Player Matchup

Freya
Freya
IrViinGRC9
Freya
Level 169
God Stats
1W - 3L
1,520 SR
Queue Stats
88W - 94L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
KamiSenpai34
Tsukuyomi
Level 185
God Stats
7W - 6L
1,520 SR
Queue Stats
669W - 687L
1,554 Elo+
Solo
Xbalanque
Xbalanque
MrSHIFUHU
Xbalanque
Level 155
God Stats
21W - 11L
1,628 SR
Queue Stats
952W - 967L
1,516 Elo+
Solo
Fenrir
Fenrir
elhijodeWarchi92
Fenrir
Level 101
God Stats
1W - 1L
1,266 SR
Queue Stats
97W - 102L
1,487 Elo+
Solo
Guan Yu
Guan Yu
racsover
Guan Yu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,570 Elo+
Solo
Team Averages
Level 153
1,487 SR
1,521 Elo+

VS

Team Averages
Level 134
1,497 SR
1,463 Elo+
Sylvanus
Sylvanus
Lyon_pendragon
Sylvanus
Level 167
God Stats
1W - 2L
1,624 SR
Queue Stats
244W - 268L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Veldr
Morgan Le Fay
Level 109
God Stats
2W - 2L
1,232 SR
Queue Stats
222W - 225L
1,517 Elo+
Solo
Hera
Hera
cannibus69
Hera
Level 156
God Stats
9W - 8L
1,662 SR
Queue Stats
310W - 316L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
iChronicYGK
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,295 Elo+
Solo
Skadi
Skadi
swiftrunner8
Skadi
Level 180
God Stats
4W - 5L
1,469 SR
Queue Stats
360W - 366L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
3 / 2 / 10
9,793
816
8,862
11,045
3,916
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
KamiSenpai34
Tsukuyomi
14
0 / 4 / 5
8,855
738
8,684
9,347
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
MrSHIFUHU
Xbalanque
17
4 / 3 / 7
9,979
832
14,240
9,996
3,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 5
9,738
812
7,682
14,686
14,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
racsover
Guan Yu
18
4 / 1 / 11
11,352
946
3,732
19,628
14,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
4 / 2 / 9
9,526
794
9,405
15,770
22,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
Veldr
Morgan Le Fay
16
2 / 4 / 10
8,852
738
13,640
10,222
5,146
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,036
253
0
0
0
Zhong Kui
iChronicYGK
Zhong Kui
16
4 / 5 / 7
8,580
715
12,035
12,052
8,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 7
9,580
798
14,054
9,089
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
15
Kills
15
17
Deaths
15
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Freya
3
2
10
4
W
Tsukuyomi
KamiSenpai34
Tsukuyomi
0
4
5
0.63
L
Sylvanus
4
2
9
4.25
W
Xbalanque
MrSHIFUHU
Xbalanque
4
3
7
2.5
L
Morgan Le Fay
Veldr
Morgan Le Fay
2
4
10
1.75
L
0
0
0
0
W
4
7
5
0.93
L
Zhong Kui
iChronicYGK
Zhong Kui
4
5
7
1.5
W
Guan Yu
racsover
Guan Yu
4
1
11
9.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,200
Damage
49,134
64,702
Taken
47,133
39,200
Mitigated
40,061
28,577
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
8,862
2,828
909
3,123
11,045
3,916
1,591
7,614
3,431
18,371
1,721
W
Tsukuyomi
KamiSenpai34
Tsukuyomi
8,684
1,484
427
1,142
9,347
2,581
248
6,612
2,735
0
28,941
L
Sylvanus
9,405
1,040
4,541
5,614
15,770
22,208
0
2,683
13,087
13,355
0
W
Xbalanque
MrSHIFUHU
Xbalanque
14,240
2,788
394
287
9,996
3,654
1,938
5,526
4,470
0
33,111
L
Morgan Le Fay
Veldr
Morgan Le Fay
13,640
985
532
1,709
10,222
5,146
0
734
9,488
34,675
0
L
0
0
0
0
0
0
0
0
0
0
0
W
7,682
876
736
1,632
14,686
14,863
236
7,687
6,999
0
13,297
L
Zhong Kui
iChronicYGK
Zhong Kui
12,035
1,676
424
1,748
12,052
8,696
0
3,057
8,995
20,155
869
W
Guan Yu
racsover
Guan Yu
3,732
753
8,472
11,455
19,628
14,186
232
7,612
12,016
0
7,281
L
14,054
4,417
52
0
9,089
4,011
0
2,184
6,905
0
26,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,717
Gold Earned
39,574
138
Minions Killed
101
0
Camps Cleared
0
1,078,979
Distance Traveled
761,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,793
816
23
2
0
196,944
0
W
Tsukuyomi
8,855
738
39
3
0
220,862
0
L
Sylvanus
9,526
794
4
0
0
212,089
0
W
Xbalanque
9,979
832
53
4
0
200,335
0
L
Morgan Le Fay
8,852
738
44
4
0
179,679
0
L
Hera
3,036
253
0
0
0
0
0
W
Fenrir
9,738
812
13
1
0
198,331
0
L
Zhong Kui
8,580
715
22
2
0
178,574
0
W
Guan Yu
11,352
946
10
1
0
262,507
0
L
Skadi
9,580
798
31
3
0
190,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role