Player Matchup

Osiris
Osiris
Diamond II
DiegoJireh
Osiris
Diamond II
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 24L
2,346 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,500 SR
2,346 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,767 SR
1,967 MMR
Ravana
Ravana
Gold II
Premorth
Ravana
Gold II
Level 148
God Stats
15W - 12L
1,767 SR
Queue Stats
24W - 21L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DiegoJireh
Osiris
13
1 / 1 / 0
8,257
1,032
6,142
8,697
5,073
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PoseidonHadesUllrHe BoDanzaburou

VS

Bans
FreyaAnhurBakasuraMaman BrigitteAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Premorth
Ravana
12
1 / 1 / 0
7,120
890
3,735
7,360
2,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
DiegoJireh
Osiris
1
1
0
1
L
Ravana
Premorth
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,142
Damage
3,735
8,697
Taken
7,360
5,073
Mitigated
2,986
2,654
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DiegoJireh
Osiris
6,142
2,348
0
2,654
8,697
5,073
0
601
8,096
0
45,082
L
Ravana
Premorth
Ravana
3,735
1,082
0
2,878
7,360
2,986
0
105
7,255
0
28,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,257
Gold Earned
7,120
101
Minions Killed
66
4
Camps Cleared
3
169,480
Distance Traveled
160,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,257
1,032
101
13
4
169,480
0
L
Ravana
7,120
890
66
8
3
160,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role