Player Matchup

King Arthur
King Arthur
Deathcus6
King Arthur
Level 100
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Serqet
Serqet
Ethereal_Neko
Serqet
Level 86
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Skadi
Skadi
wavyboy0902
Skadi
Level 26
God Stats
0W - 2L
1,546 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Team Averages
Level 71
1,485 SR
1,192 Elo+

VS

Team Averages
Level 52
1,719 SR
1,416 Elo+
Olorun
Olorun
GucciGamerBoy
Olorun
Level 8
God Stats
10W - 2L
1,723 SR
Queue Stats
24W - 24L
1,339 Elo+
Party 2
Geb
Geb
O38MF
Geb
Level 64
God Stats
5W - 1L
1,625 SR
Queue Stats
155W - 157L
1,497 Elo+
Solo
Charybdis
Charybdis
Theexacutioner4
Charybdis
Level 85
God Stats
6W - 1L
1,810 SR
Queue Stats
100W - 94L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathcus6
King Arthur
16
3 / 7 / 0
10,816
773
6,140
19,490
22,720
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 8 / 1
9,015
644
3,688
12,682
5,492
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 4 / 1
10,094
721
8,191
12,508
3,568
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
12,991
928
16,151
8,141
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Geb
O38MF
Geb
17
2 / 0 / 15
11,395
814
7,877
15,079
15,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Theexacutioner4
Charybdis
19
8 / 3 / 11
12,928
923
15,110
11,747
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
19
19
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Deathcus6
King Arthur
3
7
0
0.43
L
0
8
1
0.06
W
9
1
9
13.5
W
Geb
O38MF
Geb
2
0
15
9.5
W
Charybdis
Theexacutioner4
Charybdis
8
3
11
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,019
Damage
39,138
44,680
Taken
34,967
31,780
Mitigated
25,551
1,797
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Deathcus6
King Arthur
6,140
173
36
1,696
19,490
22,720
0
9,467
9,918
0
23,036
L
3,688
223
0
35
12,682
5,492
0
6,864
5,740
0
15,204
W
16,151
7,937
575
2,610
8,141
4,163
1,601
24
8,117
41,799
0
W
Geb
O38MF
Geb
7,877
585
0
1,550
15,079
15,944
0
54
14,698
31,523
2,607
W
Charybdis
Theexacutioner4
Charybdis
15,110
6,769
0
5,050
11,747
5,444
2,869
0
11,316
0
55,833
L
8,191
3,016
0
30
12,508
3,568
36
6,702
5,781
0
36,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
37,314
99
Minions Killed
161
0
Camps Cleared
0
721,500
Distance Traveled
803,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,816
773
26
2
0
255,049
0
L
Serqet
9,015
644
19
1
0
245,867
0
W
Olorun
12,991
928
57
4
0
255,691
0
W
Geb
11,395
814
26
2
0
293,621
0
W
Charybdis
12,928
923
78
6
0
254,160
0
L
Skadi
10,094
721
54
4
0
220,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role