Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
IIISheeplll
Khepri
Level 67
God Stats
5W - 0L
1,836 SR
Queue Stats
60W - 50L
1,438 Elo+
Party 3
Nut
Nut
M8Crysnelle
Nut
Level 138
God Stats
31W - 25L
1,677 SR
Queue Stats
162W - 147L
1,539 Elo+
Party 2
Kali
Kali
Nirvarge
Kali
Level 157
God Stats
108W - 79L
1,622 SR
Queue Stats
175W - 157L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
lllObilll
Gilgamesh
Level 101
God Stats
9W - 7L
1,515 SR
Queue Stats
178W - 161L
1,445 Elo+
Party 3
Team Averages
Level 114
1,630 SR
1,493 Elo+

VS

Team Averages
Level 101
1,558 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ByNiighT_
Neith
Level 125
God Stats
12W - 15L
1,475 SR
Queue Stats
314W - 395L
1,508 Elo+
Party 1
Bacchus
Bacchus
Notorious_ATL
Bacchus
Level 116
God Stats
18W - 19L
1,544 SR
Queue Stats
249W - 334L
1,511 Elo+
Party 1
Ra
Ra
Viiva_ATL
Ra
Level 66
God Stats
1W - 7L
1,500 SR
Queue Stats
80W - 107L
1,426 Elo+
Party 1
Chronos
Chronos
cd3421
Chronos
Level 61
God Stats
4W - 2L
1,773 SR
Queue Stats
112W - 94L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 1
5,432
494
4,471
6,419
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Khepri
8
0 / 3 / 2
5,678
516
2,374
10,139
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 1
7,359
669
3,721
4,306
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
12
5 / 2 / 3
6,929
630
6,486
9,977
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilgamesh
lllObilll
Gilgamesh
9
0 / 2 / 1
5,513
501
2,043
8,201
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 4
6,866
624
5,839
6,127
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ByNiighT_
Neith
9
1 / 3 / 4
5,324
484
8,158
6,918
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
9
2 / 1 / 4
5,934
539
4,538
6,462
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 0
6,023
548
2,411
5,392
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
cd3421
Chronos
12
2 / 1 / 2
5,920
538
4,721
6,094
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
8
8
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
1
0.5
L
Cu Chulainn
 
Cu Chulainn
1
1
4
3
L
Neith
ByNiighT_
Neith
1
3
4
1
W
Khepri
0
3
2
0.33
W
4
0
1
4.5
W
Kali
5
2
3
3.25
L
Bacchus
2
1
4
4
L
2
3
0
0.67
L
Chronos
cd3421
Chronos
2
1
2
3
W
Gilgamesh
lllObilll
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
25,667
39,042
Taken
30,993
20,245
Mitigated
15,095
12,471
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,471
2,421
0
2,960
6,419
1,845
0
2,064
4,355
37,779
1,935
L
Cu Chulainn
 
Cu Chulainn
5,839
696
0
681
6,127
4,208
0
371
5,436
433
49,327
L
Neith
ByNiighT_
Neith
8,158
3,048
0
1,297
6,918
2,281
0
2,896
4,022
0
36,068
W
Khepri
2,374
337
0
3,658
10,139
7,519
0
3,535
6,475
8,759
0
W
3,721
2,220
0
1,134
4,306
1,516
735
1,949
2,185
0
55,240
W
Kali
6,486
2,960
0
4,342
9,977
3,289
727
2,827
7,110
0
43,754
L
Bacchus
4,538
788
0
2,168
6,462
5,224
0
2,839
3,623
12,878
298
L
2,411
333
0
1,044
5,392
1,565
0
102
5,290
32,410
0
L
Chronos
cd3421
Chronos
4,721
1,290
0
2,810
6,094
1,817
26
637
5,457
40,827
0
W
Gilgamesh
lllObilll
Gilgamesh
2,043
663
0
377
8,201
6,076
280
989
7,212
0
25,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
30,067
303
Minions Killed
313
0
Camps Cleared
0
1,096,933
Distance Traveled
1,081,643
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,432
494
63
6
0
198,500
0
L
Cu Chulainn
6,866
624
95
9
0
175,345
0
L
Neith
5,324
484
67
6
0
197,399
0
W
Khepri
5,678
516
14
1
0
222,835
0
W
Nut
7,359
669
103
9
0
216,964
0
W
Kali
6,929
630
73
7
0
247,417
0
L
Bacchus
5,934
539
11
1
0
224,527
3
L
Ra
6,023
548
71
6
0
213,650
0
L
Chronos
5,920
538
69
6
0
270,722
0
W
Gilgamesh
5,513
501
50
5
0
211,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role