Player Matchup

Baron Samedi
Baron Samedi
DeterminedCloud
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,338 Elo+
Party 2
Awilix
Awilix
IamCptnFlint
Awilix
Level 83
God Stats
2W - 5L
1,307 SR
Queue Stats
14W - 23L
1,356 Elo+
Party 2
Fenrir
Fenrir
OrcaAzura
Fenrir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,504 Elo+
Party 2
Medusa
Medusa
THICCZZADDY
Medusa
Level 6
God Stats
2W - 1L
1,679 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 2
Amaterasu
Amaterasu
dermack
Amaterasu
Level 24
God Stats
1W - 3L
1,412 SR
Queue Stats
1W - 6L
1,112 Elo+
Party 2
Team Averages
Level 40
1,480 SR
1,334 Elo+

VS

Team Averages
Level 73
1,559 SR
1,428 Elo+
Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AhGehrmannYa27
Khepri
Level 53
God Stats
2W - 1L
1,835 SR
Queue Stats
50W - 57L
1,387 Elo+
Solo
Anubis
Anubis
BeigeUmbrella47
Anubis
Level 80
God Stats
6W - 9L
1,431 SR
Queue Stats
296W - 305L
1,422 Elo+
Solo
Loki
Loki
Mclaren321
Loki
Level 108
God Stats
0W - 1L
1,505 SR
Queue Stats
14W - 21L
1,407 Elo+
Solo
Sol
Sol
kianagorawrr
Sol
Level 96
God Stats
1W - 5L
1,525 SR
Queue Stats
16W - 18L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeterminedCloud
Baron Samedi
8
3 / 4 / 2
5,234
582
3,298
4,859
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
10
5 / 2 / 1
5,641
627
3,820
6,816
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
OrcaAzura
Fenrir
8
1 / 0 / 4
5,223
580
4,093
5,396
2,563
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
8
3 / 1 / 2
4,860
540
4,066
4,265
1,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
dermack
Amaterasu
10
2 / 1 / 2
5,624
625
3,852
8,128
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 4 / 0
3,983
443
2,709
6,090
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 2
5,044
560
2,628
5,951
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 3 / 0
5,388
599
4,495
5,748
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 2 / 1
5,829
648
3,026
6,195
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 4 / 1
5,204
578
4,576
6,391
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
8
8
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
L
0
2
2
0.5
L
2
3
0
0.67
W
Baron Samedi
DeterminedCloud
Baron Samedi
3
4
2
1
W
Awilix
5
2
1
2.75
L
4
2
1
2.25
W
Fenrir
OrcaAzura
Fenrir
1
0
4
3
W
Medusa
3
1
2
4
W
Amaterasu
dermack
Amaterasu
2
1
2
3
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
17,434
29,464
Taken
30,375
10,874
Mitigated
10,698
8,721
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,709
1,815
0
776
6,090
1,776
0
66
6,024
0
14,312
L
2,628
163
162
2,759
5,951
3,706
0
148
5,803
18,882
0
L
4,495
274
0
2,610
5,748
1,946
0
0
5,748
25,777
2,059
W
Baron Samedi
DeterminedCloud
Baron Samedi
3,298
300
148
735
4,859
1,900
34
1,963
2,896
16,858
2,001
W
Awilix
3,820
2,041
0
753
6,816
2,198
0
1,731
5,085
0
28,591
L
3,026
735
0
3,395
6,195
1,640
0
1,106
5,089
0
37,062
W
Fenrir
OrcaAzura
Fenrir
4,093
752
0
1,955
5,396
2,563
0
1,636
3,760
0
12,725
W
Medusa
4,066
2,010
0
1,941
4,265
1,183
0
1,228
3,037
0
22,610
W
Amaterasu
dermack
Amaterasu
3,852
1,848
0
3,189
8,128
3,030
0
5,025
3,103
0
22,782
L
4,576
1,446
0
2,427
6,391
1,630
0
1,834
4,557
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
25,448
187
Minions Killed
193
0
Camps Cleared
0
967,911
Distance Traveled
860,953
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,983
443
26
3
0
175,989
0
L
Khepri
5,044
560
15
2
0
214,833
0
L
Anubis
5,388
599
48
5
0
106,519
0
W
Baron Samedi
5,234
582
27
3
0
179,235
0
W
Awilix
5,641
627
48
5
0
221,429
0
L
Loki
5,829
648
65
7
0
201,474
0
W
Fenrir
5,223
580
19
2
0
194,030
0
W
Medusa
4,860
540
48
5
0
185,374
0
W
Amaterasu
5,624
625
45
5
0
187,843
0
L
Sol
5,204
578
39
4
0
162,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role