Player Matchup

Chiron
Chiron
Dash David 117
Chiron
Level 108
God Stats
24W - 30L
1,511 SR
Queue Stats
201W - 205L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
DegenerateDeacon
Zhong Kui
Level 122
God Stats
75W - 67L
1,443 SR
Queue Stats
318W - 322L
1,384 Elo+
Solo
Kumbhakarna
Kumbhakarna
StronG-007pty
Kumbhakarna
Level 109
God Stats
38W - 31L
1,527 SR
Queue Stats
950W - 964L
1,385 Elo+
Solo
Tyr
Tyr
okNolan
Tyr
Level 77
God Stats
3W - 3L
1,166 SR
Queue Stats
280W - 252L
1,419 Elo+
Solo
Hercules
Hercules
urmuumdestroyer
Hercules
Level 45
God Stats
13W - 8L
1,491 SR
Queue Stats
97W - 125L
1,384 Elo+
Solo
Team Averages
Level 92
1,428 SR
1,403 Elo+

VS

Team Averages
Level 63
1,508 SR
1,237 Elo+
Arachne
Arachne
 
Arachne
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Azzathoth96
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,453 Elo+
Solo
Danzaburou
Danzaburou
ColorBlindJr
Danzaburou
Level 47
God Stats
9W - 10L
1,385 SR
Queue Stats
32W - 25L
1,078 Elo+
Party 1
Nu Wa
Nu Wa
Lufkin000
Nu Wa
Level 28
God Stats
0W - 1L
1,654 SR
Queue Stats
24W - 32L
1,078 Elo+
Party 1
Sun Wukong
Sun Wukong
papacabro
Sun Wukong
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 26L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,785
586
8,878
8,799
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
13
3 / 0 / 3
7,874
525
6,653
8,474
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
StronG-007pty
Kumbhakarna
12
1 / 0 / 7
7,488
499
5,925
10,931
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
14
6 / 1 / 2
8,099
540
7,812
10,869
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
15
2 / 0 / 0
8,916
594
8,113
8,919
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 2 / 1
6,810
454
4,440
11,719
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
6,387
426
3,677
13,264
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ColorBlindJr
Danzaburou
11
1 / 5 / 0
7,299
487
5,098
11,015
3,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Lufkin000
Nu Wa
10
0 / 5 / 1
6,226
415
6,448
5,414
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
papacabro
Sun Wukong
11
0 / 2 / 0
6,772
451
2,893
9,194
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
1
1
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
L
0
3
0
0
L
Danzaburou
ColorBlindJr
Danzaburou
1
5
0
0.2
W
4
0
2
5
W
Zhong Kui
3
0
3
4.5
L
Nu Wa
Lufkin000
Nu Wa
0
5
1
0.1
W
Kumbhakarna
StronG-007pty
Kumbhakarna
1
0
7
4.5
W
Tyr
6
1
2
7
L
Sun Wukong
papacabro
Sun Wukong
0
2
0
0
W
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,381
Damage
22,556
47,992
Taken
50,606
27,844
Mitigated
25,434
20,200
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,440
2,545
0
4,272
11,719
3,825
0
4,045
7,568
0
49,615
L
3,677
549
0
5,163
13,264
10,610
0
3,392
9,872
19,462
0
L
Danzaburou
ColorBlindJr
Danzaburou
5,098
1,461
0
2,946
11,015
3,564
0
2,708
8,307
0
38,715
W
8,878
3,155
138
3,307
8,799
3,105
618
1,682
7,117
0
73,329
W
Zhong Kui
6,653
1,075
0
4,429
8,474
5,946
881
2,495
5,979
53,103
1,096
L
Nu Wa
Lufkin000
Nu Wa
6,448
1,515
0
250
5,414
1,503
0
1,834
3,580
29,511
1,621
W
Kumbhakarna
StronG-007pty
Kumbhakarna
5,925
949
0
3,007
10,931
6,479
0
2,556
8,375
25,051
2,105
W
Tyr
7,812
1,235
0
4,152
10,869
4,512
65
2,790
8,051
0
63,084
L
Sun Wukong
papacabro
Sun Wukong
2,893
611
0
698
9,194
5,932
0
203
8,554
0
32,408
W
Hercules
8,113
3,245
0
5,167
8,919
7,802
269
570
7,977
0
69,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,162
Gold Earned
33,494
484
Minions Killed
289
0
Camps Cleared
0
1,559,738
Distance Traveled
1,528,022
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,810
454
94
6
0
323,134
0
L
Sobek
6,387
426
21
1
0
301,392
4
L
Danzaburou
7,299
487
72
5
0
285,977
0
W
Chiron
8,785
586
123
8
0
292,169
8
W
Zhong Kui
7,874
525
102
7
0
271,322
4
L
Nu Wa
6,226
415
35
2
0
276,535
0
W
Kumbhakarna
7,488
499
43
3
0
314,577
7
W
Tyr
8,099
540
93
6
0
373,652
0
L
Sun Wukong
6,772
451
67
4
0
340,984
0
W
Hercules
8,916
594
123
8
0
308,018
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role