Player Matchup

Baron Samedi
Baron Samedi
CiosseDK8
Baron Samedi
Level 122
God Stats
10W - 9L
1,777 SR
Queue Stats
769W - 776L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
Darkschiri23
Zhong Kui
Level 108
God Stats
22W - 20L
1,460 SR
Queue Stats
799W - 787L
1,473 Elo+
Solo
Nu Wa
Nu Wa
DeathOfMachine
Nu Wa
Level 96
God Stats
84W - 67L
1,594 SR
Queue Stats
101W - 107L
1,452 Elo+
Solo
Terra
Terra
TTAM996547
Terra
Level 69
God Stats
2W - 0L
1,666 SR
Queue Stats
136W - 160L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
vlyonnx PNNY
Cernunnos
Level 40
God Stats
2W - 2L
1,755 SR
Queue Stats
12W - 16L
1,417 Elo+
Solo
Team Averages
Level 87
1,650 SR
1,433 Elo+

VS

Team Averages
Level 120
1,487 SR
1,453 Elo+
Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Black Newra
Nu Wa
Level 119
God Stats
5W - 6L
1,495 SR
Queue Stats
124W - 130L
1,411 Elo+
Solo
Neith
Neith
DrAduhov
Neith
Level 148
God Stats
162W - 163L
1,487 SR
Queue Stats
396W - 390L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joker600
Cu Chulainn
Level 99
God Stats
5W - 6L
1,508 SR
Queue Stats
174W - 170L
1,443 Elo+
Solo
Arachne
Arachne
ZABUZA-0209
Arachne
Level 119
God Stats
2W - 2L
1,446 SR
Queue Stats
35W - 32L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CiosseDK8
Baron Samedi
14
1 / 0 / 4
7,409
570
4,568
6,842
3,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Darkschiri23
Zhong Kui
13
0 / 0 / 0
7,588
584
2,426
6,832
4,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 4
7,013
539
7,677
4,754
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
12
4 / 0 / 2
6,664
513
2,788
7,249
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
vlyonnx PNNY
Cernunnos
11
3 / 0 / 2
7,159
551
2,914
6,098
1,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 2 / 0
5,936
457
1,445
4,546
1,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 0
6,114
470
4,380
4,385
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DrAduhov
Neith
11
0 / 5 / 0
5,931
456
3,299
6,558
1,952
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Joker600
Cu Chulainn
11
0 / 1 / 0
6,629
510
5,115
9,833
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
ZABUZA-0209
Arachne
6
0 / 2 / 0
4,854
373
889
4,722
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
L
0
0
0
0
W
Baron Samedi
CiosseDK8
Baron Samedi
1
0
4
3
W
Zhong Kui
Darkschiri23
Zhong Kui
0
0
0
0
W
2
0
4
4
L
Neith
DrAduhov
Neith
0
5
0
0
L
Cu Chulainn
Joker600
Cu Chulainn
0
1
0
0
W
Terra
4
0
2
5
L
Arachne
ZABUZA-0209
Arachne
0
2
0
0
W
Cernunnos
vlyonnx PNNY
Cernunnos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
15,128
31,775
Taken
30,044
14,805
Mitigated
10,801
14,925
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,445
581
0
216
4,546
1,146
0
2,906
1,640
0
28,367
L
4,380
949
45
735
4,385
984
0
2,985
1,400
48,472
0
W
Baron Samedi
CiosseDK8
Baron Samedi
4,568
329
179
3,952
6,842
3,463
336
1,357
5,485
60,500
1,417
W
Zhong Kui
Darkschiri23
Zhong Kui
2,426
320
0
5,282
6,832
4,297
603
307
6,525
48,526
993
W
7,677
2,783
0
1,784
4,754
1,462
929
1,227
3,527
45,168
1,895
L
Neith
DrAduhov
Neith
3,299
1,448
0
562
6,558
1,952
911
3,203
3,355
0
38,369
L
Cu Chulainn
Joker600
Cu Chulainn
5,115
591
0
624
9,833
5,552
0
4,775
5,058
0
45,101
W
Terra
2,788
493
359
1,013
7,249
3,682
55
384
6,865
31,310
2,811
L
Arachne
ZABUZA-0209
Arachne
889
597
0
326
4,722
1,167
0
3,373
1,349
0
8,713
W
Cernunnos
vlyonnx PNNY
Cernunnos
2,914
1,457
0
2,356
6,098
1,901
994
1,105
4,993
0
41,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
29,464
395
Minions Killed
298
0
Camps Cleared
0
1,242,096
Distance Traveled
1,151,632
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,936
457
53
4
0
227,049
2
L
Nu Wa
6,114
470
99
8
0
228,844
5
W
Baron Samedi
7,409
570
104
8
0
239,672
0
W
Zhong Kui
7,588
584
101
8
0
220,523
2
W
Nu Wa
7,013
539
56
4
0
240,365
0
L
Neith
5,931
456
57
4
0
242,305
5
L
Cu Chulainn
6,629
510
74
6
0
263,181
2
W
Terra
6,664
513
59
5
0
286,510
0
L
Arachne
4,854
373
15
1
0
190,253
0
W
Cernunnos
7,159
551
75
6
0
255,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role