Player Matchup

Baba Yaga
Baba Yaga
Silver II
 
Baba Yaga
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
AmA LEGEND AmA
Amaterasu
Gold V
Level 87
God Stats
2W - 4L
1,417 SR
Queue Stats
69W - 78L
1,424 MMR
Party 2
Hercules
Hercules
Silver I
TheGlucoseGuard
Hercules
Silver I
Level 89
God Stats
4W - 3L
1,692 SR
Queue Stats
239W - 257L
1,225 MMR
Party 2
Nu Wa
Nu Wa
Silver V
temp-949204
Nu Wa
Silver V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,219 MMR
Solo
Artemis
Artemis
Bronze II
theretrogamer777
Artemis
Bronze II
Level 127
God Stats
1W - 4L
1,245 SR
Queue Stats
271W - 318L
277 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,471 SR
1,129 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,541 SR
1,080 MMR
Loki
Loki
Silver III
Cobrakai5357
Loki
Silver III
Level 101
God Stats
4W - 0L
1,845 SR
Queue Stats
56W - 68L
911 MMR
Solo
Bellona
Bellona
Silver V
Krehmer
Bellona
Silver V
Level 126
God Stats
11W - 13L
1,394 SR
Queue Stats
113W - 164L
534 MMR
Solo
Charybdis
Charybdis
Gold V
NotVenus
Charybdis
Gold V
Level 89
God Stats
6W - 9L
1,486 SR
Queue Stats
156W - 158L
1,365 MMR
Party 1
Discordia
Discordia
Silver I
Patriota22
Discordia
Silver I
Level 105
God Stats
3W - 2L
1,359 SR
Queue Stats
143W - 153L
1,211 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
iTz AMFO
Cthulhu
Gold IV
Level 69
God Stats
17W - 8L
1,620 SR
Queue Stats
108W - 128L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 3 / 1
5,770
577
5,423
6,646
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
AmA LEGEND AmA
Amaterasu
11
1 / 1 / 2
5,860
586
4,116
12,443
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
9
1 / 3 / 1
4,832
483
1,850
9,047
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 5 / 0
4,552
455
3,649
5,562
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 1
4,747
475
3,302
7,616
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaNeithAnubisAgni

VS

Bans
Chang'eBastetArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
5,868
587
2,830
5,661
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Krehmer
Bellona
10
0 / 2 / 1
5,910
591
4,735
7,911
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
NotVenus
Charybdis
13
7 / 1 / 2
7,317
732
8,456
7,851
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Patriota22
Discordia
11
5 / 1 / 2
6,716
672
5,727
4,397
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
iTz AMFO
Cthulhu
9
2 / 1 / 4
5,707
571
6,191
6,839
4,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
3
1
0.83
L
Amaterasu
AmA LEGEND AmA
Amaterasu
1
1
2
2
W
2
0
5
4.5
W
Bellona
Krehmer
Bellona
0
2
1
0.25
W
Charybdis
NotVenus
Charybdis
7
1
2
8
W
Discordia
Patriota22
Discordia
5
1
2
6
L
Hercules
1
3
1
0.5
W
Cthulhu
iTz AMFO
Cthulhu
2
1
4
4
L
1
5
0
0.2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
27,939
41,314
Taken
32,659
15,061
Mitigated
15,563
14,865
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,423
359
0
2,851
6,646
2,252
0
3,563
2,735
29,389
0
L
Amaterasu
AmA LEGEND AmA
Amaterasu
4,116
1,971
0
6,312
12,443
6,787
0
1,510
10,887
0
36,468
W
2,830
543
0
2,033
5,661
1,441
0
543
4,955
0
28,049
W
Bellona
Krehmer
Bellona
4,735
1,710
0
2,423
7,911
5,939
0
1,440
6,009
0
30,986
W
Charybdis
NotVenus
Charybdis
8,456
4,362
0
5,196
7,851
2,654
580
2,184
5,667
0
61,992
W
Discordia
Patriota22
Discordia
5,727
427
0
1,844
4,397
961
528
2,141
2,116
29,405
929
L
Hercules
1,850
696
0
4,102
9,047
3,019
0
3,118
5,785
0
25,829
W
Cthulhu
iTz AMFO
Cthulhu
6,191
39
0
1,635
6,839
4,568
372
2,235
4,308
28,436
1,599
L
3,649
1,109
0
84
5,562
1,121
0
1,171
4,391
21,022
0
L
3,302
1,452
0
1,516
7,616
1,882
0
1,606
6,010
0
26,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
31,518
236
Minions Killed
321
0
Camps Cleared
0
1,033,210
Distance Traveled
1,051,789
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,770
577
69
7
0
224,412
0
L
Amaterasu
5,860
586
67
7
0
204,177
2
W
Loki
5,868
587
46
5
0
255,903
0
W
Bellona
5,910
591
51
5
0
178,753
0
W
Charybdis
7,317
732
122
12
0
185,173
1
W
Discordia
6,716
672
59
6
0
225,103
0
L
Hercules
4,832
483
36
4
0
238,766
0
W
Cthulhu
5,707
571
43
4
0
206,857
1
L
Nu Wa
4,552
455
21
2
0
191,892
0
L
Artemis
4,747
475
43
4
0
173,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role