Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Anti_Sober_
Horus
Level 128
God Stats
18W - 14L
1,527 SR
Queue Stats
588W - 533L
1,551 Elo+
Party 2
Bakasura
Bakasura
Norici
Bakasura
Level 69
God Stats
69W - 66L
1,532 SR
Queue Stats
192W - 169L
1,533 Elo+
Party 1
Ix Chel
Ix Chel
WonkyRaindrops
Ix Chel
Level 117
God Stats
5W - 4L
1,517 SR
Queue Stats
306W - 276L
1,546 Elo+
Party 2
Ymir
Ymir
random1039
Ymir
Level 107
God Stats
66W - 60L
1,610 SR
Queue Stats
222W - 191L
1,563 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,539 Elo+

VS

Team Averages
Level 86
1,554 SR
1,561 Elo+
Neith
Neith
Aristiding
Neith
Level 149
God Stats
10W - 6L
1,615 SR
Queue Stats
69W - 70L
1,539 Elo+
Party 3
Awilix
Awilix
DiVoL
Awilix
Level 65
God Stats
17W - 11L
1,655 SR
Queue Stats
70W - 43L
1,597 Elo+
Solo
Sobek
Sobek
ItxExemplar
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,504 Elo+
Party 3
Maman Brigitte
Maman Brigitte
TTVJosh_-
Maman Brigitte
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,593 Elo+
Solo
Mulan
Mulan
xFROGMANx
Mulan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
5 / 0 / 3
6,110
764
8,879
6,616
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 1 / 1
5,427
678
4,127
8,142
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
Norici
Bakasura
10
1 / 2 / 4
5,267
658
1,731
5,760
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 0
5,965
746
2,962
2,941
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 0 / 4
5,492
687
2,067
5,058
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 3 / 1
4,418
552
6,225
4,971
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
DiVoL
Awilix
10
3 / 2 / 0
5,146
643
2,840
5,212
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,634
579
2,480
8,839
5,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
TTVJosh_-
Maman Brigitte
7
0 / 2 / 0
4,006
501
841
3,889
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
xFROGMANx
Mulan
9
0 / 2 / 0
5,172
647
5,233
7,497
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
3
6.5
W
1
1
1
1.5
L
Neith
0
3
1
0.17
L
Awilix
DiVoL
Awilix
3
2
0
1.5
L
0
4
1
0.13
W
Bakasura
Norici
Bakasura
1
2
4
1.5
L
Maman Brigitte
TTVJosh_-
Maman Brigitte
0
2
0
0
W
3
0
0
3
W
3
0
4
5
L
Mulan
xFROGMANx
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
17,619
28,517
Taken
30,408
12,844
Mitigated
11,801
11,466
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,879
4,214
0
3,223
6,616
2,262
0
1,441
5,175
0
40,476
W
4,127
1,914
40
3,222
8,142
4,276
0
0
8,142
0
35,161
L
Neith
6,225
2,684
0
1,315
4,971
1,414
0
630
4,341
0
33,149
L
Awilix
DiVoL
Awilix
2,840
1,160
0
683
5,212
1,688
0
328
4,667
0
33,697
L
2,480
88
20
1,722
8,839
5,225
0
1,322
7,517
9,056
0
W
Bakasura
Norici
Bakasura
1,731
1,082
0
1,475
5,760
2,502
0
238
5,522
0
24,590
L
Maman Brigitte
TTVJosh_-
Maman Brigitte
841
54
0
337
3,889
892
0
2,418
1,206
12,315
0
W
2,962
272
199
1,677
2,941
865
0
841
2,100
40,575
1,095
W
2,067
407
0
1,630
5,058
2,939
0
801
4,257
10,429
344
L
Mulan
xFROGMANx
Mulan
5,233
992
0
2,594
7,497
2,582
0
0
7,061
0
36,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
23,376
289
Minions Killed
231
0
Camps Cleared
0
895,583
Distance Traveled
882,367
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,110
764
64
8
0
175,838
0
W
Horus
5,427
678
60
8
0
189,150
1
L
Neith
4,418
552
57
7
0
170,048
1
L
Awilix
5,146
643
73
9
0
217,367
0
L
Sobek
4,634
579
9
1
0
190,113
0
W
Bakasura
5,267
658
70
9
0
222,746
0
L
Maman Brigitte
4,006
501
19
2
0
145,041
1
W
Ix Chel
5,965
746
72
9
0
175,179
1
W
Ymir
5,492
687
23
3
0
132,670
0
L
Mulan
5,172
647
73
9
0
159,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role