Player Matchup

Jormungandr
Jormungandr
PewPewSpload
Jormungandr
Level 81
God Stats
0W - 1L
1,771 SR
Queue Stats
8W - 10L
1,501 Elo+
Solo
Ra
Ra
aet7207
Ra
Level 55
God Stats
5W - 13L
1,367 SR
Queue Stats
115W - 148L
1,386 Elo+
Party 1
Neith
Neith
luckfourleaf
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,546 SR
1,462 Elo+

VS

Team Averages
Level 72
1,444 SR
1,405 Elo+
Sol
Sol
Ur-Ebanzz
Sol
Level 61
God Stats
8W - 4L
1,680 SR
Queue Stats
234W - 249L
1,431 Elo+
Party 2
Ares
Ares
maddietheslumpGo
Ares
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 271L
1,425 Elo+
Party 2
Hun Batz
Hun Batz
xXShAd0w4YTXx
Hun Batz
Level 86
God Stats
1W - 0L
1,150 SR
Queue Stats
34W - 45L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PewPewSpload
Jormungandr
12
0 / 3 / 3
7,106
711
4,651
11,724
8,686
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 1
7,868
787
4,576
5,996
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 3
6,733
673
1,413
4,804
1,452
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,517
852
6,976
6,732
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 0 / 5
9,369
937
4,169
6,228
5,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
xXShAd0w4YTXx
Hun Batz
15
5 / 1 / 3
9,462
946
9,192
5,829
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
2
Kills
9
9
Deaths
3
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
PewPewSpload
Jormungandr
0
3
3
0.5
W
2
2
2
1.5
L
2
2
1
1.25
L
0
4
3
0.38
W
2
0
5
4.5
W
Hun Batz
xXShAd0w4YTXx
Hun Batz
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,640
Damage
20,337
22,524
Taken
18,789
12,025
Mitigated
9,839
4,042
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
PewPewSpload
Jormungandr
4,651
691
0
2,830
11,724
8,686
0
6,233
5,456
14,673
96
W
6,976
2,020
0
1,599
6,732
1,896
1,472
4,147
2,376
29,358
1,482
L
4,576
304
346
668
5,996
1,887
0
2,291
3,698
25,272
0
L
1,413
630
0
198
4,804
1,452
0
2,149
2,634
0
3,250
W
4,169
387
0
1,867
6,228
5,565
256
3,144
3,034
18,523
3,751
W
Hun Batz
xXShAd0w4YTXx
Hun Batz
9,192
915
0
396
5,829
2,378
0
1,617
4,120
131
39,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,707
Gold Earned
27,348
74
Minions Killed
161
0
Camps Cleared
0
538,491
Distance Traveled
607,167
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,106
711
22
2
0
180,624
0
W
Sol
8,517
852
52
5
0
191,122
0
L
Ra
7,868
787
44
4
0
204,545
0
L
Neith
6,733
673
8
1
0
153,322
0
W
Ares
9,369
937
42
4
0
200,033
0
W
Hun Batz
9,462
946
67
7
0
216,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role