Player Matchup

Morgan Le Fay
Morgan Le Fay
ScaryDiff
Morgan Le Fay
Level 132
God Stats
4W - 3L
1,518 SR
Queue Stats
69W - 70L
1,536 Elo+
Party 2
Chronos
Chronos
SnorlaxSaint
Chronos
Level 126
God Stats
1W - 1L
1,251 SR
Queue Stats
328W - 325L
1,467 Elo+
Solo
Skadi
Skadi
WeenMachine2
Skadi
Level 138
God Stats
1W - 1L
1,266 SR
Queue Stats
209W - 192L
1,427 Elo+
Party 2
Tyr
Tyr
gaschugger
Tyr
Level 89
God Stats
10W - 9L
1,571 SR
Queue Stats
533W - 499L
1,546 Elo+
Solo
Jormungandr
Jormungandr
smartoldcracker
Jormungandr
Level 158
God Stats
1W - 1L
1,267 SR
Queue Stats
156W - 154L
1,532 Elo+
Solo
Team Averages
Level 129
1,375 SR
1,502 Elo+

VS

Team Averages
Level 102
1,410 SR
1,464 Elo+
Odin
Odin
Deadlands
Odin
Level 108
God Stats
0W - 3L
1,187 SR
Queue Stats
85W - 88L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
PinaColado
Erlang Shen
Level 152
God Stats
3W - 3L
1,576 SR
Queue Stats
324W - 344L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Zirkzi
Kuzenbo
Level 115
God Stats
1W - 1L
1,688 SR
Queue Stats
105W - 103L
1,504 Elo+
Party 1
Nox
Nox
classy_razor9
Nox
Level 44
God Stats
0W - 5L
1,098 SR
Queue Stats
28W - 67L
1,369 Elo+
Solo
Persephone
Persephone
lcorp93
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ScaryDiff
Morgan Le Fay
16
5 / 4 / 7
10,266
856
14,603
10,503
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
SnorlaxSaint
Chronos
15
1 / 2 / 10
9,149
762
7,290
10,281
4,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 3 / 9
9,644
804
16,891
10,144
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 11
9,581
798
7,647
13,514
16,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
smartoldcracker
Jormungandr
18
8 / 1 / 8
11,150
929
15,359
9,541
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 3 / 2
8,229
686
7,479
17,749
19,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
PinaColado
Erlang Shen
5
0 / 1 / 0
6,012
501
0
889
106
Kuzenbo
Zirkzi
Kuzenbo
17
3 / 4 / 4
9,137
761
9,623
24,335
32,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 5 / 3
8,156
680
5,115
11,384
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
lcorp93
Persephone
16
1 / 4 / 5
8,359
697
12,792
11,945
5,433
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
17
Kills
10
13
Deaths
17
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
3
3
2
1.33
L
Erlang Shen
PinaColado
Erlang Shen
0
1
0
0
W
Morgan Le Fay
ScaryDiff
Morgan Le Fay
5
4
7
2.13
W
Chronos
SnorlaxSaint
Chronos
1
2
10
3
W
3
3
9
2.5
L
Kuzenbo
Zirkzi
Kuzenbo
3
4
4
1.25
L
3
5
3
0.9
W
0
3
11
1.83
L
Persephone
lcorp93
Persephone
1
4
5
0.88
W
Jormungandr
smartoldcracker
Jormungandr
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,790
Damage
35,009
53,983
Taken
66,302
39,743
Mitigated
63,502
17,731
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,479
581
1,251
5,707
17,749
19,747
0
8,785
8,498
0
13,908
L
Erlang Shen
PinaColado
Erlang Shen
0
0
0
0
889
106
0
889
0
0
0
W
Morgan Le Fay
ScaryDiff
Morgan Le Fay
14,603
2,878
830
2,240
10,503
4,766
857
4,856
5,647
32,037
593
W
Chronos
SnorlaxSaint
Chronos
7,290
2,637
679
2,750
10,281
4,539
3,791
6,301
3,980
17,632
730
W
16,891
4,545
1,216
945
10,144
4,536
1,592
7,102
3,042
0
31,112
L
Kuzenbo
Zirkzi
Kuzenbo
9,623
2,252
3,614
7,520
24,335
32,981
0
12,583
11,423
19,746
0
L
5,115
336
204
2,543
11,384
5,235
0
5,703
5,409
17,351
0
W
7,647
443
737
3,887
13,514
16,216
129
5,361
8,153
0
12,971
L
Persephone
lcorp93
Persephone
12,792
377
630
1,567
11,945
5,433
0
5,662
6,095
27,519
445
W
Jormungandr
smartoldcracker
Jormungandr
15,359
1,859
1,537
2,910
9,541
9,686
42
3,649
5,892
39,797
2,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,790
Gold Earned
39,893
180
Minions Killed
89
0
Camps Cleared
0
1,234,751
Distance Traveled
823,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,229
686
17
1
0
228,103
0
L
Erlang Shen
6,012
501
0
0
0
0
0
W
Morgan Le Fay
10,266
856
36
3
0
230,679
0
W
Chronos
9,149
762
37
3
0
269,260
0
W
Skadi
9,644
804
35
3
0
228,852
0
L
Kuzenbo
9,137
761
11
1
0
200,104
0
L
Nox
8,156
680
31
3
0
194,776
0
W
Tyr
9,581
798
10
1
0
262,325
0
L
Persephone
8,359
697
30
3
0
200,493
0
W
Jormungandr
11,150
929
62
5
0
243,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role