Player Matchup

Agni
Agni
GrizzGreen123
Agni
Level 125
God Stats
3W - 4L
1,572 SR
Queue Stats
225W - 228L
1,475 Elo+
Solo
Charybdis
Charybdis
H6Kk
Charybdis
Level 117
God Stats
2W - 2L
1,336 SR
Queue Stats
379W - 383L
1,413 Elo+
Solo
Thanatos
Thanatos
Lice Spray
Thanatos
Level 67
God Stats
5W - 5L
1,503 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 1
Vamana
Vamana
RiftzMovinn
Vamana
Level 17
God Stats
4W - 4L
1,529 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 1
Odin
Odin
TsG Clxps
Odin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 1
Team Averages
Level 67
1,488 SR
1,394 Elo+

VS

Team Averages
Level 130
1,536 SR
1,466 Elo+
Skadi
Skadi
 
Skadi
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
D-wreck00
Geb
Level 125
God Stats
160W - 113L
1,579 SR
Queue Stats
686W - 667L
1,464 Elo+
Solo
Chaac
Chaac
OvErLoRd32
Chaac
Level 148
God Stats
8W - 7L
1,581 SR
Queue Stats
285W - 277L
1,475 Elo+
Solo
Anubis
Anubis
SCARFACE7282
Anubis
Level 79
God Stats
54W - 36L
1,555 SR
Queue Stats
330W - 309L
1,480 Elo+
Solo
He Bo
He Bo
tyncho91
He Bo
Level 79
God Stats
14W - 15L
1,467 SR
Queue Stats
443W - 464L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,667
367
337
1,391
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
H6Kk
Charybdis
8
3 / 3 / 1
5,037
504
4,702
6,748
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Lice Spray
Thanatos
8
0 / 7 / 1
4,558
456
4,584
10,344
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Vamana
8
1 / 3 / 2
4,996
500
2,907
6,349
3,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
6
0 / 3 / 3
4,579
458
1,834
7,314
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 0 / 2
5,742
574
4,522
3,055
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,820
582
3,053
8,298
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
12
6 / 0 / 2
7,569
757
5,675
8,368
7,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
4 / 1 / 3
6,702
670
5,085
5,939
2,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
tyncho91
He Bo
12
6 / 2 / 1
6,830
683
4,732
6,390
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
17
17
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
W
0
1
1
0.5
L
0
1
0
0
L
Charybdis
H6Kk
Charybdis
3
3
1
1.17
L
Thanatos
Lice Spray
Thanatos
0
7
1
0.07
W
Chaac
6
0
2
7
L
Vamana
1
3
2
0.67
W
Anubis
4
1
3
5.5
L
Odin
0
3
3
0.5
W
He Bo
tyncho91
He Bo
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,364
Damage
23,067
32,146
Taken
32,050
12,094
Mitigated
15,496
9,090
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,522
923
0
740
3,055
626
826
0
3,055
0
34,036
W
3,053
323
0
2,042
8,298
3,815
27
0
8,298
23,774
1,159
L
337
31
0
350
1,391
212
0
935
456
3,718
0
L
Charybdis
H6Kk
Charybdis
4,702
2,439
0
2,214
6,748
1,782
0
2,119
4,629
0
19,481
L
Thanatos
Lice Spray
Thanatos
4,584
1,254
0
4,404
10,344
2,514
0
4,591
5,753
0
21,876
W
Chaac
5,675
857
0
2,677
8,368
7,485
469
0
8,368
791
41,001
L
Vamana
2,907
1,324
0
1,371
6,349
3,117
0
2,832
3,517
0
22,183
W
Anubis
5,085
500
95
3,035
5,939
2,024
2,324
317
5,622
38,517
2,815
L
Odin
1,834
647
0
751
7,314
4,469
0
2,773
4,541
0
7,762
W
He Bo
tyncho91
He Bo
4,732
124
0
2,770
6,390
1,546
0
20
6,370
52,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
32,663
136
Minions Killed
313
0
Camps Cleared
0
864,184
Distance Traveled
952,864
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,742
574
60
6
0
173,783
3
W
Geb
5,820
582
35
4
0
201,509
3
L
Agni
3,667
367
8
1
0
49,507
0
L
Charybdis
5,037
504
21
2
0
170,961
0
L
Thanatos
4,558
456
43
4
0
204,728
0
W
Chaac
7,569
757
67
7
0
194,184
0
L
Vamana
4,996
500
47
5
0
223,316
0
W
Anubis
6,702
670
71
7
0
155,275
2
L
Odin
4,579
458
17
2
0
215,672
0
W
He Bo
6,830
683
80
8
0
228,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role