Player Matchup

Ullr
Ullr
BehelitTheme
Ullr
Level 68
God Stats
1W - 0L
1,313 SR
Queue Stats
21W - 26L
1,412 Elo+
Party 1
Bacchus
Bacchus
OffDaBhrooms
Bacchus
Level 88
God Stats
2W - 0L
1,632 SR
Queue Stats
18W - 15L
1,481 Elo+
Party 1
Scylla
Scylla
TheCatKiller
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,702 Elo+
Party 2
Ah Puch
Ah Puch
Thoranic6461
Ah Puch
Level 95
God Stats
118W - 89L
1,632 SR
Queue Stats
514W - 536L
1,497 Elo+
Solo
Lancelot
Lancelot
flowervillain
Lancelot
Level 106
God Stats
1W - 0L
1,878 SR
Queue Stats
13W - 9L
1,665 Elo+
Party 2
Team Averages
Level 77
1,591 SR
1,551 Elo+

VS

Team Averages
Level 117
1,466 SR
1,516 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aurius82
Izanami
Level 125
God Stats
13W - 14L
1,501 SR
Queue Stats
432W - 418L
1,517 Elo+
Solo
Ra
Ra
C3L3BxxSTaTZ
Ra
Level 68
God Stats
19W - 19L
1,588 SR
Queue Stats
380W - 416L
1,479 Elo+
Solo
Ganesha
Ganesha
SalvadorM
Ganesha
Level 146
God Stats
0W - 1L
1,358 SR
Queue Stats
56W - 53L
1,575 Elo+
Solo
Arachne
Arachne
Somnior
Arachne
Level 87
God Stats
5W - 10L
1,381 SR
Queue Stats
491W - 479L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,606
1,121
1,046
2,264
711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
OffDaBhrooms
Bacchus
11
0 / 0 / 4
5,819
1,164
2,652
3,079
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
11
3 / 0 / 1
6,377
1,275
1,802
2,115
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
Thoranic6461
Ah Puch
11
1 / 0 / 3
6,268
1,254
6,276
748
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
flowervillain
Lancelot
11
1 / 0 / 4
6,212
1,242
4,972
4,765
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

443

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 0
5,311
1,062
5,711
2,361
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Aurius82
Izanami
10
0 / 0 / 0
5,488
1,098
1,354
4,987
1,412
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
5,238
1,048
904
2,155
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
SalvadorM
Ganesha
9
0 / 0 / 0
3,597
719
0
0
0
Arachne
Somnior
Arachne
10
1 / 3 / 0
5,798
1,160
2,359
8,446
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
5
Kills
1
1
Deaths
5
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Izanami
Aurius82
Izanami
0
0
0
0
W
0
1
2
1
L
0
1
0
0
W
Bacchus
OffDaBhrooms
Bacchus
0
0
4
2
L
Ganesha
SalvadorM
Ganesha
0
0
0
0
L
Arachne
Somnior
Arachne
1
3
0
0.33
W
Scylla
3
0
1
3.5
W
Ah Puch
Thoranic6461
Ah Puch
1
0
3
2.5
W
Lancelot
flowervillain
Lancelot
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,748
Damage
10,328
12,971
Taken
17,949
5,195
Mitigated
6,231
3,820
Healing
812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,711
298
0
0
2,361
588
0
2,187
174
10,399
0
L
Izanami
Aurius82
Izanami
1,354
243
0
0
4,987
1,412
0
2,922
2,065
0
8,246
W
1,046
256
0
18
2,264
711
0
762
1,502
0
11,834
L
904
0
230
111
2,155
600
0
916
1,239
5,413
0
W
Bacchus
OffDaBhrooms
Bacchus
2,652
0
393
1,309
3,079
1,824
0
1,751
1,328
8,895
0
L
Ganesha
SalvadorM
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Somnior
Arachne
2,359
2,243
0
471
8,446
3,631
0
4,705
3,741
0
6,370
W
Scylla
1,802
216
0
1,061
2,115
669
0
1,091
1,024
5,284
0
W
Ah Puch
Thoranic6461
Ah Puch
6,276
0
0
54
748
238
0
352
396
19,347
141
W
Lancelot
flowervillain
Lancelot
4,972
768
0
985
4,765
1,753
0
2,613
2,106
0
16,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
25,432
120
Minions Killed
48
5
Camps Cleared
3
519,472
Distance Traveled
287,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,311
1,062
15
3
0
66,196
0
L
Izanami
5,488
1,098
11
2
1
78,746
0
W
Ullr
5,606
1,121
24
5
1
86,409
0
L
Ra
5,238
1,048
9
2
1
49,464
0
W
Bacchus
5,819
1,164
24
5
1
106,987
0
L
Ganesha
3,597
719
0
0
0
0
0
L
Arachne
5,798
1,160
13
3
1
93,005
0
W
Scylla
6,377
1,275
16
3
1
107,220
0
W
Ah Puch
6,268
1,254
30
6
0
114,566
0
W
Lancelot
6,212
1,242
26
5
2
104,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role