Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GothMoth4489
Ao Kuang
Level 128
God Stats
23W - 36L
1,440 SR
Queue Stats
412W - 386L
1,552 Elo+
Party 1
Nut
Nut
OutlawNote72005
Nut
Level 72
God Stats
2W - 5L
1,396 SR
Queue Stats
66W - 33L
1,609 Elo+
Party 1
Raijin
Raijin
Sexytoytle420
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,602 Elo+
Solo
Chiron
Chiron
TonsilTicklr726
Chiron
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 19L
1,483 Elo+
Solo
Team Averages
Level 91
1,467 SR
1,549 Elo+

VS

Team Averages
Level 128
1,546 SR
1,431 Elo+
Fafnir
Fafnir
 
Fafnir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ArisToldMe
Chaac
Level 110
God Stats
3W - 5L
1,582 SR
Queue Stats
49W - 58L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Exjurrr
Xbalanque
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Solo
Hera
Hera
LittleNeko7
Hera
Level 150
God Stats
10W - 3L
1,649 SR
Queue Stats
234W - 247L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 1
6,849
1,142
6,743
6,373
5,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
GothMoth4489
Ao Kuang
11
1 / 3 / 2
6,425
1,071
2,446
7,433
2,799
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 3 / 2
5,971
995
3,462
5,442
1,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 2
6,168
1,028
1,912
5,288
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 1 / 3
6,199
1,033
4,567
5,070
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

303

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 1 / 11
7,102
1,184
5,209
6,881
5,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
 
Arachne
12
1 / 2 / 7
6,278
1,046
4,350
4,765
2,226
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
12
4 / 1 / 4
7,634
1,272
4,910
3,471
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Exjurrr
Xbalanque
12
5 / 0 / 7
8,000
1,333
7,996
4,676
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 6
7,011
1,169
3,899
2,135
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
4
Kills
12
12
Deaths
4
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
0
1
2.5
W
Fafnir
 
Fafnir
0
1
11
5.5
W
Arachne
 
Arachne
1
2
7
2.25
W
Chaac
4
1
4
6
W
Xbalanque
Exjurrr
Xbalanque
5
0
7
8.5
L
Ao Kuang
GothMoth4489
Ao Kuang
1
3
2
0.67
W
2
0
6
5
L
0
3
2
0.33
L
1
5
2
0.4
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
26,364
29,606
Taken
21,928
12,991
Mitigated
12,305
3,692
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,743
1,278
0
1,553
6,373
5,443
0
2,592
3,781
21,513
0
W
Fafnir
 
Fafnir
5,209
1,524
0
932
6,881
5,734
0
2,954
3,834
9,833
226
W
Arachne
 
Arachne
4,350
3,072
156
607
4,765
2,226
0
2,128
2,597
0
4,619
W
Chaac
4,910
238
0
1,162
3,471
2,109
0
1,888
1,437
0
20,649
W
Xbalanque
Exjurrr
Xbalanque
7,996
3,790
0
1,305
4,676
1,577
0
2,975
1,661
0
18,119
L
Ao Kuang
GothMoth4489
Ao Kuang
2,446
802
0
511
7,433
2,799
0
2,121
5,312
12,972
2,257
W
3,899
711
0
0
2,135
659
0
606
1,529
23,907
0
L
3,462
1,866
0
691
5,442
1,717
0
883
4,559
0
12,229
L
1,912
309
0
18
5,288
1,439
0
2,014
3,274
5,085
0
L
4,567
1,581
407
512
5,070
1,593
0
1,330
3,740
0
17,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
36,025
125
Minions Killed
124
4
Camps Cleared
8
504,162
Distance Traveled
554,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,849
1,142
35
6
0
119,490
0
W
Fafnir
7,102
1,184
8
1
2
107,317
0
W
Arachne
6,278
1,046
1
0
0
106,803
0
W
Chaac
7,634
1,272
54
9
1
117,099
0
W
Xbalanque
8,000
1,333
38
6
2
112,886
0
L
Ao Kuang
6,425
1,071
33
6
2
107,678
0
W
Hera
7,011
1,169
23
4
3
110,793
0
L
Nut
5,971
995
14
2
2
104,377
0
L
Raijin
6,168
1,028
8
1
0
64,621
0
L
Chiron
6,199
1,033
35
6
0
107,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role