Player Matchup

Thanatos
Thanatos
AntaviousWavious
Thanatos
Level 112
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 9L
1,211 Elo+
Party 2
Cerberus
Cerberus
DannielOC
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,484 Elo+
Party 3
Sol
Sol
KingGiratina1958
Sol
Level 128
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 10L
1,353 Elo+
Party 2
King Arthur
King Arthur
PapiShmizz
King Arthur
Level 102
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 9L
1,211 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
diegothedoor
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,581 SR
Queue Stats
78W - 59L
1,477 Elo+
Party 3
Team Averages
Level 107
1,448 SR
1,347 Elo+

VS

Team Averages
Level 122
1,474 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Geminice_-_
Ratatoskr
Level 180
God Stats
52W - 49L
1,558 SR
Queue Stats
630W - 764L
1,512 Elo+
Party 1
Pele
Pele
John A Myth
Pele
Level 66
God Stats
6W - 6L
1,311 SR
Queue Stats
420W - 480L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,512
537
3,782
12,947
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
DannielOC
Cerberus
12
1 / 3 / 1
6,314
451
7,539
9,928
7,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 0
7,187
513
5,651
9,531
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
PapiShmizz
King Arthur
13
0 / 7 / 3
7,300
521
5,915
13,380
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
diegothedoor
Ah Muzen Cab
12
2 / 2 / 1
7,194
514
9,415
8,682
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 6
9,078
648
10,317
10,607
4,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
14
1 / 2 / 5
7,720
551
3,365
11,696
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
 
Bacchus
10
1 / 0 / 3
6,706
479
3,236
8,057
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Geminice_-_
Ratatoskr
16
10 / 1 / 5
9,394
671
10,919
8,969
3,096
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 7
8,783
627
8,754
10,464
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
23
23
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
6
4.5
W
Apollo
 
Apollo
1
2
5
1.75
W
Bacchus
 
Bacchus
1
0
3
2.5
L
3
6
1
0.58
L
Cerberus
DannielOC
Cerberus
1
3
1
0.5
W
Ratatoskr
Geminice_-_
Ratatoskr
10
1
5
12.5
W
5
2
7
4.25
L
1
5
0
0.2
L
King Arthur
PapiShmizz
King Arthur
0
7
3
0.21
L
Ah Muzen Cab
diegothedoor
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
36,591
54,468
Taken
49,793
22,896
Mitigated
22,329
17,698
Healing
20,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,317
249
0
6,239
10,607
4,702
161
2,152
8,455
56,686
2,164
W
Apollo
 
Apollo
3,365
2,245
0
4,459
11,696
3,957
215
3,715
7,981
0
61,659
W
Bacchus
 
Bacchus
3,236
339
130
2,002
8,057
7,014
57
1,805
6,252
11,515
0
L
3,782
1,110
0
5,972
12,947
4,753
0
947
12,000
0
42,869
L
Cerberus
DannielOC
Cerberus
7,539
206
0
2,979
9,928
7,853
0
3,496
6,432
23,106
1,797
W
Ratatoskr
Geminice_-_
Ratatoskr
10,919
2,384
0
5,508
8,969
3,096
1,083
1,979
6,990
0
75,853
W
8,754
1,713
0
2,074
10,464
3,560
610
3,169
7,295
0
49,369
L
5,651
1,222
0
3,659
9,531
2,234
0
791
8,740
42,770
0
L
King Arthur
PapiShmizz
King Arthur
5,915
1,539
0
2,474
13,380
4,848
0
7,278
6,102
0
49,853
L
Ah Muzen Cab
diegothedoor
Ah Muzen Cab
9,415
3,951
0
2,614
8,682
3,208
0
995
7,687
0
67,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
41,681
389
Minions Killed
460
0
Camps Cleared
0
1,385,123
Distance Traveled
1,466,017
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,078
648
104
7
0
243,929
4
W
Apollo
7,720
551
140
10
0
270,048
2
W
Bacchus
6,706
479
11
1
0
284,878
1
L
Thanatos
7,512
537
79
6
0
284,004
0
L
Cerberus
6,314
451
46
3
0
289,322
0
W
Ratatoskr
9,394
671
109
8
0
348,163
4
W
Pele
8,783
627
96
7
0
318,999
3
L
Sol
7,187
513
75
5
0
270,353
0
L
King Arthur
7,300
521
91
7
0
264,127
0
L
Ah Muzen Cab
7,194
514
98
7
0
277,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role