Player Matchup

Arachne
Arachne
Demethius
Arachne
Level 101
God Stats
3W - 5L
1,542 SR
Queue Stats
24W - 23L
1,545 Elo+
Solo
Heimdallr
Heimdallr
Errorset_
Heimdallr
Level 159
God Stats
1W - 4L
1,396 SR
Queue Stats
194W - 181L
1,538 Elo+
Solo
Geb
Geb
Eternal_Blue13
Geb
Level 133
God Stats
38W - 33L
1,442 SR
Queue Stats
151W - 156L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Smitero07
Aphrodite
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,331 Elo+
Solo
Hera
Hera
merlinpk09
Hera
Level 159
God Stats
1W - 1L
1,649 SR
Queue Stats
188W - 181L
1,464 Elo+
Solo
Team Averages
Level 117
1,506 SR
1,471 Elo+

VS

Team Averages
Level 115
1,608 SR
1,503 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AnhellOvers
Bastet
Level 107
God Stats
1W - 0L
1,509 SR
Queue Stats
14W - 16L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
CDC7
Danzaburou
Level 125
God Stats
4W - 1L
1,745 SR
Queue Stats
100W - 70L
1,560 Elo+
Solo
Scylla
Scylla
Comxthzine
Scylla
Level 129
God Stats
24W - 13L
1,649 SR
Queue Stats
190W - 164L
1,529 Elo+
Solo
Anhur
Anhur
Lifester
Anhur
Level 78
God Stats
6W - 2L
1,639 SR
Queue Stats
12W - 18L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Demethius
Arachne
8
1 / 2 / 0
4,709
471
2,338
6,585
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Errorset_
Heimdallr
8
0 / 5 / 1
4,908
491
3,065
5,965
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 1
4,625
463
2,599
7,629
4,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Smitero07
Aphrodite
10
0 / 3 / 0
5,603
560
1,306
6,908
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,752
475
3,859
4,133
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 7
5,853
585
2,507
6,163
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
10
3 / 0 / 4
5,877
588
4,337
7,055
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
CDC7
Danzaburou
10
3 / 1 / 5
6,119
612
4,447
4,044
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Comxthzine
Scylla
11
4 / 0 / 1
6,319
632
3,607
2,683
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
Lifester
Anhur
12
3 / 0 / 0
7,128
713
4,245
5,279
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
14
14
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
7
4.5
W
Bastet
3
0
4
5
W
Danzaburou
CDC7
Danzaburou
3
1
5
5.5
W
Scylla
Comxthzine
Scylla
4
0
1
4.5
L
Arachne
Demethius
Arachne
1
2
0
0.5
L
Heimdallr
Errorset_
Heimdallr
0
5
1
0.1
L
0
2
1
0.25
W
Anhur
Lifester
Anhur
3
0
0
3
L
Aphrodite
Smitero07
Aphrodite
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
19,143
31,220
Taken
25,224
10,469
Mitigated
10,802
9,623
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,507
1,365
0
2,552
6,163
5,289
7
1,460
4,703
14,997
0
W
Bastet
4,337
1,555
0
1,787
7,055
2,123
0
1,778
5,267
0
39,252
W
Danzaburou
CDC7
Danzaburou
4,447
1,582
0
2,068
4,044
1,122
0
1,802
2,242
0
35,278
W
Scylla
Comxthzine
Scylla
3,607
361
0
737
2,683
720
0
1,393
1,290
42,268
0
L
Arachne
Demethius
Arachne
2,338
1,251
0
2,984
6,585
1,737
0
1,194
5,391
0
26,868
L
Heimdallr
Errorset_
Heimdallr
3,065
1,721
0
258
5,965
1,934
0
1,931
4,034
0
29,407
L
2,599
249
0
1,645
7,629
4,244
0
1,477
6,152
14,674
0
W
Anhur
Lifester
Anhur
4,245
2,718
0
3,041
5,279
1,548
1,159
1,306
3,973
0
53,053
L
Aphrodite
Smitero07
Aphrodite
1,306
60
0
3,849
6,908
1,615
0
0
6,908
39,719
0
L
3,859
749
0
887
4,133
939
0
1,512
2,621
32,930
865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
31,296
287
Minions Killed
335
0
Camps Cleared
0
987,424
Distance Traveled
1,067,834
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,853
585
31
3
0
217,453
0
W
Bastet
5,877
588
61
6
0
261,257
0
W
Danzaburou
6,119
612
70
7
0
196,080
0
W
Scylla
6,319
632
80
8
0
207,655
2
L
Arachne
4,709
471
53
5
0
219,505
2
L
Heimdallr
4,908
491
69
7
0
182,959
1
L
Geb
4,625
463
17
2
0
215,870
4
W
Anhur
7,128
713
93
9
0
185,389
2
L
Aphrodite
5,603
560
87
9
0
163,548
0
L
Hera
4,752
475
61
6
0
205,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role