Player Matchup

Janus
Janus
Erik1994
Janus
Level 157
God Stats
6W - 5L
1,557 SR
Queue Stats
84W - 60L
1,598 Elo+
Party 2
Anhur
Anhur
GARRETzFERRET
Anhur
Level 101
God Stats
2W - 1L
1,430 SR
Queue Stats
99W - 96L
1,497 Elo+
Solo
Osiris
Osiris
SirPlat69
Osiris
Level 163
God Stats
2W - 0L
1,593 SR
Queue Stats
18W - 23L
1,525 Elo+
Party 2
Awilix
Awilix
YoureNobody
Awilix
Level 199
God Stats
43W - 22L
1,679 SR
Queue Stats
265W - 240L
1,501 Elo+
Party 2
Charon
Charon
bendirt01
Charon
Level 137
God Stats
1W - 0L
2,014 SR
Queue Stats
38W - 23L
1,666 Elo+
Party 2
Team Averages
Level 151
1,655 SR
1,557 Elo+

VS

Team Averages
Level 118
1,409 SR
1,437 Elo+
Hera
Hera
BLooNpouNDER69
Hera
Level 81
God Stats
0W - 2L
1,226 SR
Queue Stats
2W - 13L
1,218 Elo+
Party 1
Chernobog
Chernobog
Im So Alpha
Chernobog
Level 154
God Stats
6W - 10L
1,614 SR
Queue Stats
99W - 96L
1,460 Elo+
Solo
Osiris
Osiris
PingasRanger369
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,520 Elo+
Party 1
Tyr
Tyr
THPhantom7297
Tyr
Level 108
God Stats
2W - 4L
1,204 SR
Queue Stats
18W - 18L
1,520 Elo+
Party 1
Athena
Athena
VibrativeWorm15
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Erik1994
Janus
12
4 / 0 / 5
6,926
693
4,726
2,875
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 3 / 2
6,802
680
6,293
7,417
2,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
SirPlat69
Osiris
13
5 / 1 / 1
7,894
789
5,491
7,072
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
12
5 / 1 / 8
6,746
675
8,192
7,888
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
bendirt01
Charon
10
1 / 0 / 8
6,547
655
4,530
6,968
4,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,086
509
2,453
4,684
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
Im So Alpha
Chernobog
11
2 / 2 / 1
5,971
597
5,929
7,110
1,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 0
5,585
559
3,675
10,368
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 1
4,944
494
1,493
9,245
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

8
1 / 4 / 0
5,234
523
1,570
9,458
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
5
5
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Janus
Erik1994
Janus
4
0
5
6.5
W
5
3
2
2
L
Chernobog
Im So Alpha
Chernobog
2
2
1
1.25
L
2
5
0
0.4
W
Osiris
SirPlat69
Osiris
5
1
1
5.5
L
0
4
1
0.13
L
1
4
0
0.25
W
Awilix
5
1
8
9
W
Charon
bendirt01
Charon
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
15,120
32,220
Taken
40,865
15,310
Mitigated
17,432
13,922
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,453
670
0
215
4,684
979
0
1,663
2,786
22,847
481
W
Janus
Erik1994
Janus
4,726
420
0
1,188
2,875
1,025
570
1,035
1,840
41,357
637
W
6,293
3,373
0
2,743
7,417
2,340
0
729
6,688
0
43,084
L
Chernobog
Im So Alpha
Chernobog
5,929
3,439
0
2,813
7,110
1,736
0
1,805
5,291
0
48,122
L
3,675
1,333
0
2,587
10,368
5,966
0
1,649
8,640
0
41,410
W
Osiris
SirPlat69
Osiris
5,491
2,172
0
3,375
7,072
4,983
386
0
7,072
0
51,593
L
1,493
66
0
1,725
9,245
3,233
0
812
7,852
0
21,850
L
1,570
596
0
1,030
9,458
5,518
0
2,635
6,797
12,923
0
W
Awilix
8,192
3,114
0
5,060
7,888
2,282
0
749
7,139
0
43,998
W
Charon
bendirt01
Charon
4,530
1,101
0
1,556
6,968
4,680
76
1,510
5,458
20,109
1,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
26,820
373
Minions Killed
299
0
Camps Cleared
0
1,108,816
Distance Traveled
1,097,008
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,086
509
54
5
0
198,377
6
W
Janus
6,926
693
92
9
0
223,011
2
W
Anhur
6,802
680
89
9
0
189,889
0
L
Chernobog
5,971
597
91
9
0
237,370
4
L
Osiris
5,585
559
75
8
0
226,555
0
W
Osiris
7,894
789
104
10
0
211,886
0
L
Tyr
4,944
494
52
5
0
206,181
0
L
Athena
5,234
523
27
3
0
228,525
3
W
Awilix
6,746
675
71
7
0
270,543
1
W
Charon
6,547
655
17
2
0
213,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role