Player Matchup

Cthulhu
Cthulhu
Gar8itch
Cthulhu
Level 148
God Stats
3W - 1L
1,533 SR
Queue Stats
125W - 54L
1,741 Elo+
Solo
Nu Wa
Nu Wa
MuskyWong
Nu Wa
Level 62
God Stats
3W - 4L
1,512 SR
Queue Stats
19W - 29L
1,376 Elo+
Party 2
Artemis
Artemis
poorperson1556
Artemis
Level 28
God Stats
3W - 1L
1,593 SR
Queue Stats
15W - 23L
1,377 Elo+
Party 2
Team Averages
Level 79
1,546 SR
1,498 Elo+

VS

Team Averages
Level 99
1,378 SR
1,447 Elo+
Ishtar
Ishtar
BehelitTheme
Ishtar
Level 68
God Stats
4W - 3L
1,567 SR
Queue Stats
207W - 216L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
Level 141
God Stats
16W - 26L
1,457 SR
Queue Stats
191W - 200L
1,444 Elo+
Solo
King Arthur
King Arthur
OffDaBhrooms
King Arthur
Level 88
God Stats
2W - 17L
1,109 SR
Queue Stats
510W - 489L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gar8itch
Cthulhu
15
4 / 0 / 7
9,205
921
15,775
11,687
11,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
MuskyWong
Nu Wa
15
5 / 0 / 6
8,936
894
8,963
4,383
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 6
8,528
853
6,964
5,574
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 4 / 0
6,570
657
2,696
9,837
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Duck-Kayto
Morgan Le Fay
13
0 / 2 / 0
7,626
763
6,362
11,348
3,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
OffDaBhrooms
King Arthur
12
0 / 5 / 0
7,224
722
5,377
14,198
11,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
0
0
L
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
0
2
0
0
W
Cthulhu
Gar8itch
Cthulhu
4
0
7
7.5
W
Nu Wa
MuskyWong
Nu Wa
5
0
6
8
L
King Arthur
OffDaBhrooms
King Arthur
0
5
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
14,435
21,644
Taken
35,383
15,417
Mitigated
18,481
2,994
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
2,696
860
0
0
9,837
3,537
0
6,390
2,636
0
14,022
L
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
6,362
601
189
3,330
11,348
3,246
0
7,196
3,241
33,818
317
W
Cthulhu
Gar8itch
Cthulhu
15,775
602
651
500
11,687
11,753
0
4,135
7,552
29,673
2,149
W
Nu Wa
MuskyWong
Nu Wa
8,963
2,600
0
1,463
4,383
1,638
900
638
3,745
30,560
774
L
King Arthur
OffDaBhrooms
King Arthur
5,377
326
0
0
14,198
11,698
0
6,780
6,401
285
29,439
W
6,964
2,508
0
380
5,574
2,026
405
1,494
4,080
0
24,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
21,420
142
Minions Killed
127
0
Camps Cleared
0
585,009
Distance Traveled
513,158
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,570
657
18
2
0
151,413
0
L
Morgan Le Fay
7,626
763
62
6
0
170,581
0
W
Cthulhu
9,205
921
51
5
0
225,856
0
W
Nu Wa
8,936
894
46
5
0
180,249
0
L
King Arthur
7,224
722
47
5
0
191,164
4
W
Artemis
8,528
853
45
5
0
178,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role