Player Matchup

Kali
Kali
 
Kali
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BLUIGaming
Surtr
Level 120
God Stats
2W - 7L
1,414 SR
Queue Stats
329W - 315L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
Berlin1734
Sylvanus
Level 96
God Stats
5W - 4L
1,891 SR
Queue Stats
16W - 10L
1,710 Elo+
Solo
Kukulkan
Kukulkan
JuanPancho27
Kukulkan
Level 126
God Stats
18W - 15L
1,582 SR
Queue Stats
187W - 194L
1,461 Elo+
Solo
Izanami
Izanami
blackwinds37
Izanami
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
Team Averages
Level 129
1,577 SR
1,493 Elo+

VS

Team Averages
Level 111
1,496 SR
1,500 Elo+
Aphrodite
Aphrodite
Bobsterdop
Aphrodite
Level 47
God Stats
6W - 5L
1,500 SR
Queue Stats
25W - 13L
1,661 Elo+
Solo
Cupid
Cupid
DNBE
Cupid
Level 120
God Stats
5W - 8L
1,351 SR
Queue Stats
339W - 321L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Krytykull Mass
Nu Wa
Level 167
God Stats
3W - 2L
1,571 SR
Queue Stats
56W - 59L
1,495 Elo+
Solo
Mulan
Mulan
Sexy Beast177
Mulan
Level 59
God Stats
4W - 2L
1,543 SR
Queue Stats
15W - 30L
1,337 Elo+
Solo
King Arthur
King Arthur
TPB LEGIT4170
King Arthur
Level 163
God Stats
15W - 14L
1,512 SR
Queue Stats
453W - 445L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 0
5,564
506
2,448
9,493
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
9
0 / 1 / 0
5,436
494
2,232
11,318
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Berlin1734
Sylvanus
10
0 / 1 / 0
5,279
480
2,493
6,343
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
JuanPancho27
Kukulkan
12
0 / 0 / 2
6,259
569
3,254
4,390
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
blackwinds37
Izanami
10
0 / 1 / 0
5,144
468
5,875
6,445
1,931
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bobsterdop
Aphrodite
9
0 / 0 / 1
5,535
503
1,958
3,374
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
DNBE
Cupid
10
1 / 0 / 1
5,522
502
7,112
9,035
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 0
5,582
507
5,107
5,148
1,352
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 0
5,748
523
3,529
7,941
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TPB LEGIT4170
King Arthur
12
1 / 0 / 0
7,230
657
3,568
7,774
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
0
2
L
Surtr
0
1
0
0
L
Sylvanus
Berlin1734
Sylvanus
0
1
0
0
W
Aphrodite
Bobsterdop
Aphrodite
0
0
1
0.5
W
Cupid
DNBE
Cupid
1
0
1
1.5
L
Kukulkan
JuanPancho27
Kukulkan
0
0
2
1
W
0
1
0
0
W
2
1
0
2
W
King Arthur
TPB LEGIT4170
King Arthur
1
0
0
1
L
Izanami
blackwinds37
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
21,274
37,989
Taken
33,272
17,875
Mitigated
14,142
12,809
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,448
1,190
0
5,278
9,493
3,357
0
946
8,547
0
42,932
L
Surtr
2,232
423
0
4,432
11,318
7,036
0
1,785
9,533
743
27,138
L
Sylvanus
Berlin1734
Sylvanus
2,493
1,062
0
1,648
6,343
4,304
0
455
5,888
27,418
7,071
W
Aphrodite
Bobsterdop
Aphrodite
1,958
478
2,155
2,310
3,374
1,828
24
75
3,299
12,144
0
W
Cupid
DNBE
Cupid
7,112
3,871
256
4,706
9,035
3,133
328
0
9,035
0
52,444
L
Kukulkan
JuanPancho27
Kukulkan
3,254
371
0
1,223
4,390
1,247
68
2,775
1,615
50,053
0
W
5,107
1,433
0
254
5,148
1,352
100
1,959
2,933
37,839
2,033
W
3,529
517
0
2,195
7,941
3,215
114
899
6,902
0
39,323
W
King Arthur
TPB LEGIT4170
King Arthur
3,568
350
0
1,763
7,774
4,614
0
2,242
5,532
0
54,445
L
Izanami
blackwinds37
Izanami
5,875
3,286
0
228
6,445
1,931
0
819
5,626
0
39,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
29,617
339
Minions Killed
361
0
Camps Cleared
0
1,040,645
Distance Traveled
1,079,848
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,564
506
71
6
0
263,782
0
L
Surtr
5,436
494
29
3
0
209,128
3
L
Sylvanus
5,279
480
55
5
0
180,371
0
W
Aphrodite
5,535
503
18
2
0
205,331
0
W
Cupid
5,522
502
96
9
0
206,565
1
L
Kukulkan
6,259
569
98
9
0
204,443
5
W
Nu Wa
5,582
507
65
6
0
205,086
0
W
Mulan
5,748
523
78
7
0
242,071
0
W
King Arthur
7,230
657
104
9
0
220,795
2
L
Izanami
5,144
468
86
8
0
182,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role