Player Matchup

Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
MoonRT
Odin
Level 124
God Stats
2W - 4L
1,494 SR
Queue Stats
123W - 119L
1,502 Elo+
Party 3
Ra
Ra
NikkiForever
Ra
Level 48
God Stats
3W - 1L
1,312 SR
Queue Stats
6W - 8L
1,206 Elo+
Party 1
Apollo
Apollo
XyZ Cobra6480
Apollo
Level 127
God Stats
11W - 9L
1,724 SR
Queue Stats
74W - 67L
1,523 Elo+
Solo
Cthulhu
Cthulhu
venouslattices5
Cthulhu
Level 86
God Stats
3W - 3L
1,629 SR
Queue Stats
38W - 44L
1,491 Elo+
Party 3
Team Averages
Level 103
1,532 SR
1,444 Elo+

VS

Team Averages
Level 116
1,601 SR
1,495 Elo+
Shiva
Shiva
ItzjustMafia-_-
Shiva
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 60L
1,486 Elo+
Solo
Odin
Odin
LEMONSxWORTH
Odin
Level 152
God Stats
21W - 7L
1,723 SR
Queue Stats
495W - 431L
1,532 Elo+
Solo
Janus
Janus
Sergamer144
Janus
Level 112
God Stats
4W - 1L
1,618 SR
Queue Stats
20W - 17L
1,510 Elo+
Party 2
Mulan
Mulan
aLCysteine
Mulan
Level 124
God Stats
2W - 0L
1,670 SR
Queue Stats
21W - 17L
1,503 Elo+
Party 2
Medusa
Medusa
oP V1P
Medusa
Level 89
God Stats
195W - 173L
1,496 SR
Queue Stats
485W - 477L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 0 / 1
3,710
618
727
3,707
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
MoonRT
Odin
3
0 / 1 / 0
3,037
506
950
2,646
872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 3 / 0
3,834
639
1,365
2,767
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,695
616
222
3,106
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 0 / 0
3,115
519
868
2,196
840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,087
681
997
3,063
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
5,004
834
1,506
2,541
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
1 / 0 / 2
4,002
667
1,541
1,915
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
8
2 / 1 / 1
4,336
723
2,302
4,022
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
oP V1P
Medusa
7
0 / 0 / 1
4,026
671
2,405
1,451
362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
1
0.5
W
1
0
2
2
W
1
0
0
1
L
Odin
MoonRT
Odin
0
1
0
0
L
1
3
0
0.33
W
1
0
2
2
L
0
1
0
0
W
Mulan
2
1
1
2.5
W
Medusa
oP V1P
Medusa
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,132
Damage
8,751
14,422
Taken
12,992
4,178
Mitigated
4,924
3,966
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
727
118
0
430
3,707
1,101
0
449
3,258
0
17,640
W
997
154
0
1,749
3,063
1,662
0
974
2,039
0
7,183
W
1,506
630
0
710
2,541
1,107
0
0
2,313
0
31,466
L
Odin
MoonRT
Odin
950
301
0
1,084
2,646
872
0
0
2,646
0
6,726
L
1,365
40
100
336
2,767
654
0
516
2,251
15,487
369
W
1,541
0
0
1,396
1,915
390
0
0
1,915
13,958
0
L
222
52
0
988
3,106
711
0
476
2,630
0
17,380
W
Mulan
2,302
92
0
1,228
4,022
1,403
0
785
3,237
0
21,966
W
Medusa
oP V1P
Medusa
2,405
380
0
6
1,451
362
0
370
1,081
0
25,373
L
868
37
290
738
2,196
840
0
100
2,096
6,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,391
Gold Earned
21,455
131
Minions Killed
170
0
Camps Cleared
0
524,693
Distance Traveled
642,804
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,710
618
34
6
0
159,163
1
W
Shiva
4,087
681
9
2
0
133,085
0
W
Odin
5,004
834
55
9
0
122,244
2
L
Odin
3,037
506
16
3
0
49,363
0
L
Ra
3,834
639
30
5
0
119,526
1
W
Janus
4,002
667
33
6
0
151,170
0
L
Apollo
3,695
616
39
7
0
128,808
0
W
Mulan
4,336
723
35
6
0
126,552
0
W
Medusa
4,026
671
38
6
0
109,753
0
L
Cthulhu
3,115
519
12
2
0
67,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role