Player Matchup

Baron Samedi
Baron Samedi
Duboiss
Baron Samedi
Level 186
God Stats
2W - 3L
1,770 SR
Queue Stats
169W - 197L
1,519 Elo+
Party 2
Bakasura
Bakasura
JoezyTV
Bakasura
Level 129
God Stats
68W - 50L
1,651 SR
Queue Stats
160W - 157L
1,448 Elo+
Party 2
Artio
Artio
KanenAbel
Artio
Level 116
God Stats
2W - 4L
1,541 SR
Queue Stats
212W - 205L
1,541 Elo+
Solo
Rama
Rama
Specdrum5
Rama
Level 152
God Stats
0W - 2L
1,315 SR
Queue Stats
20W - 28L
1,517 Elo+
Party 2
Janus
Janus
sadd87
Janus
Level 212
God Stats
9W - 13L
1,372 SR
Queue Stats
249W - 255L
1,511 Elo+
Solo
Team Averages
Level 159
1,530 SR
1,507 Elo+

VS

Team Averages
Level 134
1,616 SR
1,535 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CorkyFurball74
Awilix
Level 163
God Stats
5W - 1L
1,690 SR
Queue Stats
124W - 117L
1,597 Elo+
Solo
Athena
Athena
Freestyle0996
Athena
Level 138
God Stats
13W - 5L
1,691 SR
Queue Stats
77W - 47L
1,606 Elo+
Party 1
Neith
Neith
LDKaiszer
Neith
Level 102
God Stats
19W - 13L
1,620 SR
Queue Stats
124W - 122L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
iSukDaPP
Tsukuyomi
Level 70
God Stats
45W - 43L
1,581 SR
Queue Stats
266W - 295L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duboiss
Baron Samedi
6
0 / 3 / 2
4,175
522
2,803
5,944
2,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
JoezyTV
Bakasura
9
1 / 1 / 0
4,534
567
2,554
7,329
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
KanenAbel
Artio
3
0 / 1 / 0
3,395
424
448
2,084
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Rama
8
1 / 2 / 0
4,366
546
1,838
4,460
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
sadd87
Janus
10
2 / 2 / 1
5,042
630
3,133
3,777
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
1 / 3 / 2
4,973
622
3,738
4,878
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 3
5,462
683
3,867
4,914
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 5
4,898
612
2,475
7,613
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
LDKaiszer
Neith
9
2 / 0 / 3
5,428
679
2,852
2,950
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
iSukDaPP
Tsukuyomi
11
1 / 0 / 0
5,861
733
1,380
3,558
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
9
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
3
2
0.67
W
5
0
3
6.5
L
Baron Samedi
Duboiss
Baron Samedi
0
3
2
0.33
W
0
1
5
2.5
L
Bakasura
JoezyTV
Bakasura
1
1
0
1
L
Artio
KanenAbel
Artio
0
1
0
0
W
Neith
LDKaiszer
Neith
2
0
3
3.5
L
Rama
1
2
0
0.5
W
Tsukuyomi
iSukDaPP
Tsukuyomi
1
0
0
1
L
Janus
sadd87
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,776
Damage
14,312
23,594
Taken
23,913
7,973
Mitigated
9,123
7,843
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,738
271
91
1,331
4,878
1,247
0
2,298
2,127
30,777
0
W
3,867
1,123
0
2,698
4,914
1,358
0
504
4,338
0
26,744
L
Baron Samedi
Duboiss
Baron Samedi
2,803
450
144
1,984
5,944
2,554
0
1,412
4,532
12,446
0
W
2,475
901
0
1,930
7,613
4,719
0
1,822
5,607
14,846
2,306
L
Bakasura
JoezyTV
Bakasura
2,554
1,818
0
1,792
7,329
2,765
0
2,325
5,004
0
22,323
L
Artio
KanenAbel
Artio
448
0
0
880
2,084
568
0
0
2,084
5,069
0
W
Neith
LDKaiszer
Neith
2,852
1,362
0
1,411
2,950
848
30
776
2,142
0
35,969
L
Rama
1,838
1,447
0
1,868
4,460
1,115
0
837
3,623
0
25,635
W
Tsukuyomi
iSukDaPP
Tsukuyomi
1,380
642
0
1,712
3,558
951
0
377
3,015
0
44,587
L
Janus
sadd87
Janus
3,133
280
0
1,175
3,777
971
0
1,561
2,216
26,418
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,512
Gold Earned
26,622
198
Minions Killed
281
0
Camps Cleared
0
763,182
Distance Traveled
865,486
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,973
622
57
7
0
150,181
2
W
Awilix
5,462
683
41
5
0
198,464
0
L
Baron Samedi
4,175
522
12
2
0
167,872
2
W
Athena
4,898
612
21
3
0
176,326
1
L
Bakasura
4,534
567
54
7
0
219,711
1
L
Artio
3,395
424
12
2
0
45,684
0
W
Neith
5,428
679
73
9
0
156,134
0
L
Rama
4,366
546
54
7
0
162,307
0
W
Tsukuyomi
5,861
733
89
11
0
184,381
2
L
Janus
5,042
630
66
8
0
167,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role