Player Matchup

Zhong Kui
Zhong Kui
AngelHalo932254
Zhong Kui
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 107L
1,418 Elo+
Party 1
King Arthur
King Arthur
Leornado9
King Arthur
Level 29
God Stats
1W - 5L
1,281 SR
Queue Stats
32W - 64L
1,214 Elo+
Party 1
Ao Kuang
Ao Kuang
Peanut1257
Ao Kuang
Level 64
God Stats
3W - 0L
1,699 SR
Queue Stats
183W - 182L
1,450 Elo+
Solo
Neith
Neith
WolfWoman10151
Neith
Level 157
God Stats
26W - 20L
1,512 SR
Queue Stats
198W - 210L
1,423 Elo+
Solo
Hades
Hades
arEvalo30710_69
Hades
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 36L
1,432 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,387 Elo+

VS

Team Averages
Level 37
1,384 SR
1,391 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
GarnetOracle
Pele
Level 37
God Stats
11W - 9L
1,442 SR
Queue Stats
56W - 76L
1,187 Elo+
Party 3
Apollo
Apollo
Prospectivv
Apollo
Level 48
God Stats
10W - 23L
1,369 SR
Queue Stats
59W - 67L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Tony95320
Cthulhu
Level 45
God Stats
64W - 112L
1,379 SR
Queue Stats
64W - 112L
1,338 Elo+
Solo
Shiva
Shiva
YungMeatWeava
Shiva
Level 27
God Stats
2W - 10L
1,231 SR
Queue Stats
33W - 29L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngelHalo932254
Zhong Kui
13
6 / 3 / 5
8,432
562
11,550
13,841
8,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Leornado9
King Arthur
13
1 / 0 / 2
8,016
534
1,223
8,416
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ao Kuang
Peanut1257
Ao Kuang
14
6 / 1 / 1
8,554
570
6,841
11,369
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 4 / 5
7,040
469
5,224
9,396
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 1
8,366
558
6,193
8,197
4,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 6 / 0
7,087
472
7,816
10,598
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,790
186
0
0
0
Apollo
12
4 / 8 / 4
7,231
482
9,503
12,783
4,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Tony95320
Cthulhu
11
0 / 0 / 0
6,205
414
1,783
2,622
886
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

11
4 / 4 / 4
6,780
452
11,511
17,105
10,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
18
Kills
9
9
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
0
0.17
W
Zhong Kui
AngelHalo932254
Zhong Kui
6
3
5
2.83
L
0
0
0
0
W
King Arthur
Leornado9
King Arthur
1
0
2
2
W
Ao Kuang
Peanut1257
Ao Kuang
6
1
1
6.5
L
Apollo
4
8
4
0.75
L
Cthulhu
Tony95320
Cthulhu
0
0
0
0
W
1
4
5
0.88
L
4
4
4
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
30,613
51,219
Taken
43,108
26,923
Mitigated
19,812
15,077
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,816
1,046
0
1,933
10,598
4,267
0
7,924
2,674
46,631
1,026
W
Zhong Kui
AngelHalo932254
Zhong Kui
11,550
1,730
0
4,872
13,841
8,977
0
2,135
11,706
42,273
1,606
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Leornado9
King Arthur
1,223
37
0
1,650
8,416
5,575
266
1,566
6,850
0
47,383
W
Ao Kuang
Peanut1257
Ao Kuang
6,841
1,273
0
2,184
11,369
4,884
176
464
10,905
55,936
3,893
L
Apollo
9,503
4,083
0
2,727
12,783
4,091
0
6,787
5,996
0
42,700
L
Cthulhu
Tony95320
Cthulhu
1,783
40
0
0
2,622
886
0
898
1,724
35,544
0
W
5,224
1,073
161
1,632
9,396
3,111
576
79
9,317
0
35,372
L
11,511
2,671
240
3,769
17,105
10,568
0
8,640
8,465
237
37,555
W
6,193
130
50
4,528
8,197
4,376
362
5,462
2,735
48,050
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
30,093
380
Minions Killed
222
0
Camps Cleared
0
1,379,116
Distance Traveled
1,098,016
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,087
472
76
5
0
204,748
0
W
Zhong Kui
8,432
562
62
4
0
277,851
0
L
Pele
2,790
186
0
0
0
0
0
W
King Arthur
8,016
534
94
6
0
281,234
0
W
Ao Kuang
8,554
570
83
6
0
317,302
0
L
Apollo
7,231
482
53
4
0
254,572
4
L
Cthulhu
6,205
414
58
4
0
347,618
0
W
Neith
7,040
469
48
3
0
271,553
9
L
Shiva
6,780
452
35
2
0
291,078
0
W
Hades
8,366
558
93
6
0
231,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role