Player Matchup

Baba Yaga
Baba Yaga
AhGeeWhiz
Baba Yaga
Level 46
God Stats
0W - 5L
1,076 SR
Queue Stats
53W - 65L
1,455 Elo+
Solo
Terra
Terra
HereticErik
Terra
Level 157
God Stats
1W - 2L
1,410 SR
Queue Stats
65W - 82L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
LuckyNumber14
Kuzenbo
Level 213
God Stats
1W - 4L
1,400 SR
Queue Stats
212W - 222L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
MATEO84
Sun Wukong
Level 124
God Stats
4W - 3L
1,797 SR
Queue Stats
107W - 113L
1,469 Elo+
Solo
Hachiman
Hachiman
cowlovin
Hachiman
Level 56
God Stats
1W - 2L
1,338 SR
Queue Stats
157W - 157L
1,489 Elo+
Solo
Team Averages
Level 119
1,404 SR
1,453 Elo+

VS

Team Averages
Level 91
1,521 SR
1,419 Elo+
Terra
Terra
Banana twist140
Terra
Level 97
God Stats
3W - 3L
1,254 SR
Queue Stats
278W - 276L
1,452 Elo+
Solo
Anubis
Anubis
BillyBobSnortin8
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 76L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
PoloBoiE225337
Gilgamesh
Level 23
God Stats
2W - 0L
1,523 SR
Queue Stats
38W - 59L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Ronaxo
Jormungandr
Level 106
God Stats
4W - 3L
1,674 SR
Queue Stats
50W - 56L
1,489 Elo+
Solo
Vamana
Vamana
xSascrotchx92
Vamana
Level 105
God Stats
2W - 1L
1,655 SR
Queue Stats
34W - 61L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AhGeeWhiz
Baba Yaga
16
1 / 1 / 5
8,683
789
10,658
9,861
5,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,738
249
0
0
0
Kuzenbo
16
2 / 4 / 4
8,903
809
7,899
13,968
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
MATEO84
Sun Wukong
11
0 / 6 / 1
6,672
607
6,578
11,963
10,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
cowlovin
Hachiman
14
4 / 5 / 1
8,245
750
13,293
10,702
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 15
9,415
856
7,035
16,359
15,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 2 / 4
9,535
867
6,863
9,636
5,260
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
PoloBoiE225337
Gilgamesh
16
6 / 2 / 7
10,091
917
8,499
13,336
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Ronaxo
Jormungandr
16
2 / 1 / 12
9,362
851
11,519
10,919
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 1 / 12
9,144
831
9,866
12,508
13,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
16
16
Deaths
7
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AhGeeWhiz
Baba Yaga
1
1
5
3.5
W
0
1
15
7.5
W
6
2
4
4
L
0
0
0
0
L
Kuzenbo
2
4
4
1
L
Sun Wukong
MATEO84
Sun Wukong
0
6
1
0.08
W
Gilgamesh
PoloBoiE225337
Gilgamesh
6
2
7
4.75
W
Jormungandr
Ronaxo
Jormungandr
2
1
12
8
L
Hachiman
cowlovin
Hachiman
4
5
1
0.9
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,428
Damage
43,782
46,494
Taken
62,758
38,346
Mitigated
56,954
12,807
Healing
31,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AhGeeWhiz
Baba Yaga
10,658
702
1,727
2,867
9,861
5,333
0
5,229
4,192
25,223
0
W
7,035
280
11,659
7,175
16,359
15,162
753
4,296
12,063
14,145
0
W
6,863
448
1,130
2,037
9,636
5,260
1,709
3,994
5,642
17,036
1,017
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
7,899
1,952
1,042
2,760
13,968
18,039
0
7,492
5,682
17,184
676
L
Sun Wukong
MATEO84
Sun Wukong
6,578
660
412
1,840
11,963
10,256
0
5,508
5,596
0
11,643
W
Gilgamesh
PoloBoiE225337
Gilgamesh
8,499
1,712
1,022
1,373
13,336
10,808
1,491
3,297
10,039
0
20,964
W
Jormungandr
Ronaxo
Jormungandr
11,519
933
1,584
2,503
10,919
12,682
652
3,560
7,359
27,451
361
L
Hachiman
cowlovin
Hachiman
13,293
5,671
219
1,940
10,702
4,718
0
5,408
4,480
0
25,624
W
9,866
3,376
637
2,049
12,508
13,042
1,270
2,810
9,698
0
23,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
47,547
91
Minions Killed
140
0
Camps Cleared
0
776,817
Distance Traveled
1,129,286
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,683
789
25
2
0
230,663
12
W
Terra
9,415
856
17
2
0
226,070
0
W
Anubis
9,535
867
33
3
0
190,533
0
L
Terra
2,738
249
0
0
0
0
0
L
Kuzenbo
8,903
809
26
2
0
195,589
0
L
Sun Wukong
6,672
607
12
1
0
189,226
0
W
Gilgamesh
10,091
917
27
2
0
231,293
0
W
Jormungandr
9,362
851
33
3
0
226,346
0
L
Hachiman
8,245
750
28
3
0
161,339
0
W
Vamana
9,144
831
30
3
0
255,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role