Player Matchup

Chiron
Chiron
Levi Kent
Chiron
Level 109
God Stats
11W - 7L
1,716 SR
Queue Stats
259W - 256L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
ParisDrakeDoee
Erlang Shen
Level 158
God Stats
10W - 5L
1,699 SR
Queue Stats
469W - 428L
1,533 Elo+
Solo
Eset
Eset
ROB THE COB
Eset
Level 147
God Stats
4W - 3L
1,755 SR
Queue Stats
309W - 287L
1,513 Elo+
Solo
Cerberus
Cerberus
darthdeadite1990
Cerberus
Level 156
God Stats
2W - 1L
1,703 SR
Queue Stats
68W - 61L
1,506 Elo+
Party 2
Thanatos
Thanatos
knightsshadow17
Thanatos
Level 101
God Stats
3W - 8L
1,299 SR
Queue Stats
96W - 101L
1,484 Elo+
Party 2
Team Averages
Level 134
1,634 SR
1,500 Elo+

VS

Team Averages
Level 121
1,586 SR
1,511 Elo+
Charon
Charon
CardioToxn74
Charon
Level 181
God Stats
10W - 6L
1,703 SR
Queue Stats
277W - 274L
1,519 Elo+
Party 1
Anubis
Anubis
CreaterOfGods
Anubis
Level 84
God Stats
18W - 15L
1,631 SR
Queue Stats
123W - 118L
1,545 Elo+
Solo
Fenrir
Fenrir
Darkruler124
Fenrir
Level 128
God Stats
3W - 1L
1,383 SR
Queue Stats
20W - 19L
1,482 Elo+
Solo
Charybdis
Charybdis
EvilCylinder46
Charybdis
Level 153
God Stats
3W - 1L
1,503 SR
Queue Stats
48W - 47L
1,512 Elo+
Solo
Geb
Geb
WinkletonIII
Geb
Level 57
God Stats
4W - 2L
1,708 SR
Queue Stats
7W - 10L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Levi Kent
Chiron
14
1 / 1 / 0
7,795
520
5,046
8,445
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
ParisDrakeDoee
Erlang Shen
12
0 / 0 / 1
7,111
474
6,336
14,186
12,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

13
1 / 4 / 1
7,492
499
6,439
7,955
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 0
7,160
477
2,963
12,055
5,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
2 / 8 / 1
6,887
459
7,551
14,212
4,501
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
3 / 0 / 4
9,476
632
10,720
7,793
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 4
8,540
569
7,480
7,454
3,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
7 / 2 / 5
8,342
556
10,767
13,582
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
EvilCylinder46
Charybdis
13
0 / 0 / 1
7,560
504
6,137
7,243
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 3
7,485
499
3,848
12,312
6,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
14
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
3
0
4
5
W
3
1
4
5
W
Fenrir
7
2
5
4.75
W
Charybdis
EvilCylinder46
Charybdis
0
0
1
0.5
L
Chiron
Levi Kent
Chiron
1
1
0
1
L
Erlang Shen
ParisDrakeDoee
Erlang Shen
0
0
1
0.5
L
1
4
1
0.38
W
1
1
3
2.5
L
0
1
0
0
L
Thanatos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,335
Damage
38,952
56,853
Taken
48,384
27,747
Mitigated
22,926
17,462
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
10,720
1,777
0
2,778
7,793
5,421
0
2,226
5,567
61,734
0
W
7,480
192
0
3,486
7,454
3,122
0
3,092
3,990
67,103
946
W
Fenrir
10,767
3,779
0
3,246
13,582
5,556
0
1,583
11,869
0
57,907
W
Charybdis
EvilCylinder46
Charybdis
6,137
3,318
318
3,839
7,243
2,246
307
0
7,243
0
62,290
L
Chiron
Levi Kent
Chiron
5,046
2,573
453
2,944
8,445
3,016
0
2,404
5,859
0
68,993
L
Erlang Shen
ParisDrakeDoee
Erlang Shen
6,336
1,512
0
3,788
14,186
12,679
0
3,895
10,085
0
30,855
L
6,439
468
321
1,073
7,955
1,682
0
4,035
3,872
57,759
0
W
3,848
485
2,717
4,229
12,312
6,581
61
1,973
10,203
19,250
710
L
2,963
139
0
2,702
12,055
5,869
0
6,171
4,971
44,871
2,879
L
Thanatos
7,551
3,015
0
6,181
14,212
4,501
0
3,826
10,233
0
48,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
41,403
527
Minions Killed
467
0
Camps Cleared
0
1,434,982
Distance Traveled
1,450,489
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,476
632
119
8
0
233,743
4
W
Anubis
8,540
569
127
8
0
301,385
10
W
Fenrir
8,342
556
76
5
0
327,617
0
W
Charybdis
7,560
504
123
8
0
265,201
6
L
Chiron
7,795
520
126
8
0
263,328
0
L
Erlang Shen
7,111
474
49
3
0
312,611
4
L
Eset
7,492
499
136
9
0
298,638
4
W
Geb
7,485
499
22
1
0
322,543
0
L
Cerberus
7,160
477
150
10
0
269,167
0
L
Thanatos
6,887
459
66
4
0
291,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role