Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HumbleTheHound
Cerberus
Level 88
God Stats
2W - 2L
1,284 SR
Queue Stats
105W - 119L
1,386 Elo+
Solo
Hachiman
Hachiman
Nugget146
Hachiman
Level 103
God Stats
3W - 2L
1,559 SR
Queue Stats
450W - 397L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
Saururrex
Cu Chulainn
Level 218
God Stats
6W - 7L
1,204 SR
Queue Stats
475W - 479L
1,502 Elo+
Solo
Danzaburou
Danzaburou
llRageGoddessll
Danzaburou
Level 82
God Stats
14W - 13L
1,557 SR
Queue Stats
494W - 575L
1,426 Elo+
Solo
Team Averages
Level 114
1,421 SR
1,486 Elo+

VS

Team Averages
Level 100
1,509 SR
1,458 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Holy_Empress
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,503 Elo+
Party 1
Serqet
Serqet
The Minuteman
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 74L
1,320 Elo+
Solo
Chang'e
Chang'e
lg0tTheMunchies
Chang'e
Level 146
God Stats
7W - 6L
1,544 SR
Queue Stats
557W - 578L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 1 / 22
9,389
939
6,496
9,820
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
15
6 / 2 / 17
9,968
997
6,808
14,439
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
Nugget146
Hachiman
16
14 / 2 / 19
10,325
1,033
24,512
10,712
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Saururrex
Cu Chulainn
15
9 / 3 / 22
9,836
984
6,892
11,661
11,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
llRageGoddessll
Danzaburou
16
5 / 0 / 28
9,641
964
13,937
7,058
3,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 3 / 0
9,360
936
8,948
8,022
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
 
He Bo
11
0 / 9 / 2
6,760
676
5,489
11,527
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 7 / 6
7,136
714
3,782
16,687
15,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 8 / 0
7,951
795
4,437
12,240
5,812
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 10 / 3
6,649
665
7,373
13,992
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
18
37
Kills
7
8
Deaths
37
108
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
22
14
L
Chernobog
 
Chernobog
5
3
0
1.67
L
He Bo
 
He Bo
0
9
2
0.11
L
0
7
6
0.43
W
Cerberus
6
2
17
7.25
W
Hachiman
Nugget146
Hachiman
14
2
19
11.75
W
Cu Chulainn
Saururrex
Cu Chulainn
9
3
22
6.67
L
2
8
0
0.25
L
0
10
3
0.15
W
Danzaburou
llRageGoddessll
Danzaburou
5
0
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,645
Damage
30,029
53,690
Taken
62,468
38,715
Mitigated
30,840
28,331
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,496
1,197
5,472
4,876
9,820
7,775
744
2,568
7,066
10,744
0
L
Chernobog
 
Chernobog
8,948
3,207
900
1,325
8,022
3,199
0
2,408
5,614
0
29,796
L
He Bo
 
He Bo
5,489
449
455
913
11,527
3,013
0
1,378
10,149
10,597
0
L
3,782
304
235
2,263
16,687
15,303
0
3,378
13,309
0
7,537
W
Cerberus
6,808
234
2,643
4,927
14,439
12,439
22
2,857
11,438
14,642
1,962
W
Hachiman
Nugget146
Hachiman
24,512
17,529
200
4,991
10,712
4,313
2,590
3,683
6,633
0
42,190
W
Cu Chulainn
Saururrex
Cu Chulainn
6,892
1,110
268
1,698
11,661
11,106
722
1,612
9,807
0
15,844
L
4,437
543
69
287
12,240
5,812
0
1,623
10,617
0
3,856
L
7,373
156
2,490
2,230
13,992
3,513
0
3,285
10,707
12,288
0
W
Danzaburou
llRageGoddessll
Danzaburou
13,937
3,686
940
2,316
7,058
3,082
3,195
2,142
4,517
0
31,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
37,856
135
Minions Killed
96
0
Camps Cleared
0
883,049
Distance Traveled
776,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,389
939
8
1
0
162,774
0
L
Chernobog
9,360
936
63
6
0
155,076
0
L
He Bo
6,760
676
10
1
0
147,062
0
L
Tyr
7,136
714
6
1
0
171,556
0
W
Cerberus
9,968
997
42
4
0
218,471
0
W
Hachiman
10,325
1,033
28
3
0
168,707
0
W
Cu Chulainn
9,836
984
15
2
0
159,327
0
L
Serqet
7,951
795
5
1
0
149,912
0
L
Chang'e
6,649
665
12
1
0
152,521
0
W
Danzaburou
9,641
964
42
4
0
173,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role