Player Matchup

Charon
Charon
Bjartskullar
Charon
Level 126
God Stats
0W - 3L
1,287 SR
Queue Stats
475W - 432L
1,561 Elo+
Solo
Xing Tian
Xing Tian
FriedHope
Xing Tian
Level 129
God Stats
0W - 2L
1,852 SR
Queue Stats
121W - 66L
1,656 Elo+
Solo
Da Ji
Da Ji
NasumeDC
Da Ji
Level 81
God Stats
10W - 16L
1,437 SR
Queue Stats
724W - 737L
1,535 Elo+
Solo
Rama
Rama
VzZLeo-
Rama
Level 123
God Stats
7W - 9L
1,474 SR
Queue Stats
393W - 373L
1,405 Elo+
Solo
Chiron
Chiron
YarsofoxGuy
Chiron
Level 141
God Stats
6W - 9L
1,594 SR
Queue Stats
694W - 620L
1,455 Elo+
Solo
Team Averages
Level 120
1,529 SR
1,522 Elo+

VS

Team Averages
Level 123
1,586 SR
1,552 Elo+
Awilix
Awilix
DennyBobby
Awilix
Level 128
God Stats
5W - 4L
1,532 SR
Queue Stats
192W - 157L
1,577 Elo+
Solo
Ishtar
Ishtar
Shortcake_Shorty
Ishtar
Level 148
God Stats
6W - 8L
1,655 SR
Queue Stats
347W - 313L
1,603 Elo+
Solo
Anubis
Anubis
criderslider
Anubis
Level 146
God Stats
3W - 0L
1,951 SR
Queue Stats
138W - 121L
1,581 Elo+
Solo
Bacchus
Bacchus
givemeurmuffin
Bacchus
Level 34
God Stats
1W - 1L
1,360 SR
Queue Stats
11W - 8L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
smegol123
Baron Samedi
Level 157
God Stats
4W - 6L
1,431 SR
Queue Stats
182W - 138L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
5
0 / 1 / 0
3,434
687
1,207
3,660
1,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
FriedHope
Xing Tian
6
1 / 1 / 0
3,653
731
2,122
3,508
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Da Ji
NasumeDC
Da Ji
5
0 / 1 / 0
3,050
610
1,381
3,723
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
VzZLeo-
Rama
4
0 / 1 / 0
2,784
557
1,012
1,817
417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
7
0 / 0 / 0
3,405
681
1,442
2,730
574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DennyBobby
Awilix
5
0 / 0 / 0
2,979
596
1,321
3,163
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
3,702
740
1,614
2,164
535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
7
0 / 0 / 0
3,557
711
986
1,900
682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
1 / 0 / 0
3,586
717
2,158
2,409
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
smegol123
Baron Samedi
6
1 / 1 / 0
3,502
700
1,135
3,301
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
0
0
W
Awilix
DennyBobby
Awilix
0
0
0
0
L
Xing Tian
FriedHope
Xing Tian
1
1
0
1
L
Da Ji
NasumeDC
Da Ji
0
1
0
0
W
2
0
0
2
L
Rama
VzZLeo-
Rama
0
1
0
0
L
Chiron
0
0
0
0
W
Anubis
0
0
0
0
W
1
0
0
1
W
Baron Samedi
smegol123
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,164
Damage
7,214
15,438
Taken
12,937
4,536
Mitigated
4,464
5,951
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
1,207
378
0
1,457
3,660
1,467
0
925
2,735
7,937
0
W
Awilix
DennyBobby
Awilix
1,321
585
0
1,445
3,163
682
0
39
3,124
0
10,091
L
Xing Tian
FriedHope
Xing Tian
2,122
124
0
710
3,508
1,240
0
775
2,529
10,410
987
L
Da Ji
NasumeDC
Da Ji
1,381
207
0
1,588
3,723
838
0
1,075
2,608
0
11,985
W
1,614
955
0
1,194
2,164
535
0
501
1,663
0
17,702
L
Rama
VzZLeo-
Rama
1,012
796
0
844
1,817
417
0
619
1,198
0
9,733
L
Chiron
1,442
631
108
1,244
2,730
574
0
641
2,089
0
16,833
W
Anubis
986
205
0
1,144
1,900
682
0
0
1,900
25,130
0
W
2,158
402
22
1,496
2,409
1,650
0
667
1,742
9,080
0
W
Baron Samedi
smegol123
Baron Samedi
1,135
176
0
1,542
3,301
915
0
1,758
1,217
11,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,326
Gold Earned
17,326
120
Minions Killed
151
0
Camps Cleared
0
459,533
Distance Traveled
514,235
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,434
687
9
2
0
85,737
1
W
Awilix
2,979
596
20
4
0
129,365
0
L
Xing Tian
3,653
731
21
4
0
92,848
0
L
Da Ji
3,050
610
23
5
0
115,867
0
W
Ishtar
3,702
740
40
8
0
93,810
0
L
Rama
2,784
557
24
5
0
55,182
0
L
Chiron
3,405
681
43
9
0
109,899
0
W
Anubis
3,557
711
49
10
0
93,408
0
W
Bacchus
3,586
717
6
1
0
107,678
0
W
Baron Samedi
3,502
700
36
7
0
89,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role