Danzaburou
9,016
3,195
0
3,076
9,345
3,565
0
2,252
6,926
0
47,524
W
10,926
2,733
0
4,251
11,395
5,529
0
3,052
8,070
0
68,162
L
5,215
949
0
3,285
13,366
10,362
0
6,396
6,275
0
36,311
L
Anubis
WOLFDOTSON
Anubis
5,334
304
0
2,401
8,887
3,784
0
2,867
5,796
48,193
1,826
L
Ravana
el_av
Ravana
1,038
33
0
465
5,649
2,827
0
684
4,965
0
50,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
40,773
390
Minions Killed
438
0
Camps Cleared
0
1,273,410
Distance Traveled
1,407,217
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,922
637
88
6
0
277,201
0
W
Sobek
6,767
483
19
1
0
265,515
6
W
Neith
7,413
530
74
5
0
233,259
0
L
Yemoja
6,822
487
46
3
0
259,669
3
W
Ra
8,878
634
147
11
0
309,111
2
L
Danzaburou
6,634
474
79
6
0
246,668
0
W
Chaac
8,793
628
110
8
0
322,131
0
L
Hercules
6,698
478
70
5
0
234,705
2
L
Anubis
7,140
510
112
8
0
226,875
2
L
Ravana
6,330
452
83
6
0
305,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role