Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NecoArcEnjoyer
Chaac
Level 150
God Stats
8W - 6L
1,903 SR
Queue Stats
65W - 50L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
SosaOnDeck
Danzaburou
Level 157
God Stats
2W - 1L
1,862 SR
Queue Stats
37W - 28L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
TheNativeStrong
Nu Wa
Level 126
God Stats
51W - 44L
1,660 SR
Queue Stats
162W - 162L
1,513 Elo+
Solo
Jormungandr
Jormungandr
ooGump
Jormungandr
Level 109
God Stats
0W - 1L
1,704 SR
Queue Stats
10W - 10L
1,490 Elo+
Party 1
Team Averages
Level 134
1,726 SR
1,525 Elo+

VS

Team Averages
Level 113
1,616 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BadBoy_2717
Thor
Level 149
God Stats
6W - 5L
1,566 SR
Queue Stats
23W - 20L
1,555 Elo+
Solo
Cthulhu
Cthulhu
DamasterLucifer
Cthulhu
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 13L
1,364 Elo+
Solo
Medusa
Medusa
PhillipMrkz
Medusa
Level 139
God Stats
2W - 1L
1,838 SR
Queue Stats
45W - 45L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
kittyspaceninja
Sun Wukong
Level 156
God Stats
56W - 50L
1,678 SR
Queue Stats
283W - 297L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 1 / 1
5,022
1,004
2,896
3,271
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,234
1,047
2,709
4,865
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SosaOnDeck
Danzaburou
10
1 / 1 / 0
5,316
1,063
3,273
2,900
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,597
919
1,749
1,009
196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ooGump
Jormungandr
9
0 / 2 / 0
4,731
946
2,097
3,991
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 5
5,529
1,106
1,266
1,431
475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
5,463
1,093
3,295
3,237
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
5,288
1,058
1,997
2,499
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
11
3 / 0 / 2
5,763
1,153
3,408
2,849
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
kittyspaceninja
Sun Wukong
9
2 / 0 / 4
5,446
1,089
3,267
6,112
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
7
7
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
W
Anubis
 
Anubis
1
0
5
3.5
W
0
0
4
2
W
1
1
2
2
L
0
2
1
0.25
W
Medusa
3
0
2
4
L
Danzaburou
SosaOnDeck
Danzaburou
1
1
0
1
L
0
1
0
0
W
Sun Wukong
kittyspaceninja
Sun Wukong
2
0
4
4
L
Jormungandr
ooGump
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,724
Damage
13,233
16,036
Taken
16,128
8,178
Mitigated
6,752
3,682
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,896
1,412
0
54
3,271
2,224
0
562
2,709
10,275
1,637
W
Anubis
 
Anubis
1,266
0
0
753
1,431
475
411
324
1,107
10,736
0
W
3,295
471
0
581
3,237
976
0
1,600
1,535
0
13,633
W
1,997
133
0
0
2,499
1,535
0
1,131
1,338
12,399
0
L
2,709
606
0
1,754
4,865
2,745
0
1,424
3,441
0
15,438
W
Medusa
3,408
1,209
0
712
2,849
981
1,026
1,062
1,750
0
20,621
L
Danzaburou
SosaOnDeck
Danzaburou
3,273
1,070
0
1,124
2,900
782
0
961
1,939
0
9,240
L
1,749
784
0
0
1,009
196
0
0
1,009
5,608
0
W
Sun Wukong
kittyspaceninja
Sun Wukong
3,267
671
0
1,893
6,112
2,785
290
2,219
3,724
0
8,392
L
Jormungandr
ooGump
Jormungandr
2,097
1,026
0
750
3,991
2,231
0
316
3,675
7,699
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
27,489
101
Minions Killed
133
0
Camps Cleared
0
464,140
Distance Traveled
581,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,022
1,004
22
4
0
99,235
0
W
Anubis
5,529
1,106
28
6
0
110,110
0
W
Thor
5,463
1,093
28
6
0
113,014
0
W
Cthulhu
5,288
1,058
20
4
0
99,714
0
L
Chaac
5,234
1,047
35
7
0
120,433
0
W
Medusa
5,763
1,153
51
10
0
118,558
0
L
Danzaburou
5,316
1,063
20
4
0
95,054
0
L
Nu Wa
4,597
919
9
2
0
70,246
0
W
Sun Wukong
5,446
1,089
6
1
0
139,862
0
L
Jormungandr
4,731
946
15
3
0
79,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role