Player Matchup

Ares
Ares
 
Ares
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R1ven-Star
Tsukuyomi
Level 120
God Stats
14W - 10L
1,626 SR
Queue Stats
524W - 495L
1,528 Elo+
Solo
Medusa
Medusa
Renas2650
Medusa
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Poseidon
Poseidon
SHE_PRETTYKARMA
Poseidon
Level 29
God Stats
5W - 10L
1,428 SR
Queue Stats
56W - 78L
1,435 Elo+
Party 1
Team Averages
Level 80
1,511 SR
1,493 Elo+

VS

Team Averages
Level 100
1,428 SR
1,513 Elo+
Bacchus
Bacchus
AdmiralChungus
Bacchus
Level 62
God Stats
13W - 13L
1,441 SR
Queue Stats
86W - 68L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BLUE SLAYER7373
Morgan Le Fay
Level 89
God Stats
20W - 17L
1,512 SR
Queue Stats
341W - 341L
1,483 Elo+
Solo
Amaterasu
Amaterasu
Gëmînïs
Amaterasu
Level 102
God Stats
4W - 2L
1,612 SR
Queue Stats
108W - 98L
1,555 Elo+
Solo
Neith
Neith
Seymore009
Neith
Level 139
God Stats
1W - 1L
1,284 SR
Queue Stats
144W - 151L
1,488 Elo+
Solo
Tyr
Tyr
rrayzin
Tyr
Level 107
God Stats
9W - 13L
1,290 SR
Queue Stats
231W - 210L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 5 / 2
5,036
504
1,099
9,801
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
 
Horus
9
1 / 3 / 1
4,934
493
3,330
8,279
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Tsukuyomi
R1ven-Star
Tsukuyomi
10
1 / 8 / 0
5,259
526
5,166
10,893
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Renas2650
Medusa
7
0 / 2 / 1
4,495
450
2,268
5,094
1,459
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
7
1 / 6 / 0
4,572
457
2,083
6,002
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 7
5,572
557
3,764
8,336
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
BLUE SLAYER7373
Morgan Le Fay
11
5 / 0 / 5
6,566
657
5,679
3,981
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Gëmînïs
Amaterasu
13
8 / 1 / 0
8,229
823
7,250
9,930
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
10
3 / 0 / 3
6,204
620
5,573
4,620
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tyr
11
7 / 1 / 5
6,553
655
5,436
5,476
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
24
24
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
2
0.4
L
Horus
 
Horus
1
3
1
0.5
W
1
2
7
2.25
W
Morgan Le Fay
BLUE SLAYER7373
Morgan Le Fay
5
0
5
7.5
W
Amaterasu
Gëmînïs
Amaterasu
8
1
0
8
L
Tsukuyomi
R1ven-Star
Tsukuyomi
1
8
0
0.13
L
Medusa
Renas2650
Medusa
0
2
1
0.25
L
Poseidon
1
6
0
0.17
W
Neith
3
0
3
4.5
W
Tyr
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,946
Damage
27,702
40,069
Taken
32,343
14,091
Mitigated
16,320
9,045
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,099
172
0
1,783
9,801
5,286
0
2,309
7,404
7,419
0
L
Horus
 
Horus
3,330
1,611
130
2,651
8,279
3,058
0
2,721
5,288
74
32,153
W
3,764
539
0
2,055
8,336
5,214
28
1,251
7,085
12,164
1,432
W
Morgan Le Fay
BLUE SLAYER7373
Morgan Le Fay
5,679
387
0
1,481
3,981
1,204
0
999
2,982
28,812
0
W
Amaterasu
Gëmînïs
Amaterasu
7,250
2,405
0
5,510
9,930
5,936
202
299
9,631
0
52,179
L
Tsukuyomi
R1ven-Star
Tsukuyomi
5,166
837
0
2,149
10,893
2,995
0
0
10,463
1,091
31,735
L
Medusa
Renas2650
Medusa
2,268
1,064
0
1,356
5,094
1,459
0
1,194
3,888
0
22,756
L
Poseidon
2,083
375
0
976
6,002
1,293
0
2,426
3,340
17,768
0
W
Neith
5,573
2,076
0
1,403
4,620
1,435
979
303
4,317
0
44,166
W
Tyr
5,436
1,142
0
1,110
5,476
2,531
0
703
4,773
0
34,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
33,124
206
Minions Killed
309
0
Camps Cleared
0
973,838
Distance Traveled
964,073
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,036
504
14
1
0
189,198
6
L
Horus
4,934
493
69
7
0
205,868
0
W
Bacchus
5,572
557
13
1
0
207,587
3
W
Morgan Le Fay
6,566
657
50
5
0
199,396
0
W
Amaterasu
8,229
823
101
10
0
192,003
0
L
Tsukuyomi
5,259
526
49
5
0
201,127
0
L
Medusa
4,495
450
38
4
0
189,753
0
L
Poseidon
4,572
457
36
4
0
187,892
0
W
Neith
6,204
620
82
8
0
171,744
0
W
Tyr
6,553
655
63
6
0
193,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role