Player Matchup

Izanami
Izanami
B2Daddydroid
Izanami
Level 126
God Stats
1W - 0L
1,684 SR
Queue Stats
19W - 27L
1,346 Elo+
Party 1
Cerberus
Cerberus
Jahare
Cerberus
Level 114
God Stats
1W - 2L
1,241 SR
Queue Stats
23W - 28L
1,389 Elo+
Party 1
Achilles
Achilles
OutOfRetirement
Achilles
Level 77
God Stats
288W - 247L
1,558 SR
Queue Stats
391W - 371L
1,500 Elo+
Solo
Anubis
Anubis
darkcrittercub
Anubis
Level 170
God Stats
1W - 0L
1,184 SR
Queue Stats
533W - 508L
1,514 Elo+
Solo
Lancelot
Lancelot
luisilloglez
Lancelot
Level 169
God Stats
1W - 8L
1,041 SR
Queue Stats
250W - 235L
1,521 Elo+
Solo
Team Averages
Level 131
1,342 SR
1,454 Elo+

VS

Team Averages
Level 116
1,605 SR
1,526 Elo+
Kuzenbo
Kuzenbo
Ak_Cloud_Fighter
Kuzenbo
Level 109
God Stats
4W - 8L
1,407 SR
Queue Stats
70W - 55L
1,538 Elo+
Party 2
Olorun
Olorun
GONCHYYY
Olorun
Level 89
God Stats
30W - 16L
1,633 SR
Queue Stats
323W - 316L
1,483 Elo+
Solo
Hercules
Hercules
JayMasaki
Hercules
Level 122
God Stats
0W - 1L
1,509 SR
Queue Stats
104W - 92L
1,531 Elo+
Party 2
Artemis
Artemis
LeoMora01
Artemis
Level 107
God Stats
0W - 1L
1,776 SR
Queue Stats
20W - 25L
1,508 Elo+
Solo
Kukulkan
Kukulkan
NKxCloudy
Kukulkan
Level 153
God Stats
10W - 4L
1,699 SR
Queue Stats
37W - 31L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B2Daddydroid
Izanami
6
0 / 0 / 3
3,312
662
1,224
1,917
422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Jahare
Cerberus
5
1 / 0 / 2
3,669
734
1,029
2,677
1,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
7
4 / 0 / 0
4,632
926
2,166
2,308
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 6
3,777
755
2,057
1,464
489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
luisilloglez
Lancelot
6
4 / 0 / 1
3,780
756
1,607
2,766
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,096
619
1,092
3,192
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
GONCHYYY
Olorun
3
0 / 2 / 0
2,715
543
435
1,530
439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
JayMasaki
Hercules
5
0 / 3 / 0
3,021
604
296
3,458
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
LeoMora01
Artemis
5
0 / 1 / 0
2,900
580
1,135
1,871
301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
NKxCloudy
Kukulkan
6
0 / 2 / 0
3,202
640
1,051
2,209
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Izanami
B2Daddydroid
Izanami
0
0
3
1.5
L
Olorun
GONCHYYY
Olorun
0
2
0
0
W
Cerberus
Jahare
Cerberus
1
0
2
2
L
Hercules
JayMasaki
Hercules
0
3
0
0
L
Artemis
LeoMora01
Artemis
0
1
0
0
L
Kukulkan
NKxCloudy
Kukulkan
0
2
0
0
W
Achilles
4
0
0
4
W
0
0
6
3
W
Lancelot
luisilloglez
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,083
Damage
4,009
11,132
Taken
12,260
3,582
Mitigated
3,532
4,482
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,092
658
0
1,207
3,192
1,604
0
849
2,343
7,131
0
W
Izanami
B2Daddydroid
Izanami
1,224
721
0
506
1,917
422
0
441
1,476
0
19,535
L
Olorun
GONCHYYY
Olorun
435
254
0
146
1,530
439
0
119
1,411
4,213
1,243
W
Cerberus
Jahare
Cerberus
1,029
59
28
1,554
2,677
1,077
0
560
2,117
8,835
0
L
Hercules
JayMasaki
Hercules
296
132
0
886
3,458
750
0
1,010
2,448
0
10,698
L
Artemis
LeoMora01
Artemis
1,135
705
0
376
1,871
301
0
475
1,396
0
12,812
L
Kukulkan
NKxCloudy
Kukulkan
1,051
0
0
400
2,209
438
0
752
1,457
15,210
176
W
Achilles
2,166
854
0
1,195
2,308
680
0
374
1,934
580
20,334
W
2,057
91
0
1,074
1,464
489
0
431
917
17,083
0
W
Lancelot
luisilloglez
Lancelot
1,607
335
0
125
2,766
914
0
485
2,265
0
14,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,170
Gold Earned
14,934
162
Minions Killed
98
0
Camps Cleared
0
524,521
Distance Traveled
425,105
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,096
619
7
1
0
103,514
0
W
Izanami
3,312
662
37
7
0
94,188
1
L
Olorun
2,715
543
12
2
0
29,191
1
W
Cerberus
3,669
734
20
4
0
89,972
2
L
Hercules
3,021
604
29
6
0
115,579
0
L
Artemis
2,900
580
25
5
0
85,497
0
L
Kukulkan
3,202
640
25
5
0
91,324
0
W
Achilles
4,632
926
45
9
0
111,232
0
W
Anubis
3,777
755
25
5
0
105,494
0
W
Lancelot
3,780
756
35
7
0
123,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role