Player Matchup

Loki
Loki
Aosaa GG
Loki
Level 128
God Stats
2W - 4L
1,597 SR
Queue Stats
100W - 98L
1,542 Elo+
Solo
Scylla
Scylla
BOWSERQC
Scylla
Level 159
God Stats
1W - 3L
1,386 SR
Queue Stats
262W - 251L
1,574 Elo+
Party 1
Ares
Ares
DgamebrosD
Ares
Level 158
God Stats
3W - 1L
1,613 SR
Queue Stats
224W - 255L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Mimouu
Danzaburou
Level 108
God Stats
7W - 8L
1,595 SR
Queue Stats
198W - 193L
1,521 Elo+
Party 1
Hel
Hel
fad1302
Hel
Level 172
God Stats
0W - 1L
1,249 SR
Queue Stats
54W - 61L
1,557 Elo+
Party 1
Team Averages
Level 145
1,488 SR
1,544 Elo+

VS

Team Averages
Level 150
1,698 SR
1,559 Elo+
Nike
Nike
TuTurambar
Nike
Level 195
God Stats
13W - 2L
1,749 SR
Queue Stats
671W - 702L
1,489 Elo+
Solo
Hel
Hel
Umcomfirmed
Hel
Level 156
God Stats
3W - 0L
1,956 SR
Queue Stats
204W - 115L
1,681 Elo+
Solo
Ymir
Ymir
YachtMasterDrew
Ymir
Level 143
God Stats
2W - 1L
1,527 SR
Queue Stats
356W - 353L
1,519 Elo+
Solo
Skadi
Skadi
blunttr4um4
Skadi
Level 126
God Stats
4W - 2L
1,609 SR
Queue Stats
226W - 206L
1,544 Elo+
Solo
Xbalanque
Xbalanque
vlonewill
Xbalanque
Level 129
God Stats
40W - 23L
1,649 SR
Queue Stats
1,165W - 1,141L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 1 / 5
8,560
856
6,995
9,254
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
BOWSERQC
Scylla
15
4 / 1 / 5
8,320
832
8,635
7,417
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 6
7,741
774
11,419
16,789
16,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Mimouu
Danzaburou
12
1 / 3 / 6
7,265
727
6,476
11,100
3,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hel
10
1 / 3 / 7
6,700
670
4,437
7,035
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,485
849
10,564
11,183
9,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 8
8,811
881
9,213
6,693
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 8
8,827
883
5,713
16,248
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 7
7,601
760
5,259
8,396
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
vlonewill
Xbalanque
16
5 / 3 / 7
9,351
935
18,842
7,782
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
11
Kills
13
13
Deaths
12
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
4
1
5
6.5
L
Scylla
BOWSERQC
Scylla
4
1
5
6.5
L
1
5
6
0.8
L
Danzaburou
Mimouu
Danzaburou
1
3
6
1.33
W
3
2
7
3.25
W
2
1
8
6
W
3
3
8
2.33
W
0
3
7
1.17
L
Hel
1
3
7
1.5
W
Xbalanque
vlonewill
Xbalanque
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
49,591
51,595
Taken
50,302
27,847
Mitigated
34,735
22,664
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,995
901
1,130
1,184
9,254
3,406
0
3,906
5,348
0
27,594
L
Scylla
BOWSERQC
Scylla
8,635
614
655
1,964
7,417
2,353
0
1,420
5,997
21,085
401
L
11,419
229
100
1,400
16,789
16,403
0
6,306
10,483
13,053
2,204
L
Danzaburou
Mimouu
Danzaburou
6,476
2,096
520
2,070
11,100
3,609
0
1,989
9,111
0
14,381
W
10,564
51
478
369
11,183
9,296
171
6,037
5,146
2,289
13,227
W
9,213
428
11,550
4,054
6,693
3,039
525
1,932
4,761
22,258
0
W
5,713
273
1,108
2,590
16,248
15,896
29
6,461
9,787
12,875
1,187
W
5,259
980
0
250
8,396
3,172
1,262
4,715
3,681
0
19,222
L
Hel
4,437
295
10,584
3,057
7,035
2,076
0
2,208
4,827
4,875
0
W
Xbalanque
vlonewill
Xbalanque
18,842
1,318
186
181
7,782
3,332
1,400
3,891
3,891
0
30,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
43,075
102
Minions Killed
120
0
Camps Cleared
0
950,880
Distance Traveled
958,571
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,560
856
52
5
0
212,940
0
L
Scylla
8,320
832
30
3
0
190,861
0
L
Ares
7,741
774
4
0
0
179,582
0
L
Danzaburou
7,265
727
13
1
0
175,781
0
W
Nike
8,485
849
16
2
0
191,871
0
W
Hel
8,811
881
31
3
0
206,482
0
W
Ymir
8,827
883
16
2
0
172,403
3
W
Skadi
7,601
760
27
3
0
182,708
0
L
Hel
6,700
670
3
0
0
191,716
0
W
Xbalanque
9,351
935
30
3
0
205,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role