Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
LordTenebrae1666
Lancelot
Silver I
Level 149
God Stats
8W - 30L
1,166 SR
Queue Stats
310W - 333L
1,238 MMR
Solo
Janus
Janus
Gold II
iGomzz
Janus
Gold II
Level 108
God Stats
10W - 13L
1,479 SR
Queue Stats
168W - 170L
1,548 MMR
Solo
Chaac
Chaac
Silver I
totemhaver
Chaac
Silver I
Level 157
God Stats
1W - 0L
1,844 SR
Queue Stats
7W - 2L
1,582 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,498 SR
1,474 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,522 SR
1,390 MMR
Eset
Eset
Gold II
 
Eset
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
EUR0N0
Ao Kuang
Bronze IV
Level 69
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 11L
1,170 MMR
Party 2
Bellona
Bellona
Bronze III
rexfortor
Bellona
Bronze III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,281 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
rinkio
Baron Samedi
Bronze III
Level 219
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 3
5,641
627
3,490
5,749
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
8
1 / 0 / 3
5,353
595
1,945
4,818
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 2
5,375
597
2,047
4,698
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
iGomzz
Janus
11
4 / 0 / 0
6,550
728
2,358
3,225
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
10
1 / 0 / 0
5,962
662
8,276
8,069
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
MulanKumbhakarnaHercules

VS

Bans
HeraThanatosCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 4 / 0
4,623
514
2,941
5,357
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
5
0 / 2 / 0
3,757
417
2,167
3,581
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
EUR0N0
Ao Kuang
7
0 / 1 / 0
4,097
455
1,119
5,144
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
rexfortor
Bellona
9
0 / 1 / 0
4,507
501
4,503
10,981
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
rinkio
Baron Samedi
8
0 / 1 / 0
4,337
482
2,404
4,573
3,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
3
3.5
W
Aphrodite
 
Aphrodite
1
0
3
2.5
L
Eset
 
Eset
1
4
0
0.25
L
Chiron
 
Chiron
0
2
0
0
L
Ao Kuang
EUR0N0
Ao Kuang
0
1
0
0
W
1
1
2
2
W
Janus
iGomzz
Janus
4
0
0
4
L
Bellona
rexfortor
Bellona
0
1
0
0
L
Baron Samedi
rinkio
Baron Samedi
0
1
0
0
W
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,116
Damage
13,134
26,559
Taken
29,636
11,302
Mitigated
16,223
13,441
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,490
1,057
0
816
5,749
1,948
196
1,356
4,393
0
43,719
W
Aphrodite
 
Aphrodite
1,945
122
2,362
3,865
4,818
2,145
250
2,268
2,550
13,651
0
L
Eset
 
Eset
2,941
44
0
1,011
5,357
1,214
0
2,422
2,726
25,543
0
L
Chiron
 
Chiron
2,167
539
204
878
3,581
802
0
481
3,100
0
15,263
L
Ao Kuang
EUR0N0
Ao Kuang
1,119
306
0
421
5,144
1,576
0
520
4,554
16,900
0
W
2,047
84
0
596
4,698
1,895
0
674
4,024
0
36,094
W
Janus
iGomzz
Janus
2,358
0
0
1,250
3,225
942
545
2,042
1,183
43,225
649
L
Bellona
rexfortor
Bellona
4,503
2,046
0
5,249
10,981
8,845
0
0
10,338
0
25,058
L
Baron Samedi
rinkio
Baron Samedi
2,404
58
75
1,723
4,573
3,786
0
657
3,916
22,474
0
W
Chaac
8,276
1,987
0
4,552
8,069
4,372
0
124
7,945
0
42,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
21,321
324
Minions Killed
199
0
Camps Cleared
0
977,637
Distance Traveled
819,326
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,641
627
74
8
0
192,309
3
W
Aphrodite
5,353
595
25
3
0
175,266
0
L
Eset
4,623
514
49
5
0
172,559
0
L
Chiron
3,757
417
28
3
0
110,189
0
L
Ao Kuang
4,097
455
33
4
0
199,525
0
W
Lancelot
5,375
597
60
7
0
222,629
0
W
Janus
6,550
728
88
10
0
196,414
0
L
Bellona
4,507
501
49
5
0
171,929
0
L
Baron Samedi
4,337
482
40
4
0
165,124
0
W
Chaac
5,962
662
77
9
0
191,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role