Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CWay10
Zeus
Level 142
God Stats
2W - 1L
1,481 SR
Queue Stats
134W - 136L
1,416 Elo+
Solo
Hou Yi
Hou Yi
Wv x IBeast
Hou Yi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,435 Elo+
Party 2
Hachiman
Hachiman
WvSc x Spark
Hachiman
Level 23
God Stats
2W - 1L
1,479 SR
Queue Stats
39W - 47L
1,369 Elo+
Party 2
Tiamat
Tiamat
lafliadominguez
Tiamat
Level 162
God Stats
1W - 1L
1,314 SR
Queue Stats
121W - 138L
1,404 Elo+
Solo
Team Averages
Level 120
1,455 SR
1,425 Elo+

VS

Team Averages
Level 114
1,563 SR
1,438 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeadlierGinger
Ah Muzen Cab
Level 123
God Stats
1W - 2L
1,581 SR
Queue Stats
182W - 183L
1,437 Elo+
Party 1
Hades
Hades
IRageTooMuch860
Hades
Level 128
God Stats
2W - 1L
1,773 SR
Queue Stats
193W - 171L
1,462 Elo+
Solo
Apollo
Apollo
JOKO13
Apollo
Level 165
God Stats
7W - 10L
1,458 SR
Queue Stats
511W - 527L
1,440 Elo+
Solo
Charybdis
Charybdis
Mephisto93
Charybdis
Level 66
God Stats
2W - 2L
1,625 SR
Queue Stats
171W - 225L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoloAlbatraoz
Cu Chulainn
Level 87
God Stats
2W - 4L
1,380 SR
Queue Stats
309W - 324L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 2 / 21
10,586
882
6,632
15,484
18,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
CWay10
Zeus
17
2 / 2 / 24
10,090
841
12,096
13,130
4,935
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
19
16 / 2 / 13
11,813
984
15,974
9,801
4,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
WvSc x Spark
Hachiman
15
3 / 5 / 18
9,625
802
9,079
9,937
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 2 / 17
10,675
890
14,016
9,720
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeadlierGinger
Ah Muzen Cab
16
3 / 6 / 3
8,922
744
7,851
12,083
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 7 / 3
8,636
720
10,127
12,870
7,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
JOKO13
Apollo
14
1 / 5 / 6
7,636
636
6,357
10,520
4,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Mephisto93
Charybdis
13
2 / 7 / 2
7,997
666
6,337
9,589
3,136
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
SoloAlbatraoz
Cu Chulainn
15
3 / 10 / 1
8,298
692
9,716
18,048
19,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
35
Kills
13
13
Deaths
35
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
21
8.25
W
Zeus
CWay10
Zeus
2
2
24
7
L
Ah Muzen Cab
DeadlierGinger
Ah Muzen Cab
3
6
3
0.75
L
4
7
3
0.79
L
Apollo
JOKO13
Apollo
1
5
6
0.8
L
Charybdis
Mephisto93
Charybdis
2
7
2
0.43
L
Cu Chulainn
SoloAlbatraoz
Cu Chulainn
3
10
1
0.35
W
Hou Yi
16
2
13
11.25
W
Hachiman
WvSc x Spark
Hachiman
3
5
18
2.4
W
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,797
Damage
40,388
58,072
Taken
63,110
38,972
Mitigated
38,471
24,206
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,632
308
1,968
4,726
15,484
18,679
592
3,130
12,203
18,130
133
W
Zeus
CWay10
Zeus
12,096
2,131
1,695
4,903
13,130
4,935
804
2,787
10,133
26,130
650
L
Ah Muzen Cab
DeadlierGinger
Ah Muzen Cab
7,851
2,359
301
640
12,083
4,553
0
6,392
5,691
0
19,295
L
10,127
469
405
2,196
12,870
7,154
0
6,378
6,492
19,545
0
L
Apollo
JOKO13
Apollo
6,357
1,881
434
2,328
10,520
4,355
0
5,819
4,701
0
15,938
L
Charybdis
Mephisto93
Charybdis
6,337
1,490
446
658
9,589
3,136
0
5,734
3,855
0
13,401
L
Cu Chulainn
SoloAlbatraoz
Cu Chulainn
9,716
1,636
0
1,479
18,048
19,273
0
8,021
10,027
1,445
13,934
W
Hou Yi
15,974
8,584
1,298
2,131
9,801
4,619
4,779
1,382
8,255
0
33,708
W
Hachiman
WvSc x Spark
Hachiman
9,079
5,659
1,252
812
9,937
3,656
1,730
2,183
7,563
0
22,022
W
14,016
1,161
1,548
3,873
9,720
7,083
363
1,613
8,046
23,854
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,789
Gold Earned
41,489
166
Minions Killed
93
0
Camps Cleared
0
1,085,464
Distance Traveled
836,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,586
882
31
3
0
222,518
0
W
Zeus
10,090
841
34
3
0
210,412
0
L
Ah Muzen Cab
8,922
744
20
2
0
195,977
0
L
Hades
8,636
720
22
2
0
159,103
0
L
Apollo
7,636
636
20
2
0
163,039
0
L
Charybdis
7,997
666
18
2
0
150,306
0
L
Cu Chulainn
8,298
692
13
1
0
168,445
0
W
Hou Yi
11,813
984
41
3
0
207,700
0
W
Hachiman
9,625
802
29
2
0
202,401
0
W
Tiamat
10,675
890
31
3
0
242,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role