Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BIGMIND300
Atlas
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 136L
1,501 Elo+
Party 1
Hercules
Hercules
ELIT03
Hercules
Level 63
God Stats
6W - 4L
1,864 SR
Queue Stats
58W - 47L
1,566 Elo+
Party 2
Bacchus
Bacchus
NEWGODD
Bacchus
Level 152
God Stats
3W - 1L
1,854 SR
Queue Stats
70W - 73L
1,535 Elo+
Party 1
Hachiman
Hachiman
X-_ARMAN1
Hachiman
Level 103
God Stats
2W - 10L
1,260 SR
Queue Stats
76W - 71L
1,566 Elo+
Party 2
Team Averages
Level 103
1,596 SR
1,534 Elo+

VS

Team Averages
Level 142
1,516 SR
1,518 Elo+
Kuzenbo
Kuzenbo
AnimusDei3
Kuzenbo
Level 157
God Stats
11W - 3L
1,707 SR
Queue Stats
65W - 53L
1,523 Elo+
Solo
Artemis
Artemis
CortinitaMorada
Artemis
Level 154
God Stats
2W - 1L
1,394 SR
Queue Stats
382W - 338L
1,563 Elo+
Party 3
Ares
Ares
Rul0s
Ares
Level 158
God Stats
3W - 5L
1,346 SR
Queue Stats
380W - 333L
1,563 Elo+
Party 3
Sun Wukong
Sun Wukong
alespiegel
Sun Wukong
Level 104
God Stats
32W - 27L
1,513 SR
Queue Stats
70W - 80L
1,436 Elo+
Solo
Nu Wa
Nu Wa
candy lord9682
Nu Wa
Level 138
God Stats
59W - 40L
1,621 SR
Queue Stats
514W - 505L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 3 / 2
4,463
406
2,099
3,550
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
9
0 / 0 / 2
5,518
502
2,805
6,618
3,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
ELIT03
Hercules
11
1 / 1 / 1
6,126
557
5,917
8,692
4,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
NEWGODD
Bacchus
11
4 / 3 / 0
5,792
527
5,838
10,271
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
X-_ARMAN1
Hachiman
11
0 / 3 / 1
5,632
512
3,621
6,474
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AnimusDei3
Kuzenbo
8
0 / 1 / 3
4,934
449
2,231
6,721
4,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 1
6,416
583
3,727
5,781
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
Rul0s
Ares
12
6 / 0 / 0
6,763
615
6,871
8,825
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
alespiegel
Sun Wukong
12
1 / 2 / 1
6,815
620
5,340
9,323
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 1 / 3
5,848
532
3,113
3,836
1,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
10
10
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
2
0.33
W
Kuzenbo
AnimusDei3
Kuzenbo
0
1
3
1.5
L
Atlas
0
0
2
1
W
1
1
1
1.5
L
Hercules
ELIT03
Hercules
1
1
1
1.5
L
Bacchus
NEWGODD
Bacchus
4
3
0
1.33
W
Ares
Rul0s
Ares
6
0
0
6
L
Hachiman
X-_ARMAN1
Hachiman
0
3
1
0.17
W
Sun Wukong
alespiegel
Sun Wukong
1
2
1
0.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
21,282
35,605
Taken
34,486
16,053
Mitigated
14,969
11,431
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,099
348
0
120
3,550
851
44
2,988
562
16,681
0
W
Kuzenbo
AnimusDei3
Kuzenbo
2,231
763
0
951
6,721
4,032
28
2,150
4,489
11,076
1,048
L
Atlas
2,805
861
1,787
2,091
6,618
3,332
0
2,313
4,305
20,701
0
W
3,727
1,590
0
1,974
5,781
1,753
0
1,370
4,411
0
49,106
L
Hercules
ELIT03
Hercules
5,917
2,188
0
3,466
8,692
4,857
0
557
8,135
0
44,938
L
Bacchus
NEWGODD
Bacchus
5,838
1,603
0
2,506
10,271
5,220
0
4,892
5,379
45,732
1,309
W
Ares
Rul0s
Ares
6,871
1,393
0
5,138
8,825
3,636
0
3,422
5,251
46,706
2,446
L
Hachiman
X-_ARMAN1
Hachiman
3,621
1,782
0
1,461
6,474
1,793
0
1,313
5,161
0
46,187
W
Sun Wukong
alespiegel
Sun Wukong
5,340
1,097
0
2,740
9,323
4,541
0
302
8,981
0
50,254
W
3,113
1,188
0
518
3,836
1,007
0
2,853
913
28,769
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
30,776
290
Minions Killed
334
0
Camps Cleared
0
1,037,043
Distance Traveled
1,067,523
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,463
406
38
3
0
148,991
0
W
Kuzenbo
4,934
449
29
3
0
212,301
2
L
Atlas
5,518
502
28
3
0
225,666
0
W
Artemis
6,416
583
93
8
0
200,160
2
L
Hercules
6,126
557
79
7
0
226,266
0
L
Bacchus
5,792
527
69
6
0
237,264
0
W
Ares
6,763
615
84
8
0
261,065
0
L
Hachiman
5,632
512
76
7
0
198,856
1
W
Sun Wukong
6,815
620
87
8
0
208,267
0
W
Nu Wa
5,848
532
41
4
0
185,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role