Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold V
DoriDoe
Hou Yi
Gold V
Level 202
God Stats
24W - 31L
1,519 SR
Queue Stats
240W - 232L
1,302 MMR
Party 1
Geb
Geb
Gold V
LiaraLovegood
Geb
Gold V
Level 194
God Stats
4W - 2L
1,506 SR
Queue Stats
199W - 200L
1,314 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 198
1,508 SR
1,372 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,557 SR
1,205 MMR
Ymir
Ymir
Silver IV
FeedUGaming
Ymir
Silver IV
Level 99
God Stats
1W - 1L
1,667 SR
Queue Stats
37W - 66L
1,160 MMR
Solo
Chiron
Chiron
Bronze III
Yoshibori23
Chiron
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,314 MMR
Party 2
Vulcan
Vulcan
Silver II
brooklynnghost
Vulcan
Silver II
Level 151
God Stats
7W - 9L
1,505 SR
Queue Stats
39W - 53L
1,141 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 1 / 1
8,199
820
7,638
4,435
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
DoriDoe
Hou Yi
14
1 / 0 / 3
7,810
781
7,215
4,761
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 4
7,596
760
4,610
4,953
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuAchillesMulanNe ZhaKumbhakarna

VS

Bans
ScyllaDanzaburouGilgameshSerqetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,873
687
2,168
11,379
10,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
13
0 / 1 / 1
6,777
678
2,472
5,711
2,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 0 / 1
6,973
697
5,987
5,423
2,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
1
4.5
W
Hou Yi
DoriDoe
Hou Yi
1
0
3
2.5
L
1
4
0
0.25
W
0
0
4
2
L
Chiron
0
1
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
10,627
14,149
Taken
22,513
6,371
Mitigated
15,334
938
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,638
83
0
438
4,435
1,199
32
2,747
1,677
27,579
296
W
Hou Yi
DoriDoe
Hou Yi
7,215
2,731
0
500
4,761
1,713
164
2,827
1,934
0
21,693
L
2,168
53
0
250
11,379
10,136
0
5,036
6,299
8,445
0
W
4,610
374
0
0
4,953
3,459
0
2,629
2,306
18,469
1,609
L
Chiron
2,472
543
660
2,265
5,711
2,847
0
2,646
3,042
0
15,926
L
5,987
168
0
1,544
5,423
2,351
0
3,855
1,546
24,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
20,623
121
Minions Killed
87
0
Camps Cleared
0
565,032
Distance Traveled
534,998
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,199
820
44
4
0
175,854
0
W
Hou Yi
7,810
781
46
5
0
176,212
2
L
Ymir
6,873
687
10
1
0
171,669
0
W
Geb
7,596
760
31
3
0
212,966
1
L
Chiron
6,777
678
25
3
0
178,072
1
L
Vulcan
6,973
697
52
5
0
185,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role