Player Matchup

Maui
Maui
DonCheto10edd
Maui
Level 128
God Stats
8W - 0L
1,973 SR
Queue Stats
68W - 21L
1,796 Elo+
Party 2
Ix Chel
Ix Chel
EmperorShaoKhan
Ix Chel
Level 28
God Stats
6W - 0L
1,997 SR
Queue Stats
135W - 56L
1,709 Elo+
Party 2
Ullr
Ullr
verticalsniper
Ullr
Level 127
God Stats
3W - 1L
1,634 SR
Queue Stats
137W - 91L
1,660 Elo+
Party 2
Team Averages
Level 94
1,868 SR
1,722 Elo+

VS

Team Averages
Level 67
1,522 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
JibAjut
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,517 SR
Queue Stats
50W - 53L
1,517 Elo+
Party 1
Horus
Horus
Warmlad
Horus
Level 68
God Stats
1W - 1L
1,455 SR
Queue Stats
26W - 31L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
ommetaphobia
Kukulkan
Level 28
God Stats
0W - 2L
1,596 SR
Queue Stats
5W - 9L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
8,616
862
6,984
12,472
11,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
8 / 1 / 8
9,859
986
13,713
8,021
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
10 / 2 / 8
9,713
971
10,651
8,863
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JibAjut
Ah Muzen Cab
12
1 / 6 / 0
6,935
694
5,360
11,214
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Warmlad
Horus
12
2 / 7 / 1
7,659
766
6,726
16,258
11,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
ommetaphobia
Kukulkan
11
0 / 7 / 2
6,609
661
4,147
9,335
3,067
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
3
4
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
8
1
8
12
L
Ah Muzen Cab
JibAjut
Ah Muzen Cab
1
6
0
0.17
L
Horus
Warmlad
Horus
2
7
1
0.36
L
Kukulkan
ommetaphobia
Kukulkan
0
7
2
0.14
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
16,233
29,356
Taken
36,807
17,818
Mitigated
17,696
6,757
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,984
1,857
0
503
12,472
11,450
573
1,330
10,835
16,640
4,288
W
13,713
1,757
1,608
3,135
8,021
2,856
903
2,286
5,409
38,645
0
L
Ah Muzen Cab
JibAjut
Ah Muzen Cab
5,360
1,916
0
1,128
11,214
3,621
0
6,765
4,416
0
19,399
L
Horus
Warmlad
Horus
6,726
3,295
530
2,050
16,258
11,008
23
8,641
7,588
663
7,768
L
Kukulkan
ommetaphobia
Kukulkan
4,147
589
0
1,078
9,335
3,067
0
5,043
4,285
13,510
0
W
10,651
2,843
0
1,511
8,863
3,512
1,206
1,136
7,580
0
23,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,188
Gold Earned
21,203
128
Minions Killed
47
0
Camps Cleared
0
583,264
Distance Traveled
468,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,616
862
28
3
0
195,379
0
W
Ix Chel
9,859
986
67
7
0
198,403
0
L
Ah Muzen Cab
6,935
694
27
3
0
152,583
0
L
Horus
7,659
766
6
1
0
174,615
0
L
Kukulkan
6,609
661
14
1
0
141,514
0
W
Ullr
9,713
971
33
3
0
189,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role