Player Matchup

Ra
Ra
CallMeYucko
Ra
Level 29
God Stats
2W - 6L
1,520 SR
Queue Stats
59W - 78L
1,434 Elo+
Party 2
Bakasura
Bakasura
FearSomeJack505
Bakasura
Level 95
God Stats
30W - 28L
1,548 SR
Queue Stats
576W - 615L
1,562 Elo+
Party 2
Jormungandr
Jormungandr
KlutchOfKlutchs
Jormungandr
Level 103
God Stats
4W - 8L
1,217 SR
Queue Stats
112W - 112L
1,531 Elo+
Solo
Heimdallr
Heimdallr
onii4chan
Heimdallr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
512W - 482L
1,547 Elo+
Party 1
Charon
Charon
pillpoppinparry
Charon
Level 81
God Stats
24W - 24L
1,538 SR
Queue Stats
345W - 336L
1,522 Elo+
Party 1
Team Averages
Level 80
1,465 SR
1,519 Elo+

VS

Team Averages
Level 124
1,601 SR
1,548 Elo+
Zeus
Zeus
Dinotroll616
Zeus
Level 86
God Stats
6W - 4L
1,691 SR
Queue Stats
185W - 176L
1,523 Elo+
Solo
Charybdis
Charybdis
SirrSanity
Charybdis
Level 141
God Stats
3W - 2L
1,486 SR
Queue Stats
461W - 426L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Smurf_4_2_0
Cthulhu
Level 126
God Stats
42W - 22L
1,739 SR
Queue Stats
353W - 315L
1,531 Elo+
Solo
Merlin
Merlin
UPineapple
Merlin
Level 148
God Stats
1W - 2L
1,420 SR
Queue Stats
258W - 245L
1,534 Elo+
Solo
Danzaburou
Danzaburou
onehotmomma5
Danzaburou
Level 117
God Stats
6W - 1L
1,668 SR
Queue Stats
58W - 30L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,240
476
906
6,335
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
12
3 / 1 / 0
5,886
535
6,898
11,956
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
KlutchOfKlutchs
Jormungandr
11
0 / 0 / 0
6,192
563
4,172
6,670
2,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
onii4chan
Heimdallr
9
0 / 3 / 2
5,091
463
4,590
7,117
2,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 2
4,654
423
2,117
7,613
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,094
645
6,023
3,414
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
SirrSanity
Charybdis
10
0 / 1 / 3
5,864
533
5,684
6,591
1,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Smurf_4_2_0
Cthulhu
10
3 / 1 / 3
6,587
599
4,743
10,211
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
UPineapple
Merlin
11
0 / 0 / 0
6,123
557
2,582
5,131
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
onehotmomma5
Danzaburou
9
1 / 1 / 2
5,403
491
6,648
6,123
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
0
2
6
L
Bakasura
3
1
0
3
L
Jormungandr
KlutchOfKlutchs
Jormungandr
0
0
0
0
W
Charybdis
SirrSanity
Charybdis
0
1
3
1.5
W
Cthulhu
Smurf_4_2_0
Cthulhu
3
1
3
4.5
W
Merlin
UPineapple
Merlin
0
0
0
0
W
Danzaburou
onehotmomma5
Danzaburou
1
1
2
2
L
Heimdallr
onii4chan
Heimdallr
0
3
2
0.33
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,683
Damage
25,680
39,691
Taken
31,470
16,133
Mitigated
12,425
14,317
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
906
30
120
444
6,335
1,702
0
2,695
3,640
33,673
478
W
6,023
960
0
730
3,414
804
31
494
2,780
34,368
988
L
Bakasura
6,898
5,045
0
7,736
11,956
4,533
0
3,066
8,890
0
32,232
L
Jormungandr
KlutchOfKlutchs
Jormungandr
4,172
448
0
2,293
6,670
2,857
91
2,582
4,088
43,673
1,693
W
Charybdis
SirrSanity
Charybdis
5,684
2,368
0
1,974
6,591
1,828
0
648
5,893
0
44,628
W
Cthulhu
Smurf_4_2_0
Cthulhu
4,743
251
49
4,235
10,211
6,524
0
2,189
7,715
31,578
0
W
Merlin
UPineapple
Merlin
2,582
44
0
1,657
5,131
1,586
0
3,016
1,905
39,096
0
W
Danzaburou
onehotmomma5
Danzaburou
6,648
2,324
0
2,822
6,123
1,683
0
624
4,996
0
35,454
L
Heimdallr
onii4chan
Heimdallr
4,590
2,601
0
1,943
7,117
2,413
0
1,530
5,587
0
32,125
L
2,117
75
0
1,781
7,613
4,628
0
3,475
4,138
12,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
31,071
326
Minions Killed
334
0
Camps Cleared
0
1,086,033
Distance Traveled
1,078,374
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,240
476
66
6
0
195,850
3
W
Zeus
7,094
645
79
7
0
218,362
0
L
Bakasura
5,886
535
100
9
0
267,645
0
L
Jormungandr
6,192
563
84
8
0
195,627
0
W
Charybdis
5,864
533
82
7
0
196,718
0
W
Cthulhu
6,587
599
48
4
0
232,090
0
W
Merlin
6,123
557
82
7
0
209,643
3
W
Danzaburou
5,403
491
43
4
0
221,561
1
L
Heimdallr
5,091
463
60
5
0
213,044
1
L
Charon
4,654
423
16
1
0
213,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role