Player Matchup

Xing Tian
Xing Tian
Platinum III
BobEdGoatsHelp
Xing Tian
Platinum III
Level 54
God Stats
1W - 1L
1,728 SR
Queue Stats
59W - 40L
1,846 MMR
Solo
Chaac
Chaac
Gold I
DEDLIFE69
Chaac
Gold I
Level 165
God Stats
2W - 7L
1,615 SR
Queue Stats
92W - 90L
1,666 MMR
Solo
Hera
Hera
Platinum II
HeavyDragoon20
Hera
Platinum II
Level 233
God Stats
39W - 33L
1,671 SR
Queue Stats
731W - 734L
1,770 MMR
Solo
Ymir
Ymir
Gold III
Jacerys
Ymir
Gold III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,791 MMR
Solo
Ishtar
Ishtar
Platinum II
bbking231
Ishtar
Platinum II
Level 159
God Stats
0W - 1L
1,313 SR
Queue Stats
57W - 50L
1,916 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,565 SR
1,798 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 173
1,501 SR
1,718 MMR
Skadi
Skadi
Platinum I
 
Skadi
Platinum I
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum I
KawaiiOskar
Hades
Platinum I
Level 141
God Stats
1W - 3L
1,417 SR
Queue Stats
93W - 75L
1,864 MMR
Solo
Ah Puch
Ah Puch
Diamond III
King Motzies
Ah Puch
Diamond III
Level 208
God Stats
13W - 10L
1,604 SR
Queue Stats
136W - 117L
2,117 MMR
Solo
Guan Yu
Guan Yu
Silver I
SunbroSolaire
Guan Yu
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,680 MMR
Solo
Janus
Janus
Gold III
Usseles123
Janus
Gold III
Level 157
God Stats
24W - 32L
1,483 SR
Queue Stats
286W - 294L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BobEdGoatsHelp
Xing Tian
11
2 / 5 / 5
7,038
469
5,895
16,033
9,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
DEDLIFE69
Chaac
15
3 / 2 / 0
8,809
587
8,778
10,046
9,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 7 / 3
7,911
527
7,773
9,091
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Jacerys
Ymir
11
6 / 2 / 4
7,221
481
9,327
9,511
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
bbking231
Ishtar
14
1 / 2 / 2
7,494
500
4,645
7,922
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MulanAo KuangCthulhuKumbhakarna

VS

Bans
XbalanqueAthenaAgniDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 1 / 3
9,573
638
8,378
7,246
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 7
7,552
503
8,906
12,793
4,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
King Motzies
Ah Puch
15
8 / 3 / 2
9,918
661
11,850
9,490
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
15
1 / 3 / 1
8,715
581
3,733
12,089
12,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
15
3 / 4 / 2
8,556
570
3,850
10,752
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
14
Kills
18
18
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
3
5.5
L
Xing Tian
BobEdGoatsHelp
Xing Tian
2
5
5
0.9
L
Chaac
DEDLIFE69
Chaac
3
2
0
1.5
L
2
7
3
0.5
L
Ymir
Jacerys
Ymir
6
2
4
4
W
2
3
7
1.83
W
Ah Puch
King Motzies
Ah Puch
8
3
2
3
W
Guan Yu
1
3
1
0.5
W
Janus
3
4
2
1
L
Ishtar
bbking231
Ishtar
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
36,717
52,603
Taken
52,370
27,965
Mitigated
26,461
12,257
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,378
3,386
0
1,066
7,246
2,695
2,616
2,125
5,121
0
82,699
L
Xing Tian
BobEdGoatsHelp
Xing Tian
5,895
788
2,149
2,909
16,033
9,489
0
9,317
6,716
20,190
1,376
L
Chaac
DEDLIFE69
Chaac
8,778
1,489
0
2,477
10,046
9,397
0
1,890
8,156
275
68,699
L
7,773
2,481
0
460
9,091
2,851
0
6,771
2,320
59,469
0
L
Ymir
Jacerys
Ymir
9,327
3,454
0
1,918
9,511
3,976
0
4,694
4,817
36,930
0
W
8,906
1,487
576
5,845
12,793
4,977
561
7,790
5,003
37,905
0
W
Ah Puch
King Motzies
Ah Puch
11,850
267
0
2,700
9,490
3,228
392
6,983
2,507
61,633
1,492
W
Guan Yu
3,733
498
136
3,047
12,089
12,166
0
1,118
10,971
0
57,443
W
Janus
3,850
190
0
4,661
10,752
3,395
0
5,042
5,710
62,057
861
L
Ishtar
bbking231
Ishtar
4,645
2,558
0
2,344
7,922
2,252
0
1,571
6,351
0
65,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
44,314
427
Minions Killed
541
0
Camps Cleared
0
1,301,927
Distance Traveled
1,502,759
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,573
638
149
10
0
282,136
0
L
Xing Tian
7,038
469
15
1
0
310,717
4
L
Chaac
8,809
587
121
8
0
230,855
0
L
Hera
7,911
527
113
8
0
271,399
0
L
Ymir
7,221
481
63
4
0
232,887
0
W
Hades
7,552
503
63
4
0
286,594
0
W
Ah Puch
9,918
661
109
7
0
302,715
2
W
Guan Yu
8,715
581
118
8
0
309,921
1
W
Janus
8,556
570
102
7
0
321,393
0
L
Ishtar
7,494
500
115
8
0
256,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role